Part arms bazaar and part pirate enclave, the small city of Smuggler’s Cove is infamous across the Frontier for its selection of mercenaries and black market equipment. Ships arriving at the Cove must land in the shallow water outside, or risk being shot down by turrets concealed throughout the city. Visitors are searched by the pirates’ “welcoming committee” and are taken by rowboat to the mainland. However, a rarely used tunnel in the corner of the harbor provides a critical flanking route into town.
Red represents the highest concentrations of minion deaths on this composite heat map.