You can equip up to six different Overdrives simultaneously, and each Overdrive can be upgraded to level 4 through spending more Badges.
The general idea behind Overdrives, unlike Amps, is that they’re a specialist tool. You use them to customize your character, so you become better at the game the way you prefer to play it.
If you enjoy sending out an army of minions to fight on your behalf while you sit on a rooftop and sip a mimosa, then equip Overdrives that give you higher Deployable ammo capacity and damage. If you’d rather stay at a high Style level and run around raising hell with Amps, there are a variety of High Style Overdrives that can do the job. If you’re about to head into a challenge mission where you’ll be fighting nothing but Fizzco Robots, use Overdrives that specifically enhance your damage against them. Just like everything else in the game, don’t be afraid to constantly tweak your Overdrive loadout to better suit yourself to whatever job’s at hand.
Combat
Combat Overdrives specifically improve your weapon damage or ammo capacity. You can invest in these to make combat-based missions easier, particularly Weapon Challenges.
Ammo Capacity - Automatic
Increases your maximum ammo capacity for all Automatic weapons.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
1 Automatic |
20% more ammo |
|
2 |
2 Automatic |
40% more ammo |
|
3 |
4 Automatic |
60% more ammo |
|
4 |
6 Automatic |
100% more ammo |
Ammo Capacity - Deployables
Increases your maximum ammo capacity for all Deployable weapons.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
1 Deployable |
20% more ammo |
|
2 |
2 Deployable |
40% more ammo |
|
3 |
4 Deployable |
60% more ammo |
|
4 |
6 Deployable |
100% more ammo |
Ammo Capacity - Single-Shot
Increases your maximum ammo capacity for all Single-Shot weapons.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
1 Single-Shot |
20% more ammo |
|
2 |
2 Single-Shot |
40% more ammo |
|
3 |
4 Single-Shot |
60% more ammo |
|
4 |
6 Single-Shot |
100% more ammo |
Sacrifice - Automatic Weapons
You do more damage with Automatic weapons, but all your Deployable weapons do less damage.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
5 Automatic |
+5%/-5% |
|
2 |
8 Automatic |
+10%/-10% |
|
3 |
13 Automatic |
+25%/-15% |
|
4 |
24 Automatic |
+50%/-25% |
Sacrifice - Deployables
You do more damage with Deployable weapons, but all your Single-Shot weapons do less damage.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
5 Deployable |
+5%/-5% |
|
2 |
8 Deployable |
+10%/-10% |
|
3 |
13 Deployable |
+25%/-15% |
|
4 |
24 Deployable |
+50%/-25% |
Sacrifice - Melee Weapons
You do more damage with your melee attack and Dive Bomb, but do less damage with all weapons.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
5 Melee |
+5%/-5% |
|
2 |
8 Melee |
+10%/-10% |
|
3 |
13 Melee |
+25%/-15% |
|
4 |
24 Melee |
+50%/-25% |
Sacrifice - Single-Shot Weapons
You do more damage with Single-Shot weapons, but all your Automatic weapons do less damage.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
5 Single-Shot |
+5%/-5% |
|
2 |
8 Single-Shot |
+10%/-10% |
|
3 |
13 Single-Shot |
+25%/-15% |
|
4 |
24 Single-Shot |
+50%/-25% |
Sacrifice - Traps
You do more damage with Traps, but all your Weapons do less damage.
Sacrifice - Weapons
You do more damage with your Weapons, but all your Traps do less damage.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
2 Single-Shot, 2 Automatic, 2 Deployable |
+5%/-1% |
|
2 |
4 Single-Shot, 4 Automatic, 4 Deployable |
+10%/-2% |
|
3 |
6 Single-Shot, 6 Automatic, 6 Deployable |
+15%/-5% |
|
4 |
8 Single-Shot, 8 Automatic, 8 Deployable |
+25%/-10% |
Trap Damage
Your Traps do more damage.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
3 Traps |
+5% damage |
|
2 |
5 Traps |
+10% damage |
|
3 |
8 Traps |
+25% damage |
|
4 |
13 Traps |
+50% damage |
Weapon Damage - Automatic
Your Automatic weapons do more damage.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
3 Automatic |
+5% damage |
|
2 |
5 Automatic |
+10% damage |
|
3 |
8 Automatic |
+15% damage |
|
4 |
13 Automatic |
+25% damage |
Weapon Damage - Deployables
Your Deployables do more damage.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
3 Deployable |
+5% damage |
|
2 |
5 Deployable |
+10% damage |
|
3 |
8 Deployable |
+15% damage |
|
4 |
13 Deployable |
+25% damage |
Weapon Damage - Melee
Your melee weapon does more damage.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
3 Melee |
+5% damage |
|
2 |
5 Melee |
+10% damage |
|
3 |
8 Melee |
+15% damage |
|
4 |
13 Melee |
+25% damage |
Weapon Damage - Single-Shot
Your Single-Shot weapons do more damage.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
3 Single-Shot |
+5% damage |
|
2 |
5 Single-Shot |
+10% damage |
|
3 |
8 Single-Shot |
+15% damage |
|
4 |
13 Single-Shot |
+25% damage |
Hero
While this requires you to subscribe to a particularly generous definition of the word hero, Hero Overdrives let you tinker with your damage output or resistances.
Electric Damage
Your electrical attacks inflict more damage.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
1 Fizzco Killing |
+5% damage |
|
2 |
3 Fizzco Killing |
+10% damage |
|
3 |
5 Fizzco Killing |
+15% damage |
|
4 |
8 Fizzco Killing |
+25% damage |
Fire Damage
Your fire attacks inflict more damage.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
1 OD Killing |
+5% damage |
|
2 |
3 OD Killing |
+10% damage |
|
3 |
5 OD Killing |
+15% damage |
|
4 |
8 OD Killing |
+25% damage |
Fizzbot Killer
You do more damage to all Fizzco-brand robots.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
3 Fizzco Killing |
+5% damage |
|
2 |
5 Fizzco Killing |
+10% damage |
|
3 |
8 Fizzco Killing |
+15% damage |
|
4 |
13 Fizzco Killing |
+25% damage |
Fizzbot Rival
You do more damage to all Fizzco-brand robots, but they do more damage to you.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
5 Fizzco Killing |
+5% damage, +1% damage taken |
|
2 |
8 Fizzco Killing |
+10% damage, +2% damage taken |
|
3 |
13 Fizzco Killing |
+25% damage, +5% damage taken |
|
4 |
24 Fizzco Killing |
+50% damage, +10% damage taken |
Glass Cannon
You inflict more damage with every attack, but your maximum health is reduced correspondingly.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
3 OD Killing, 3 Scab Killing, 3 Fizzco Killing |
+5% damage, -5% health |
|
2 |
5 OD Killing, 5 Scab Killing, 5 Fizzco Killing |
+10% damage, -10% health |
|
3 |
8 OD Killing, 8 Scab Killing, 8 Fizzco Killing |
+15% damage, -15% health |
|
4 |
13 OD Killing, 13 Scab Killing, 13 Fizzco Killing |
+25% damage, -25% health |
Health
Your maximum health increases.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
1 OD Killing, 1 Scab Killing, 1 Fizzco Killing |
+10% health |
|
2 |
3 OD Killing, 3 Scab Killing, 3 Fizzco Killing |
+20% health |
|
3 |
5 OD Killing, 5 Scab Killing, 5 Fizzco Killing |
+30% health |
|
4 |
8 OD Killing, 8 Scab Killing, 8 Fizzco Killing |
+50% health |
Health Regen
You regenerate a small amount of health every second.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
5 OD Killing, 5 Scab Killing, 5 Fizzco Killing |
0.2% maximum health/second |
|
2 |
8 OD Killing, 8 Scab Killing, 8 Fizzco Killing |
0.5% maximum health/second |
|
3 |
13 OD Killing, 13 Scab Killing, 13 Fizzco Killing |
1.0% maximum health/second |
|
4 |
24 OD Killing, 24 Scab Killing, 24 Fizzco Killing |
2.0% maximum health/second |
Less Damage - Fizzco Bots
You take less damage from all Fizzco robots.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
3 Fizzco Killing |
-1% damage |
|
2 |
5 Fizzco Killing |
-2% damage |
|
3 |
8 Fizzco Killing |
-5% damage |
|
4 |
13 Fizzco Killing |
-10% damage |
Less Damage - OD
You take less damage from all OD.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
3 OD Killing |
-1% damage |
|
2 |
5 OD Killing |
-2% damage |
|
3 |
8 OD Killing |
-5% damage |
|
4 |
13 OD Killing |
-10% damage |
Less Damage - Scabs
You take less damage from all Scabs.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
3 Scab Killing |
-1% damage |
|
2 |
5 Scab Killing |
-2% damage |
|
3 |
8 Scab Killing |
-5% damage |
|
4 |
13 Scab Killing |
-10% damage |
OD Killer
You do more damage to all OD.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
3 OD Killing |
+5% damage |
|
2 |
5 OD Killing |
+10% damage |
|
3 |
8 OD Killing |
+15% damage |
|
4 |
13 OD Killing |
+25% damage |
OD Rival
You do more damage to all OD, but they also do more damage to you.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
5 OD Killing |
+5% damage, +1% damage taken |
|
2 |
8 OD Killing |
+10% damage, +2% damage taken |
|
3 |
13 OD Killing |
+25% damage, +5% damage taken |
|
4 |
24 OD Killing |
+50% damage, +10% damage taken |
Plus/Minus
Your health goes down every second, but you do more damage with all attacks.
The health drain from Plus/Minus is capable of killing you. You will want to make up for the drain somehow. If you keep the Health Regen Overdrive equipped simultaneously and upgraded to the same level, Regen restores more health per second than Plus/Minus takes, if only barely.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
3 OD Killing, 3 Scab Killing, 3 Fizzco Killing |
-0.4% health/second, +5% damage |
|
2 |
5 OD Killing, 5 Scab Killing, 5 Fizzco Killing |
-0.6% health/second, +10% damage |
|
3 |
8 OD Killing, 8 Scab Killing, 8 Fizzco Killing |
-0.8% health/second, +25% damage |
|
4 |
13 OD Killing, 13 Scab Killing, 13 Fizzco Killing |
-1.0% health/second, +50% damage |
Scab Killer
You do more damage to all Scabs.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
3 Scab Killing |
+5% damage |
|
2 |
5 Scab Killing |
+10% damage |
|
3 |
8 Scab Killing |
+15% damage |
|
4 |
13 Scab Killing |
+25% damage |
Scab Rival
You do more damage to all Scabs, but they also do more damage to you.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
5 Scab Killing |
+5% damage, +1% damage taken |
|
2 |
8 Scab Killing |
+10% damage, +2% damage taken |
|
3 |
13 Scab Killing |
+25% damage, +5% damage taken |
|
4 |
24 Scab Killing |
+50% damage, +10% damage taken |
Style
To get the most out of your Amps, you need to maintain a high level of Style. These Overdrives make that easier by improving the rate at which your kills or moves generate Style and adding benefits to the higher Style levels.
Fierce Style - Style Level 2
It takes you more Style to reach level 2, but you inflict more damage while you’re at that level of Style.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
2 Grind, 2 Wall Run, 2 Bounce, 2 Pole Swing |
+5% style, +1% damage |
|
2 |
3 Grind, 3 Wall Run, 3 Bounce, 3 Pole Swing |
+10% style, +2% damage |
|
3 |
5 Grind, 5 Wall Run, 5 Bounce, 5 Pole Swing |
+15% style, +5% damage |
|
4 |
8 Grind, 8 Wall Run, 8 Bounce, 8 Pole Swing |
+25% style, +10% damage |
Fierce Style - Style Level 3
It takes you more Style to reach level 3, but you inflict more damage while you’re at that level of Style.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
3 Grind, 3 Wall Run, 3 Bounce, 3 Pole Swing |
+5% style, +1% damage |
|
2 |
5 Grind, 5 Wall Run, 5 Bounce, 5 Pole Swing |
+10% style, +2% damage |
|
3 |
8 Grind, 8 Wall Run, 8 Bounce, 8 Pole Swing |
+15% style, +5% damage |
|
4 |
13 Grind, 13 Wall Run, 13 Bounce, 13 Pole Swing |
+25% style, +10% damage |
High Style - Automatic Weapons
Kills made with Automatic weapons generate more Style.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
1 Automatic |
+10% style |
|
2 |
3 Automatic |
+20% style |
|
3 |
5 Automatic |
+30% style |
|
4 |
8 Automatic |
+50% style |
High Style - Bounce
Bouncing generates more Style.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
1 Bounce |
+10% style |
|
2 |
3 Bounce |
+20% style |
|
3 |
5 Bounce |
+30% style |
|
4 |
8 Bounce |
+50% style |
High Style - Deployables
Kills with Deployable weapons generate more Style.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
1 Deployable |
+10% style |
|
2 |
3 Deployable |
+20% style |
|
3 |
5 Deployable |
+30% style |
|
4 |
8 Deployable |
+50% style |
High Style - Grind
Grinding generates more Style.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
1 Grind |
+10% style |
|
2 |
3 Grind |
+20% style |
|
3 |
5 Grind |
+30% style |
|
4 |
8 Grind |
+50% style |
High Style - Melee
Kills with your melee weapon generate more Style.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
1 Melee |
+10% style |
|
2 |
3 Melee |
+20% style |
|
3 |
5 Melee |
+30% style |
|
4 |
8 Melee |
+50% style |
High Style - Pole Swings
Pole Swings generate more Style.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
1 Pole Swing |
+10% style |
|
2 |
3 Pole Swing |
+20% style |
|
3 |
5 Pole Swing |
+30% style |
|
4 |
8 Pole Swing |
+50% style |
High Style - Single-Shot Weapons
Kills with Single-Shot weapons generate more Style.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
1 Single-Shot |
+10% style |
|
2 |
3 Single-Shot |
+20% style |
|
3 |
5 Single-Shot |
+30% style |
|
4 |
8 Single-Shot |
+50% style |
High Style - Style Generation
You receive a small bonus to all Style generated.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
1 Grind, 1 Wall Run, 1 Bounce, 1 Pole Swing |
+1% style |
|
2 |
2 Grind, 2 Wall Run, 2 Bounce, 2 Pole Swing |
+2% style |
|
3 |
4 Grind, 4 Wall Run, 4 Bounce, 4 Pole Swing |
+5% style |
|
4 |
6 Grind, 6 Wall Run, 6 Bounce, 6 Pole Swing |
+10% style |
High Style - Undergrind
Undergrinds generate more Style.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
2 Grind |
+10% style |
|
2 |
3 Grind |
+20% style |
|
3 |
5 Grind |
+30% style |
|
4 |
8 Grind |
+50% style |
High Style - Wall Run
Wall running generates more Style.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
1 Wall Run |
+10% style |
|
2 |
3 Wall Run |
+20% style |
|
3 |
5 Wall Run |
+30% style |
|
4 |
8 Wall Run |
+50% style |
Quick Style - Style Level 2
It requires less Style to reach level 2.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
1 Grind, 1 Wall Run, 1 Bounce, 1 Pole Swing |
-5% style |
|
2 |
2 Grind, 2 Wall Run, 2 Bounce, 2 Pole Swing |
-10% style |
|
3 |
4 Grind, 4 Wall Run, 4 Bounce, 4 Pole Swing |
-15% style |
|
4 |
6 Grind, 6 Wall Run, 6 Bounce, 6 Pole Swing |
-25% style |
Quick Style - Style Level 3
It requires less Style to reach level 3.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
2 Grind, 2 Wall Run, 2 Bounce, 2 Pole Swing |
-5% style |
|
2 |
3 Grind, 3 Wall Run, 3 Bounce, 3 Pole Swing |
-10% style |
|
3 |
5 Grind, 5 Wall Run, 5 Bounce, 5 Pole Swing |
-15% style |
|
4 |
8 Grind, 8 Wall Run, 8 Bounce, 8 Pole Swing |
-25% style |
Resilient Style
You take less damage per level of your current Style.
|
Level |
Cost |
Effect |
|---|---|---|
|
1 |
5 Grind, 5 Wall Run, 5 Bounce, 5 Pole Swing |
-1% damage/Style level |
|
2 |
8 Grind, 8 Wall Run, 8 Bounce, 8 Pole Swing |
-2% damage/Style level |
|
3 |
13 Grind, 13 Wall Run, 13 Bounce, 13 Pole Swing |
-5% damage/Style level |
|
4 |
24 Grind, 24 Wall Run, 24 Bounce, 24 Pole Swing |
-10% damage/Style level |
Builds
One of the advantages to Sunset Overdrive’s particular kind of combat is that even without using Amps or Overdrives at all, you are not meant to be taking hits. You get knocked into next week by just about anything that makes contact, so you’ll always want to focus on avoidance. As such, using Overdrive builds that lower your own damage resistance aren’t the death sentence they look like. It is, after all, difficult to die in a fight if everything else is dead.
Maximum Damage
Use Glass Cannon, Plus/Minus, Sacrifice - Weapons, OD Rival, and OD Killer, with Health Regen to help compensate for the drain from Plus/Minus. Assuming all Overdrives are at level 4, you end up with a total 175% damage increase against OD, which is amazing in night defense during Chaos Squad. If you really want to make Scabs or Fizzbots die instead, that’s as easy as swapping out the enemy-specific Overdrives.
I Don’t Want To Die
Take Health, Health Regen, and swap out the various Less Damage Overdrives based upon what you’re fighting, or at least what you’re fighting the most. Use Resilient Style combined with the two Quick Style Overdrives to speed up the rate at which you achieve Style levels 2 and 3, assuring yourself a constant level of mild damage reduction whenever you’re in a real fight.
Trap Master
With Sacrifice - Traps, Trap Damage, OD Killer, and OD Rival, you’ll be well-suited to deal with whatever a night defense challenge can throw your way. If you’re using Tesla Traps, Electric Damage is a good pick; otherwise, Fire Damage may work better, particularly if you’ve set up Grind Cookers and Pyro Geysers.