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South Park: The Stick of Truth eGuide
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Contents

  • How Not to Get Screwed
    • How Not to Get Screwed
  • Classes
    • Fighter
    • Mage
    • Thief
    • Jew
  • Buddies & Bastards
    • Buddies: Butters
    • Buddies: Kenny
    • Buddies: Jimmy
    • Buddies: Stan
    • Buddies: Cartman
    • Buddies: Kyle
    • Bastards
    • Enemy Stats
    • Boss Stats
  • Walkthrough
    • Welcome to South Park
      • Introduction
      • 1. Lost Forest
      • 2. Skeeter's Bar and Cocktails
      • 3. Jimbo's Gun
      • 4. City Wok
      • 5. Tower of Peace
      • 6. City Sushi
      • 7. Mall
      • 8. Dark Meadows Estate/Tokens House
      • 9. Bijou Theatre
      • 10. Tweek Bros. Coffee
      • 11. U-Stor-It
      • 12. Farm
      • 13. Canada
      • 14. Starks Pond
      • 15. Church
      • 16. Police Station
      • 17. City Hall
      • 18. Sewers
      • 19. South Park Gazette
      • 20. Gray Office Building
      • 21. Post Office
      • 22. Green Office Building
      • 23. Beige Office Building
      • 24. Tom's Rhinoplasty
      • 25. Bank
      • 26. Blue Office Building
      • 27. Unplanned Parenthood
      • 28. Pink House
      • 29. Photo-Dojo
      • 30. Kids' Park
      • 31. Mr. Slave's House
      • 32. Blue House
      • 33. Elementary School
      • 34. Community Center
      • 35. Green House
      • 36. Kevin Stoley's House
      • 37. Craig's House
      • 38. Clyde's House
      • 39. Orange House
      • 40. Jimmy's House
      • 41. Bus Stop
      • 42. Your House
      • 43. Butters' House
      • 44. Cartman's House (Kupa Keep)
      • 45. Stan's House
      • 46. Kyle's House (Elven Kingdom)
      • 47. Kenny's House
    • Moving Day
      • Introduction
      • New Quest: The New Kid in Town
      • New Quest: Call the Banners
      • New Quest: Hot Coffee
      • New Quest: Gate Crasher
      • New Quest: Detention Sentence
      • New Quest: The Bard
      • New Quest: Its Late
      • New Quest: Alien Abduction
    • Taco Troubles
      • Introduction
      • New Quest: Gain Allies
      • New Quest: Recruit the Goth Kids
      • New Quest: Nonconformist
      • New Quest: PTA Problems
      • New Quest: Attack the School (Cartman)
      • New Quest: Attack the School (Kyle)
      • New Quest: Go Back Home
      • New Quest: Defeat the Underpants Gnomes
    • Holding the Stick
      • Introduction
      • New Quest: Forging Alliances
      • New Quest: Recruit the Girls
      • New Quest: Pose as Bebes Boyfriend
      • New Quest: Unplanned Parenthood
      • New Quest: Heading North
      • New Quest: O Canada
      • New Quest: Beat Up Clyde!
      • New Quest: Betrayal from Within
    • Side Quests
      • Big Game Huntin with Jimbo
      • Defeat ManBearPig
      • Dropping the Kids Off
      • Find Jesus
      • Flower for a Princess
      • Hide N Seek
      • The Homeless Problem
      • Magical Songs
      • ManBearPig
      • Mongolian Beef
      • Mr. Slave's Package
      • Nazi Zombie Bounty
      • Phase 1
      • Rats in the Cellar
      • Restoring the Balance
      • The She-Ogre
      • The Timmy Express
      • Unfriend Al Gore
      • Vulcan Around
      • Wasted Cache
  • Achievements & Collectables
    • Achievements
    • Collectables
  • Shit in the Back
    • Melee Weapons
    • Ranged Weapons
    • Head Costumes
    • Body Costumes
    • Hand Costumes
    • Consumables
    • Junk
    • Makeup Flair
    • Hair Flair
    • Eyewear Flair
    • Facial Hair Flair
    • Weapon Strap-Ons
    • Equipment Patches
    • Loot

South Park: The Stick of Truth Guide › Walkthrough › Welcome to South Park

1. Lost Forest

Points of Interest

  • Blood Orgy (12 friends)
  • Canada (if you continue north)
  • The farm (if you continue south)

What You Can Find Here

The Lost Forest surrounds the South Park map. Basically, if you try to exit the town, you end up in the Lost Forest. If you turn around immediately, you’re back to your previous destination. If, however, you begin to wander in the woods, well, you get lost. Going right and left in the woods leads to an endless loop of forest scene after forest scene, randomly selected for your viewing pleasure.

When you want to exit the Lost Forest and head into town, keep going south. Eventually, you will leave the woods and end up on the farm. One more step south leads you to U-Stor-It.

In Day 3, you will need to find the Great Kingdom to the North: Canada. Once inside the Lost Forest (any location), keep going north. Eventually, you will run into the Canadian border. If you have your passport, you can pass through into Canada; otherwise, you’ll be turned away. See the Day 3 walkthrough chapter for more details.

Getting lost in the forest can lead to unexpected surprises, like running in circles and seeing the same bridge over and over again (bad) or running into Ferocious Wild Dogs (worse).

Want an even bigger surprise and the collection of the most social networking friends in the game? Try wandering in the following pattern: right, up, right, down, and right. You will stumble upon a dozen critters standing next to a decorated Christmas tree. These cuddly creatures are all smiles and only want to save your soul. If you accept the one true Lord as your personal savior and renounce all others as false idols, you’ll be cleansed and gain 12 new social networking friends: Beary, Rabbity, Skunky, Beavery, Mousey, Squirrely, Deery, Woodpeckery, Porcupiney, Foxy, Chickadee-y, and Raccoony. It’s a great deal, with only one small catch: The one true Lord is Satan, not Jesus. If you want to be all religious about it and refuse the offer, you’ll be friendless and can go find your own cross to martyr yourself on.

Location Maps

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