Prima Games eGuides
primagames.com Browse Redeem a code Help
Sunset Overdrive Official Strategy Guide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Quests
    • Overview
    • ACT 1
      • Breaking Booze
      • Brewery Upgrade
      • Oxford's Lost and Found
      • Help a Hobo
    • ACT 2
      • Big Brother Sam
      • To Build a Better Cat Trap
      • Collect Some Comics
      • Collect More Comics
      • Collect Even More Comics!
      • Fizzie: The Inside Story
      • Garage Chaos
      • To Cure a Case of Scabs
      • Fizzco: The Dirty Secret
      • Hepcat's Upgrade
    • ACT 3
      • The Firework Show
      • The Warlock's Red Gaze
      • Wicked Watchers in the South
      • Crimson Eyes in the North
      • Fizzco: The International Conspiracy
      • Boat Upgrade
    • ACT 4
      • Hardcore!
      • The Most Epic Quest For EXP
      • One Man Is an Island
      • La Venganza
      • It's Personal
      • Re-Quests
      • Fizzco: The Secret Ingredient
      • Theater Upgrade
      • Take Back the Streets: Downtown
      • Take Back the Streets: Old Factory District
      • Take Back the Streets: The Harbor
      • Take Back the Streets: Little Tokyo
  • Chaos Squad
    • About Chaos Squad
    • Missions
    • Score
    • Mission Failure
    • Preparation & Customization
    • Rewards
    • Amps
    • Clothes
    • Weapons & Weapon Boosts
  • Amps
    • Overview
  • Missions
    • ACT 1
      • 1-1: Horror Night
      • 1-2: Awesomepocalypse & One Man's Trash
      • 1-3: Amp It Up
      • 1-4: Amptastic!
      • 1-5: A Way Out
      • 1-6: A New Friend
      • 1-7: Bora Bora Water
      • 1-8: Boo-Boo Roverdrive
      • 1-9: Max's Parents
      • 1-10: Buck National vs. The Apocalypse
      • 1-11: Midnight Brew (Night Defense)
      • 1-12: Up in the Air
    • Introduction
    • ACT 2
      • 2-1: Big Trouble in Little Tokyo
      • 2-2: It's Me! Fizzie!
      • 2-3: Hot Dog!
      • 2-4: Find 4Kim
      • 2-5: Hepcat's Late-Night Special
      • 2-6: Bryllcream
      • 2-7: The Fall of Emperor Norton
    • ACT 3
      • 3-1: To Fargarthia!
      • 3-2: The King's Feast
      • 3-3: Tastes Like Chicken
      • 3-4: Bad Medicine
      • 3-5: Ferry to Nowhere
      • 3-6: The Siege of Wondertown Land
      • 3-7: Floating Garbage
      • 3-8: A Hero's Duty
    • ACT 4
      • 4-1: Las Catrinas
      • 4-2: Awesomesmithing
      • 4-3: Getting the Band Back Together
      • 4-4: Concertpocalypse
      • 4-5: This Ends Here
  • Challenges
    • Overview
    • Bomb Delivery
    • Challenge: Smash Stuff
    • Buck National vs. the Apocalypse
    • Glider Challenge
    • Night Defense
    • Points Challenge
    • Traversal Challenge
    • Weapon Challenge
  • Sunset City Essentials
    • It's All About Style
    • Controls Breakdown
    • Killing Things for Fun and Profit
    • Currencies and Collectibles
  • Overdrives
    • Overview
    • Badges
    • The Use and Abuse of Overdrives
  • Weapons
    • Overview
    • Weapon Susceptibility
    • Leveling
    • Acquisition
    • Ammunition
    • Categories
    • Weapon Breakdowns
    • Weapon Amps
    • Builds
    • Traps
  • Enemies
    • Factions and Enemies
    • The OD
    • Scabs
    • Fizzco
  • Achievements
    • Challenge, Replay, and Chaos Squad Achievements
    • Amps, Traversal, and Combat Achievements
    • Exploration and Discovery Achievements
    • Quest Achievements
    • Mission Achievements

Sunset Overdrive Official Strategy Guide › Sunset City Essentials

Currencies and Collectibles

There are, naturally, many different things you can pick up. After all, this is a video game. Boxes and crates can be bashed open, revealing their contents. Red Murica Munitions boxes contain ammo, while green Fizzfresh+ medical boxes contain health. Blue Fizzboxes contain Cash. Boxes marked otherwise may contain health, Cash, and Overcharge. ATMs and newspaper dispensers can also be broken, spewing Cash. To build up Overcharge, smash vending machines. You’ll also find Cash and Overcharge around downed enemies, whether you killed them or whether they’re warring among themselves. OD drops are almost always Overcharge, while Scab drops are almost always Cash; Fizzco Bots drop both Cash and Overcharge. It’s worth noting that although you receive Cash and Overcharge many different ways, the primary way you’ll receive either is by completing Missions, Quests, and Challenges, and by going online with Chaos Squad.

Although the city is locked down, emergency aid can still come from above. Aid packages can be seen parachuting down when they are released, and are indicated by their blue color and the green signal smoke they emit. The minimap also displays nearby chests with a distinct icon. You’ll usually have to do a fair bit of climbing to snag the aid package, but it’s worth it, netting you a good amount of Cash and Overcharge. Clamber up to whichever rooftop the chest ends up on and claim the supplies.

Subtle brown pirate chests can also be found, this booty usually closer to ground level and tucked away into alleys and dark corners. You’ll find nice stashes of Cash and Overcharge inside.

Aside from Cash, Overcharge, health, and ammo, there are several other types of things you’ll surely go collecting on crazy lines throughout Sunset City.

Amp Currencies

While Cash buys outfits and Overcharge buys guns, these items are used as the raw ingredients in Floyd’s Amp creations. They’re also great encouragement to get comfortable covering higher ground. You’ll want to be comfortable performing feats of traversal derring-do to snag most of these.

While Floyd will certainly give you some Amps as a result of Mission success, most Amps are acquired either through collecting these Currencies (which you’ll then use to purchase Amps from Floyd) or by playing Chaos Squad multiplayer. For more on Amps, check out the Amps section of this guide.

Fizzie Balloons

Fizzie balloons are mostly found higher up, usually directly over a bounce pad or hovering out over a drop. A few Fizzie balloons are less obviously hidden, tucked away at ground level in an alley or pool. Balloons will test your comfort in the air: jumping, flip jumping from undergrind, bouncing/super bouncing/slam bouncing, and air dashing. They also tend to be the easiest collectible currency to track down, what with being balloons floating high up and all.

Toilet Paper

Injudicious youths have strewn Toilet Paper over bars all over the place. These can be collected by either pole swinging the bar they’re on, or simply passing extremely close to the TP (like falling through it). TP will often catch your eye from below as you grind up above, which allows you to jump off the rail you’re on, fall to the toilet-papered bar and pole swing back up to go back to grinding, with +1 added to your TP total and several moves added to an ongoing Style Combo.

Cameras

Along with blanketing the city in their products and branding, Fizzco is also engaging in widespread surveillance. This is a win-win: you get to smash Fizzco property, and Floyd needs the lenses. Most cameras are situated on rooftop corners, usually overlooking intersections or other points of interest, and you can either shoot them or grind right past them with a melee swipe; if they’re close enough to a rail, you may destroy cameras by simply grinding over them. Only a handful are in devious places, tucked away inside on lower floors of multi-level spaces, inside train stations, and under highways.

Shoes

Sunset City would seem to have a wildly disproportionate number of smelly Shoes draped over power lines, even for an apocalypse, but whatever: Floyd needs them. Shoes are most noteworthy for the aura of odor around them, and also because they’re dangling cherry-like from the middle of otherwise-unadorned undergrind lines. To collect Shoes, you’ll want to undergrind through them. As with Toilet Paper, you’ll often see Shoes from above, while grinding a higher path. Jump from above and fall down just to where the Shoes hang, then tap  to undergrind the line they’re on just as you collect them. From there, you can likely then just tap  then  to flip jump right back up to where you started!

Neon Signs

Neon Signs are about as easy to spot as Fizzie balloons, for obvious reasons. Collecting all the Neon Signs will test your mastery of wall running. You can also grab Neon Signs by falling or jumping or air dashing through them, but this isn’t totally consistent. To be sure, collide with the base of the Neon Sign while wall running. Wall climbing (alternating wall run and wall jump up the same wall face) gives you lots of flexibility and room for error in Neon Sign collection.

Collectibles

These items are worth finding for their own sake, and finding all of them will net some Achievements, but they do not have direct gameplay consequences.

Here is some noble vandalism, with 40 Fizzco signage spaces-for-lease for you to dominate with graffiti tags. Fight the power!

By collecting 40 smartphones, you’ll uncover details and events in Fizzco’s history (at least events they were willing to commit to text message), which led to Overcharge’s launch in its present, virtually-lethal state. Sadly, there are no candid selfies to peruse on these phones. Fizzco decision makers are evil, but not randy.

From 20 high points, you can survey the gorgeous skylines of Sunset City through binoculars, with snarky commentary provided by your hero. You can find the first one in a crow’s nest in the brewery where you first meet Floyd, and 19 more sets of binoculars are installed elswhere, waiting for you to peer through them, usually on high rooftops.

Finally, intrusion of privacy: use hackable satellite uplinks and a parabolic microphone to eavesdrop on 9 conversations around the city. It may not be entirely ethical, but perhaps digital snooping has taken a backseat to everything else gone wrong since Horror Night.

Keep reading with a free account

The first 3 sections of Sunset Overdrive Official Strategy Guide are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousKilling Things for Fun and Profit NextOverview