Prima Games eGuides Sunset Overdrive Official Strategy Guide

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Sunset Overdrive Official Strategy Guide Chaos Squad

Mission Failure

It’s possible to fail many missions in one way or another, such as by not defeating an enemy within a given time limit.

You’re penalized for this by not receiving either the Chaos and the passive bonus that’s listed as the stage’s reward, which is a double-edged sword. It can actually make the final night defense level much easier if you fail a couple of missions along the way, but you’ll also receive a much lower score in the end.

Old Factory District

Clean the Sewage Plant

Objective

Clear out the OD.

Challenge 1

Kill the most enemies in a single location.

Challenge 2

Complete the mission in less than 3 minutes.

Sanitizing the sewage plant is best done with strong area-of-effect weapons, and the more of those you have, the better you’ll look on the scoreboard. At least try to bring a full magazine for the TNTeddy, and move as fast as you can.

Hack Fizzco

Objective

Hack Fizzco Transmitters.

Challenge 1

Hack a transmitter on the first try.

Challenge 2

Upload all viruses in under 3 minutes.

Unlike a lot of these missions, you’ll need to coordinate your team in order to protect whoever ends up hacking the terminals. Use deployables to secure your position, and if you aren’t hacking, run interference for the players who are.

Supply Drop!

Objective

Deliver supplies to the boat.

Challenge 1

Deliver 2 supply drops.

Challenge 2

Deliver the most supply drops.

You don’t have to wait for the supplies to hit the ground before you grab them. If you use the Slam Bounce and Flip jump, you can get enough height to reach the supply drops before they land.

Scab Construction

Objective

Destroy the main Scab bunker.

Challenge 1

Destroy 2 turrets.

Challenge 2

Destroy the bunker in less than 3 minutes.

Explosives will take out the turrets on the bunker’s roof, but there are a lot of turrets scattered around the base and any good Single-Shot weapon can take them out.

Signal Jammers

Objective

Defend the signal jammer.

Challenge 1

Deliver 1 range extender.

Challenge 2

Prevent the signal jammer from taking more than 50% damage.

If you hold a signal jammer for too long, it will explode. If you aren’t running with the jammers, you can defend the perimeter by staying at either end of the street. The enemies’ spawn points are easy to spot and even easier to bottleneck.

Destroy the Blimp

Objective

Target and destroy the Fizzco Blimp.

Challenge 1

Detonate 2 bombs.

Challenge 2

Kill 4 Fizzco Rifle Bots.

Carry your bomb all the way to the blimp’s platform. If you just throw the bomb up there, you won’t get credit.

Cooking with Nukes

Objective

Defend the Cooker.

Challenge 1

Complete the mission with no team deaths.

Challenge 2

Kill 3 Blowers.

Use your deployables inside the vat to keep enemies from staying inside the perimeter, and split your team up so some are fighting both inside and outside.

Scavenger Scramble I

Objective

Collect the points!

Challenge 1

Get 100 points in a single round.

Challenge 2

Get 200 points in a single round.

For all Scavenger Scramble challenges, success will come with practice and knowing where the best spots are. As a general rule, never stop moving and always be grabbing points, even if they’re just the blue 1-point pickups.

Trolley Ride

Objective

Clear the barricades from the train track.

Challenge 1

Complete the mission with no team deaths.

Challenge 2

Kill 6 Scabs.

High explosives and focused fire will clear each barricade in no time. If you’re looking for bonuses and a high score, you can vault a barricade as it’s about to go down and rush ahead, killing Scabs and getting an early start on the next barricade.

Urban Jungle Gym I

Objective

Complete the challenges. The mission ends when one player finishes all available challenges.

Challenge 1

Complete 2 challenges.

Challenge 2

Complete 3 challenges.

All the Urban Jungle Gym missions are functionally identical to Buck National’s challenges in the main game. For Melee kills, be sure to remove Amps that inflict passive damage like Chance of Lightning, as any kills they score won’t count towards the challenge, and make use of Amps like Seismic Smash for quick kills.

Little Tokyo

Garage Defense

Objective

Defend the Troop Members.

Challenge 1

Complete a wave with no Troop members being downed.

Challenge 2

Complete the mission with fewer than 3 deaths.

The Scouts will never get too far from their starting position. Move away from them and use your deployables to intercept and defeat Poppers and Herkers, as they pose the greatest threat to the Scouts.

Attack of the Scabs

Objective

Defend the Troop Members’ supplies.

Challenge 1

Complete the mission with no destroyed supplies.

Challenge 2

Kill 10 Scabs.

Throw out a few Turret Copters to keep the supply pile clear of the Scabs.

Rout the Scabs

Objective

Destroy the Scab Forts.

Challenge 1

Destroy 1 fort.

Challenge 2

Complete the mission without dying.

The Forts are a lot less durable than the bunkers in “Scab Construction.” Use explosive weaponry to knock them down quickly and snipe kill credit from your teammates.

Apartment Spawners

Objective

Kill all the Spawners.

Challenge 1

Kill 2 Spawners.

Challenge 2

Complete the mission in under 2 minutes.

Keep the Spawners from running away by paralyzing them. The Stun Rounds Amp, placed on weapons that inflict explosive or fire damage, is useful for this.

Scavenger Scramble II

Objective

Collect the points!

Challenge 1

Collect 100 points in a single round.

Challenge 2

Collect 200 points in a single round.

Little Tokyo has less linked traversal options than the other areas. Use the vertical spaces to your advantage and move between buildings as often as you can.

Escort Troop Members

Objective

Escort the troop members back to their base.

Challenge 1

Kill 1 Herker.

Challenge 2

Complete the mission with no injured Troop members.

Blowers pose the largest threat here, so keep an eye out for them and take them out first. Deployables and other point-defense tactics will handle everything else, but Blowers can drop slime bombs on the Scouts from across the map.

Regenerating Herker

Objective

Defeat the Herker!

Challenge 1

Complete the mission in under 90 seconds.

Challenge 2

Complete the mission without dying.

Rearrange your Overdrives for maximum anti-OD firepower and make use of status effects. Use fire damage-over-time effects to offset the Herker’s regeneration, then freeze him in place to keep him under control. This shouldn’t be a problem as long as everyone’s on the same page.

Urban Jungle Gym II

Objective

Complete the challenges. The mission ends when one player finishes all available challenges.

Challenge 1

Complete 2 challenges.

Challenge 2

Complete 3 challenges.

Be sure to adjust your Amps and Overdrives before the mission starts. You have a lot of space in which to accomplish each challenge, so try to find your own area of the city to peacefully slaughter OD.

Clear All Three

Objective

Clear all three zones of enemies.

Challenge 1

Complete the mission in less than 3 minutes.

Challenge 2

Complete the mission with no team deaths.

If you run too far ahead of the group on this mission, you can easily get into trouble. Stay together; both challenges are team-based, so be careful and work with your group.

Harbor district

Fargarthian Beach Party

Objective

Prevent the OD from destroying the Fargarthian’s barbecue grills.

Challenge 1

Kill 1 Herker.

Challenge 2

Complete the mission with all grills intact.

The grills don’t move and are right up against the water, so deployables like Pulse Mines are ideal for this mission. Stay close to them whenever possible, as even one OD who sneaks by you can total a grill if left alone long enough. Poppers are particularly dangerous here, as they’re anti-grill suicide bombers.

The Amusement Park

Objective

Destroy the turrets, bunkers, and coaster cars.

Challenge 1

Destroy 4 turrets.

Challenge 2

Destroy one of the roller coaster cars.

This is a multiplayer spin on “The Siege of Wonderland Park.” Remember to use the park’s rides to your advantage, by bouncing off the rocket cars.

Fargarthian Patrol

Objective

Secure all three locations from the enemies that hold them.

Challenge 1

Kill the Spawner before it spawns 20 other OD.

Challenge 2

Kill a Spawner, a Winger, and a Tank Bot.

With eight players working on standard-issue OD, this should be over before you know it. Make use of explosives and multi-target weapons to clear each location out quickly. Since this is all about burst damage, deployables won’t be as useful as high-powered guns like the Roman Candle or Hair Spray Bomb.

Hunt Fizzco

Objective

Eliminate all Fizzco Bots!

Challenge 1

Complete the mission in less than 3 minutes.

Challenge 2

Kill a Fizzco Tank Bot.

While you do get partial score credit for assists, you only get credit towards the second challenge if you inflict the killing blow. Use high-damage, anti-robot weapons like the Fizzbot Rifle to “snipe” kills from the other players and ensure you’ll get that sweet, sweet multiplier.

Free the Leech Pond

Objective

Free the prisoners from the Scabs’ cells.

Challenge 1

Destroy 2 Scab bunkers.

Challenge 2

Destroy 3 Scab bunkers.

As in previous anti-Scab missions, explosive weapons will knock down the bunkers in no time.

Fizzie Attacks

Objective

Destroy Fizzie.

Challenge 1

Defeat Fizzie in less than 3 minutes.

Challenge 2

Kill a Fizzco Tank Bot.

Just like when you fought Fizzie in the main game, you have to stun him before you can shoot his weak point. If someone is grinding on the wires in the water, that generates electricity which is used to raise up the bounce pads. You can then jump on all six of them to generate a pulse and stun Fizzie. Target his weak spot with hitscan weapons like the Dirty Harry, and watch out for backup from Fizzco bots.

Scavenger Scramble III

Objective

Collect the points!

Challenge 1

Collect 100 points in a single round.

Challenge 2

Collect 200 points in a single round.

Starting on the third wave, the highest rooftops begin to spawn 5-point pickups. Make sure to be the first person to the roof.

Hold the Bridge

Objective

Stop the bots from crossing the bridge.

Challenge 1

Complete the mission without letting any Fizzco escape.

Challenge 2

Kill a Fizzco Tank Bot.

This is one of the few times in the game where you get to use traps outside of a night defense mission. Hair Spray Bombs and anti-robot weapons work well to stop the Fizzco bots’ progress.

You won’t have much Trap Grid Power to work with, but you’ll eventually be able to set up traps. Fling Boards can work well, as can Tesla traps if you coordinate their placement with other players.

Urban Jungle Gym III

Objective

Complete the challenges. The mission ends when one player finishes all available challenges.

Challenge 1

Complete 2 challenges.

Challenge 2

Complete 3 challenges.

Remember, any kills you score outside of the challenges don’t count. If you’re feeling competitive, you can use deployables and area-of-effect weapons to kill more than your share of targets, but this could be considered antisocial.

Downtown

Fizzco Ambush

Objective

Intercept the Fizzco convoy.

Challenge 1

Kill 10 Fizzco Rifle Bots.

Challenge 2

Kill 4 Fizzco Bomb Bots.

A level-4 Hair Spray Bomb will make short work of each wave of Fizzco.

Fizzco HQ

Objective

Destroy boxes for points!

Challenge 1

Kill 10 Fizzco Blade Bots.

Challenge 2

Kill a Fizzco Tank Bot.

You can destroy boxes with any weapon you like, but the Charge Beam and Roman Candle are both particularly effective.

The Floor is Lava

Objective

Collect Fizzies.

Challenge 1

Collect 1 Fizzie plushy.

Challenge 2

Collect 2 Fizzie plushies.

This is a tricky mission, as it’s difficult to spot the Fizzies and touching the lava is instant death. If you can run through a few bonus rings with a Fizzie, that’s usually enough to guarantee a first-place finish.

Day of the OD

Objective

Kill OD within the rings to score points.

Challenge 1

Finish a round using only the 3-point ring.

Challenge 2

Complete a round using only the 5-point ring.

The Ahab and Taunt Bots are very useful here to lure in OD, but other deployables can actually hurt your chances. Turret Copters in particular will often snipe OD before they reach the ring, and any OD you kill outside of the ring won’t count for the mission.

If you’re looking to accomplish the challenges, use voice chat and coordinate it with your team. There’s no reason why you can’t all get the challenge at once, but you all have to be on the same page.

Traffic Jam

Objective

Clear the blockades with bombs.

Challenge 1

Plant 1 bomb without killing a single enemy.

Challenge 2

Complete the mission in less than 90 seconds.

Keep the bombs’ spawn points clear, as Fizzco will constantly drop in to attack. If you’re not as agile as your teammates, you can earn just as many points through robot slaughter as you can through carrying bombs.

Wrecking Balls

Objective

Use your wrecking ball to kill OD.

Challenge 1

Kill 20 OD.

Challenge 2

Kill 40 OD.

The wrecking ball controls are identical to the one you use in “Find Bryllcream.” If it has any motion going at all when it strikes an OD, the OD is usually dead, so try to swing it back and forth as it’s lowering or retracting; you can sometimes pick up an extra kill or two that way. Save your shots for larger groups, or high-value targets like Blowers and Herkers.

Urban Jungle Gym IV

Objective

Complete the challenges. The mission ends when one player finishes all available challenges.

Challenge 1

Complete 2 challenges.

Challenge 2

Complete 3 challenges.

As usual, make sure to remove any passive sources of damage you’re using. Make use of Amps like Seismic Smash for quick kills.

Defend the Hospital

Objective

Prevent Scabs from stealing supplies.

Challenge 1

Kill 5 escaping thieves.

Challenge 2

Kill 15 approaching thieves.

This works a lot like a night defense mission, but with Scabs coming down the road to either side of the Catrinas’ hospital. If you set up enough deployables on either end, it can be difficult for the Scabs to get anywhere near the supplies. If you want to pick up both challenges, however, you have to let at least a few Scabs near the supply stash.

Vending Vandalism

Objective

Destroy the vending machines!

Challenge 1

Destroy at least 1 Overcharge vending machine.

Challenge 2

Complete the mission in under 2 minutes.

Load up on explosive weaponry so you can damage more than one machine at once. Vending machines aren’t as easily destroyed as the crates or boxes from other similar missions, so overkill should be your initial response.

Scavenger Scramble IV

Objective

Collect the points!

Challenge 1

Collect 100 points in a single round.

Challenge 2

Collect 200 points in a single round.

You need to move between the buildings and cross the street constantly if you’re looking for big scores. Many of the highest point values can only be picked up through precise wall runs.