Prima Games eGuides Darksiders II eGuide

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Darksiders II eGuide Walkthrough The Kingdom of the Dead

Serpent’s Peak

Serpent’s Peak

This western stretch of wasteland winds ever upward. Death’s objective isn’t far, now.

Visit with Vulgrim

Cut down more roaming dead as you navigate this desolate passage. Investigate a side trail on your left to barter with Vulgrim, who offers his familiar array of goods. Continue toward the summit after trading with the demonic merchant and raiding the chest that lies in a nook to your right.

Stone of Mystics 16

Wild Ride

Arriving at the summit, Death finds no sign of the Eternal Throne he seeks—only an ornate bell. In venting his rage on the ancient instrument, the Reaper creates a din that summons an ancient vessel. So this is the Eternal Throne: a monstrous airship driven by a pair of flying leviathans. Void of fear, the Reaper leaps onto the craft and begins his daring effort to reach the main deck.

Boarding the Eternal Throne

Locate a hand hold on a nearby wall. Climb up and Deathgrip the hoop above to reach a higher hand hold.

Perform a 180 leap from the second hand hold and Death will scamper up the pillar behind him. Quickly jump from the pillar to bound up to the deck above.

Loop around the deck and raid a chest. Cross the nearby walkway afterward and climb up to some growth.

Scale the growth to reach a higher platform. Wait for the massive anchor to swing to the right, then jump and Deathgrip an overhead hoop to flip onto the anchor.

Allow the anchor to swing to the left, leap to a stable wooden platform, and then jump onto the next anchor when it drifts close.

Jump from the second anchor to a third when it swings near. Deathgrip an overhead hoop to flip to another stable platform.

Raid the chest on the platform, and then loop around and Deathgrip another hanging hoop to reach some growth on a pillar.

Circle around the growth and climb up to a hand hold. Perform a vertical wall-run and jump off of the pillar to grab the hanging post behind you.

Circle around the post and perform a 180 leap to reach some nearby hand holds. Round the corner, climb up, and 180 leap to the neighboring hand hold.

Round another corner and drop down onto a wooden beam. Deathgrip across a pair of hanging hoops to land on a distant beam.

Scale the nearby hand holds and round the corner. Perform a vertical wall-run and jump to reach the high hand hold behind you.

Cross the hand holds that follow and drop down onto another beam. Deathgrip across the hanging hoops and beams that follow.

At last, you’ve come to the ship’s interior. Follow the passage and scale a tall wall to reach a high hand hold, and then 180 leap to a higher passage. Drop down through the hole that follows and you will land near a door leading to the Eternal Throne’s main deck.