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Titanfall eGuide
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Contents

  • Titans
    • Introduction
    • Titan Customization
    • Chassis
    • Primary Weapons
      • Triple Threat
      • Arc Cannon
      • Plasma Railgun
      • XO-16 Chaingun
      • Quad Rocket
      • 40mm Cannon
      • Introduction
    • Titan Ordnance
      • Multi-Target Missile System
      • Cluster Missile
      • Slaved Warheads
      • Rocket Salvo
      • Introduction
    • Titan Tactical Abilities
      • Tactical Abilities
      • Tier 1 Kits
      • Tier 2 Kits
    • Advanced Titan Customization
  • Quick Reference
    • Scoring
    • Progression and unlocks
    • Gen Progression
    • Challenges
    • Burn Cards
    • Achievements
    • Developer Tips
    • Meet The Pros
  • Behind the Scenes
    • Titanfall: Behind the Scenes at Respawn Entertainment
    • Starting from Scratch: Vince Zampella
    • Community: Abbie Heppe
    • Art: Joel Emslie
    • Game Design: Justin Hendry
    • Animation: Paul Messerly
    • Weaponry: Ryan Lastimosa
    • Audio: Erik Kraber
    • Source Engine and Matchmaking: Jon Shiring
    • Campaign: Steve Fukuda
  • Video
    • Training Ground (video)
    • Smuggler's Cove (video)
    • Rise (video)
    • Relic (video)
    • Overlook (video)
    • Outpost 207 (video)
    • Nexus (video)
    • Lagoon (video)
    • Fracture (video)
    • Corporate (video)
    • Colony (video)
    • Boneyard (video)
    • Angel City (video)
    • Airbase (video)
  • DLC
    • Frontiers Edge
      • Whats New
      • DIG SITE
        • Map Overview
        • Capture the Flag
        • Hardpoint
        • Last Titan Standing
      • HAVEN
        • Map Overview
        • Capture the Flag
        • Hardpoint
        • Last Titan Standing
      • EXPORT
        • Map Overview
        • Capture the Flag
        • Hardpoint
        • Last Titan Standing
    • Expedition
      • WAR GAMES
        • Last Titan Standing
        • Hardpoint
        • Capture the Flag
        • Map Overview
      • SWAMPLAND
        • Last Titan Standing
        • Hardpoint
        • Capture the Flag
        • Map Overview
      • RUNOFF
        • Last Titan Standing
        • Hardpoint
        • Capture the Flag
        • Map Overview
  • Training
    • Introduction
    • Controls
    • Interface
    • Welcome to the Frontier: Training
    • Pilot Fundamentals
    • Titan Fundamentals
    • Game Modes
    • Persistence and Progression
    • Advanced Combat Tactics
  • Introduction
    • The Frontier
    • History of the Conflict
    • The Militia
    • The IMC
    • Titanfall Tech
    • Campaign
  • Maps
    • Introduction
    • Demeter
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Corporate
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Colony
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Boneyard
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Angel City
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Airbase
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Relic
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Overlook
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Outpost 207
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Nexus
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Lagoon
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Fracture
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Rise
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Runoff (Expedition)
      • Last Titan Standing
      • Hardpoint
      • Capture the Flag
      • Map Overview
    • Smugglers Cove
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Swampland (Expedition)
      • Last Titan Standing
      • Hardpoint
      • Capture the Flag
      • Map Overview
    • Training Ground
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • War Games (Expedition)
      • Last Titan Standing
      • Hardpoint
      • Capture the Flag
      • Map Overview
  • Pilots
    • Introduction
    • Pilot Customization
    • Primary Weapons
      • Introduction
      • R-101C
      • EVA-8 Shotgun
      • Smart Pistol MK5
      • R-97 Compact SMG
      • Longbow-DMR Sniper
      • G2A4 Rifle
      • Hemlok BF-R
      • C.A.R. SMG
      • Spitfire LMG
      • Kraber-AP Sniper
    • Sidearms
      • B3 Wingman
      • Hammond P2011
      • RE-45 Autopistol
      • Introduction
    • Anti-Titan Weapons
      • Charge Rifle
      • Mag Launcher
      • Sidewinder
      • Archer Heavy Rocket
      • Introduction
    • Ordnance
      • Arc Mine
      • Satchel Charge
      • Arc Grenade
      • Frag Grenade
      • Introduction
    • Pilot Tactical Abilities
      • Tier 2 Kits
      • Tier 1 Kits
      • Tactical Abilities
    • Advanced Pilot Customization
  • Patch Notes
    • Patch Notes

Titanfall Guide › Quick Reference

Developer Tips

Pilot Combat/Mobility
  • Careful! Your jump jets are still visible when they fire, even while you are cloaked.
  • The Pilot’s cloaking device was built to fool Titan optics, and is less effective against the naked eye.
  • Hang from the walls! You can come to a stop and hang onto a wall by holding the zoom button while wall running.
  • Each time you inflict damage on an enemy, you reduce the time it takes to get your next Titan.
  • Get there faster. You get a big speed boost while you are wall running.
  • Check your minimap for enemies and friendlies on foot—large dots are Pilots, small dots are Grunts. Titans appear as large triangles on the minimap.
  • Get the drop. You can detach from walls at any time by pressing the crouch button.
  • Stand on the shoulders of giants—you can get to higher locations by double jumping off of other Titans.
  • Leverage your momentum. When landing while in motion, jump as you touch the ground to go even faster.
  • Create a personal army. Get close to a Spectre to hack it. This will also automatically hack other nearby Spectres.
  • As a Pilot, you can ride on zip lines in both directions, thanks to your Jump Kit.
  • Using Cloak before using a zip line can help you avoid enemy fire.
  • Keep ‘em guessing. Press the crouch button to suddenly drop from zip lines without carrying speed.
  • Swoop into the action! Jump to detach from zip lines without losing speed.
Titan Combat
  • Watch for weak points. Taking down a Titan’s bodyshield will expose bright red weak points to certain weapons.
  • Don’t hesitate! You can board your Titan from any direction—even from mid-air!
  • Heads up! Titans falling into the battle will kill any enemy combatants they land on.
  • Go for the rodeo! You can kill a Titan by jumping on its back and firing into its internal systems.
  • Get under their skin. When you rodeo an enemy Titan and shoot its internal systems, your attack bypasses the shields.
  • Don’t rest on your laurels—a doomed Titan is still a threat.
  • Finish them! You can rip an enemy out of a doomed Titan with a well-timed melee attack.
  • Switch to your Anti-Titan weapon to do the most damage to Titans when you’re on foot as a Pilot.
  • Getting outnumbered in a Titan fight is very dangerous—your Titan will tell you if you are in danger.
  • Always check your teammates’ Titans—there may be enemy Pilots on their backs.
  • Your Titan is programmed to follow you around unless you manually switch it to Guard Mode.
  • When you switch your Titan to Guard Mode, it will face in the direction you were looking at the time.
  • When you hitch a ride on a friendly player’s Titan, its shields will protect you too.
  • When a Titan is doomed, its health bar will change to a striped pattern
  • If your Titan is not doomed, your shields will begin recharging if you avoid getting hit for a short time.
  • A Titan’s built-in shields are not impenetrable—the armor underneath just takes a lot less damage.
  • Live to fight another day! When your Titan’s bodyshield is low or depleted, take cover from enemy fire to recharge it.
  • Get punchy. Prevent enemy Pilots from jumping on your Titan by punching them at close range.
  • A doomed Titan gets a striped health bar and will soon self-destruct. The Pilot who dooms an enemy Titan scores the kill.
Weapons
  • Get refreshed. Every time you enter your Titan, your Pilot ammo is automatically refilled.
  • Be quick on the draw. Switching to your sidearm is faster than reloading.
  • The Smart Pistol will lock onto live grenades. Be careful not to blow yourself up!
  • Be patient. The basic Smart Pistol takes three lock-ons to kill a Pilot with one trigger pull.
  • Be prepared to do it yourself. The Smart Pistol’s auto-targeting shuts off when you aim manually.
  • If you are equipped with the Cloak ability, it will slow down enemy lock-ons when active, while you are a Pilot.
  • Give it some time. Fired continuously, the Spitfire LMG kicks heavily on the first few shots, but stabilizes soon afterward.
  • Arc Grenades disorient and reveal cloaked Pilots.
  • The Arc Grenade is highly effective against a Titan’s shields, and temporarily distorts a Titan’s vision.
  • Remotely detonate satchels by double tapping the reload button.
  • Zap it. The Arc Cannon can destroy rockets in flight.
  • The Arc Cannon drains energy from an enemy’s Vortex Shield.
  • Pilots can jump above explosions created from Triple Threat grenades.
  • Scratch your back! As a Titan, you can use the explosions from your Cluster Missile to hurt a Pilot on your back.
Burn Cards
  • Respawn with a vengeance! Remember to select and activate a Burn Card after you die—it will take effect when you respawn.
  • Get a head start. Select and activate a Burn Card before the start of every match—it will take effect when you spawn.
  • Burn Cards give you special abilities that last until you die or the match ends. Try them out!
  • Out of Burn Cards? Challenge yourself—many Challenges have Burn Card rewards.
  • Burn Card effects carry over during round-based game modes, such as Last Titan Standing, if you manage to stay alive.
  • Make some space. If your Burn Card collection is full, discard or use your existing Burn Cards so that you may earn more.

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