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Titanfall eGuide
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Contents

  • Titans
    • Introduction
    • Titan Customization
    • Chassis
    • Primary Weapons
      • Triple Threat
      • Arc Cannon
      • Plasma Railgun
      • XO-16 Chaingun
      • Quad Rocket
      • 40mm Cannon
      • Introduction
    • Titan Ordnance
      • Multi-Target Missile System
      • Cluster Missile
      • Slaved Warheads
      • Rocket Salvo
      • Introduction
    • Titan Tactical Abilities
      • Tactical Abilities
      • Tier 1 Kits
      • Tier 2 Kits
    • Advanced Titan Customization
  • Quick Reference
    • Scoring
    • Progression and unlocks
    • Gen Progression
    • Challenges
    • Burn Cards
    • Achievements
    • Developer Tips
    • Meet The Pros
  • Behind the Scenes
    • Titanfall: Behind the Scenes at Respawn Entertainment
    • Starting from Scratch: Vince Zampella
    • Community: Abbie Heppe
    • Art: Joel Emslie
    • Game Design: Justin Hendry
    • Animation: Paul Messerly
    • Weaponry: Ryan Lastimosa
    • Audio: Erik Kraber
    • Source Engine and Matchmaking: Jon Shiring
    • Campaign: Steve Fukuda
  • Video
    • Training Ground (video)
    • Smuggler's Cove (video)
    • Rise (video)
    • Relic (video)
    • Overlook (video)
    • Outpost 207 (video)
    • Nexus (video)
    • Lagoon (video)
    • Fracture (video)
    • Corporate (video)
    • Colony (video)
    • Boneyard (video)
    • Angel City (video)
    • Airbase (video)
  • DLC
    • Frontiers Edge
      • Whats New
      • DIG SITE
        • Map Overview
        • Capture the Flag
        • Hardpoint
        • Last Titan Standing
      • HAVEN
        • Map Overview
        • Capture the Flag
        • Hardpoint
        • Last Titan Standing
      • EXPORT
        • Map Overview
        • Capture the Flag
        • Hardpoint
        • Last Titan Standing
    • Expedition
      • WAR GAMES
        • Last Titan Standing
        • Hardpoint
        • Capture the Flag
        • Map Overview
      • SWAMPLAND
        • Last Titan Standing
        • Hardpoint
        • Capture the Flag
        • Map Overview
      • RUNOFF
        • Last Titan Standing
        • Hardpoint
        • Capture the Flag
        • Map Overview
  • Training
    • Introduction
    • Controls
    • Interface
    • Welcome to the Frontier: Training
    • Pilot Fundamentals
    • Titan Fundamentals
    • Game Modes
    • Persistence and Progression
    • Advanced Combat Tactics
  • Introduction
    • The Frontier
    • History of the Conflict
    • The Militia
    • The IMC
    • Titanfall Tech
    • Campaign
  • Maps
    • Introduction
    • Demeter
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Corporate
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Colony
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Boneyard
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Angel City
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Airbase
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Relic
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Overlook
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Outpost 207
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Nexus
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Lagoon
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Fracture
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Rise
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Runoff (Expedition)
      • Last Titan Standing
      • Hardpoint
      • Capture the Flag
      • Map Overview
    • Smugglers Cove
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Swampland (Expedition)
      • Last Titan Standing
      • Hardpoint
      • Capture the Flag
      • Map Overview
    • Training Ground
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • War Games (Expedition)
      • Last Titan Standing
      • Hardpoint
      • Capture the Flag
      • Map Overview
  • Pilots
    • Introduction
    • Pilot Customization
    • Primary Weapons
      • Introduction
      • R-101C
      • EVA-8 Shotgun
      • Smart Pistol MK5
      • R-97 Compact SMG
      • Longbow-DMR Sniper
      • G2A4 Rifle
      • Hemlok BF-R
      • C.A.R. SMG
      • Spitfire LMG
      • Kraber-AP Sniper
    • Sidearms
      • B3 Wingman
      • Hammond P2011
      • RE-45 Autopistol
      • Introduction
    • Anti-Titan Weapons
      • Charge Rifle
      • Mag Launcher
      • Sidewinder
      • Archer Heavy Rocket
      • Introduction
    • Ordnance
      • Arc Mine
      • Satchel Charge
      • Arc Grenade
      • Frag Grenade
      • Introduction
    • Pilot Tactical Abilities
      • Tier 2 Kits
      • Tier 1 Kits
      • Tactical Abilities
    • Advanced Pilot Customization
  • Patch Notes
    • Patch Notes

Titanfall Guide › Pilots › Primary Weapons

EVA-8 Shotgun

EVA-8 Shotgun

This EVA-8 is a semi-automatic shotgun, originally designed for extra-vehicular activity, both in conventional and exo-atmospheric conditions.

Pro Tip: Walshy

When equipping the EVA-8 Shotgun, consider activating the Prosthetic Legs Burn Card for faster movement. This allows you to rush into close range where the weapon is most effective.

Strengths:
  • Up close, fire away and the enemy is dead
  • Great for controlling the building interiors
Weaknesses:
  • Limited magazine capacity
  • Ineffective at mid-long range
Weapon Performance

Magazine Capacity: 6

Weapon Unlock: Level 1

Kill Shot Count
Weapon Attachments
ImageNameDescriptionUnlock
Iron Sights Factory issue gunsights are cheap and reliable, but visibility through them can be somewhat limited. Default Weapon Sight
Weapon Mods
ImageNameDescriptionUnlock
High-Capacity Drum This mod increases the ammo capacity of the weapon, making it so that you don’t have to reload as often. Machine War (II) Challenge: Kill 25 Spectres
Leadwall This mod increases the spread of the weapon, causing it to disperse its pellets over a larger area. It is ideal for attacking targets that are bunched up near each other. Top Gun (II) Challenge: Kill 15 Pilots
Suppressor This mod reduces the firing noise and muzzle flash of the weapon, making it ideal for taking your enemies by surprise. If It Moves… (II) Challenge: Kill 25 Enemies

Field Notes

  • Up close, nothing can compare to this weapon. Getting caught mid- to long-range with this weapon is asking to die. Best way to play with this weapon is to stay inside the buildings with the highest amounts of traffic and force the close-range battle.
  • The EVA-8 Shotgun is all about being close to the opponent. When engaged by enemy Pilots at medium or long range, don’t bother trying to fight back. Instead, retreat and look for a way to take the fight to close range. A great way to draw enemy Pilots to come to you is to shoot at minions, or even shoot randomly with your pistol, to give away your position on the minimap and bait them in. They will come around the corner and be surprised when you are waiting for them with the ultimate close-range weapon.
  • This weapon makes quick work of minions. However, be careful not to waste your entire magazine in case there are nearby enemy Pilots.
  • Leadwall or Suppressor are a must-have for this weapon. Even though you give up a little damage, you can still one-shot enemy Pilots while taking advantage of the stealth from the Suppressor or the increased spread of the Leadwall mod. If you find yourself running low on ammo, consider using the High-Capacity Drum, which adds three more rounds.

EVA-8 Shotgun Challenges

If It Moves…
TierCriteriaReward
1 Kill 10 Enemies 500 XP
2 Kill 25 Enemies 1,000 XP, Suppressor Mod, Amped EVA-8 Burn Card
3 Kill 50 Enemies 2,500 XP, Amped EVA-8 Burn Card
4 Kill 100 Enemies 5,000 XP, Amped EVA-8 Burn Card
5 Kill 200 Enemies 10,000 XP, Amped EVA-8 Burn Card
Top Gun
TierCriteriaReward
1 Kill 5 Pilots 500 XP
2 Kill 15 Pilots 1,000 XP, Leadwall Mod, Amped EVA-8 Burn Card
3 Kill 30 Pilots 2,500 XP, Amped EVA-8 Burn Card
4 Kill 50 Pilots 5,000 XP, Amped EVA-8 Burn Card
5 Kill 75 Pilots 10,000 XP, Amped EVA-8 Burn Card
Machine War
TierCriteriaReward
1 Kill 10 Spectres 500 XP
2 Kill 25 Spectres 1,000 XP, High-Capacity Drum Mod, Amped EVA-8 Burn Card
3 Kill 50 Spectres 2,500 XP, Amped EVA-8 Burn Card
4 Kill 75 Spectres 5,000 XP, Amped EVA-8 Burn Card
5 Kill 100 Spectres 10,000 XP, Amped EVA-8 Burn Card
The Expendables
TierCriteriaReward
1 Kill 10 Grunts 500 XP
2 Kill 25 Grunts 1,000 XP, Amped EVA-8 Burn Card
3 Kill 50 Grunts 2,500 XP, Amped EVA-8 Burn Card
4 Kill 100 Grunts 5,000 XP, Amped EVA-8 Burn Card
5 Kill 200 Grunts 10,000 XP, Amped EVA-8 Burn Card
This is My Weapon
TierCriteriaReward
1 Use Weapon for .5 Hour 500 XP
2 Use Weapon for 1 Hour 1,000 XP, Amped EVA-8 Burn Card
3 Use Weapon for 1.5 Hours 2,500 XP, Amped EVA-8 Burn Card
4 Use Weapon for 2 Hours 5,000 XP, Amped EVA-8 Burn Card
5 Use Weapon for 3 Hours 10,000 XP, Amped EVA-8 Burn Card

Awarded Burn Card

Amped EVA-8

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