Prima Games eGuides Titanfall eGuide

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

Titanfall eGuide Pilots Primary Weapons

Hemlok BF-R

Hemlok BF-R

The factory issue Hemlok fires a three-round burst. While this can be a liability at short range, this tradeoff allowed the engineers at TW Ordnance to deliver a weapon with a good balance of long-range accuracy, damage, and rate of fire.

Pro Tip: StrongSide

The Hemlok BF-R balances accuracy and rate of fire. It’s best deployed as a mid-range weapon where you can pick off most enemies with a single burst. In close quarters, be ready to tap fire—keep shooting until your target drops.

Strengths:
  • Accurately fires multiple rounds with impressive accuracy
  • Solid mid-range weapon
Weaknesses:
  • Poor close-quarter performance
  • Diminished accuracy due to recoil
Weapon Performance

Magazine Capacity: 24

Weapon Unlock: Level 29

Kill Shot Count*

* = based on three-round burst

Weapon Attachments
ImageNameDescriptionUnlock
Iron Sights Factory issue gunsights are cheap and reliable, but visibility through them can be somewhat limited. Default Weapon Sight
HCOG The Holographic Combat Optical Gunsight has an open sight picture, making it easier to acquire targets, particularly in the vertical. The gunsight is fixed at 1.85X magnification, and includes integrated ammunition readouts. If It Moves... (III) Challenge: Kill 50 Enemies
Holosight The Holosight’s optics are fixed at 2.1X zoom factor. The sight picture is designed to induce a tighter visual perception, making it effective at range and in close quarters. The Holosight is equipped with an integrated ammunition readout. The Expendables (III) Challenge: Kill 50 Grunts
AOG The AOG, or Advanced Optical Gunsight, is fixed at 2.4X magnification, and includes an integrated “current magazine capacity” readout with a backup numerical display. The AOG is ideal for combat at extended range. The Expendables (II) Challenge: Kill 25 Grunts
Weapon Mods
ImageNameDescriptionUnlock
Extended Magazine This mod increases the ammo capacity of the weapon, so that you don’t have to reload as often. Machine War (II) Challenge: Kill 25 Spectres
Suppressor This mod reduces the firing noise and muzzle flash of the weapon, making it ideal for taking your enemies by surprise. If It Moves… (II) Challenge: Kill 25 Enemies
Starburst This mod converts the Hemlok’s burst fire rate to five rounds per shot. Top Gun (II) Challenge: Kill 15 Pilots

Field Notes

  • The Hemlok BF-R is unique as the only burst-fire weapon available. The weapon’s three-round burst offers impressive damage output, taking down most threats with a single burst. This makes it a very effective weapon when engaging targets at long and intermediate ranges. However, the Hemlok is easily outclassed at close range by all of the automatic weapons. Tap fire as fast as possible to maintain a high rate of fire during close-quarter encounters.
  • When engaging Pilots with the Hemlok, keep your distance and do your best to avoid detection, preferably by equipping the Suppressor mod. Due to their quick movements, Pilots are difficult to track and hit. Fortunately the weapon can fire several bursts in quick succession, making it easier to score hits on fast-moving targets. If enemy Pilots close on you to short range, consider switching to your sidearm.
  • This is the ultimate minion-killing weapon, dropping most threats with a single burst. Hold back and engage minions at mid-range, where they pose minimal risk. This allows you to down entire squads of Grunts and Spectres without reloading. But while hunting minions, watch out for enemy Pilots trying to sneak up on you.
  • When carrying the Hemlok, stealth is key. Therefore consider opting for the Suppressor to keep you off the minimap. If you’re less concerned with stealth, the Starburst mod upgrades the weapon, allowing it to fire a five-round burst with each pull of the trigger. Five-round bursts deal much more damage, but also consume ammo at a quicker rate. Still, hitting a Pilot (or any target) with a five-round burst pretty much guarantees a kill. But you may need to engage targets at closer ranges to ensure all five rounds hit your target; recoil leads to a wider spread.

Hemlok BF-R Challenges

If It Moves…
TierCriteriaReward
1 Kill 10 Enemies 500 XP
2 Kill 25 Enemies 1,000 XP, Suppressor Mod, Amped Hemlok Burn Card
3 Kill 50 Enemies 2,500 XP, HCOG Attachment, Amped Hemlok Burn Card
4 Kill 100 Enemies 5,000 XP, Amped Hemlok Burn Card
5 Kill 200 Enemies 10,000 XP, Amped Hemlok Burn Card
Top Gun
TierCriteriaReward
1 Kill 5 Pilots 500 XP
2 Kill 15 Pilots 1,000 XP, Starburst Mod, Amped Hemlok Burn Card
3 Kill 30 Pilots 2,500 XP, Amped Hemlok Burn Card
4 Kill 50 Pilots 5,000 XP, Amped Hemlok Burn Card
5 Kill 75 Pilots 10,000 XP, Amped Hemlok Burn Card
Machine War
TierCriteriaReward
1 Kill 10 Spectres 500 XP
2 Kill 25 Spectres 1,000 XP, Extended Magazine Mod, Amped Hemlok Burn Card
3 Kill 50 Spectres 2,500 XP, Amped Hemlok Burn Card
4 Kill 75 Spectres 5,000 XP, Amped Hemlok Burn Card
5 Kill 100 Spectres 10,000 XP, Amped Hemlok Burn Card
The Expendables
TierCriteriaReward
1 Kill 10 Grunts 500 XP
2 Kill 25 Grunts 1,000 XP, AOG Attachment, Amped Hemlok Burn Card
3 Kill 50 Grunts 2,500 XP, Holosight Attachment, Amped Hemlok Burn Card
4 Kill 100 Grunts 5,000 XP, Amped Hemlok Burn Card
5 Kill 200 Grunts 10,000 XP, Amped Hemlok Burn Card
This is My Weapon
TierCriteriaReward
1 Use Weapon for .5 Hour 500 XP
2 Use Weapon for 1 Hour 1,000 XP, Amped Hemlok Burn Card
3 Use Weapon for 1.5 Hours 2,500 XP, Amped Hemlok Burn Card
4 Use Weapon for 2 Hours 5,000 XP, Amped Hemlok Burn Card
5 Use Weapon for 3 Hours 10,000 XP, Amped Hemlok Burn Card
Off the Dome
TierCriteriaReward
1 Get 5 Headshots 500 XP
2 Get 15 Headshots 1,000 XP, Amped Hemlok Burn Card
3 Get 30 Headshots 2,500 XP, Amped Hemlok Burn Card
4 Get 50 Headshots 5,000 XP, Amped Hemlok Burn Card
5 Get 75 Headshots 10,000 XP, Amped Hemlok Burn Card

Awarded Burn Card

Amped Hemlok