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Darksiders II eGuide
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Contents

  • Maps
    • Maps
      • Map Listing
  • Essentials
    • Exploration and Combat
      • Controls
      • Exploring
      • Combat
      • Leveling Up
      • Equipping Gear
      • Death’s Attributes
    • Skills and Combos
      • Skills
      • Moves and Combos
    • Appendix
      • Legendary Items
      • Secret Chests
      • Boatman Coins
      • Book of the Dead Pages
      • Stonebites
      • Relics
      • Soul Arbiter's Scrolls
      • GnoMAD Gnomes
      • Achievements
  • Walkthrough
    • The Keeper of Secrets
      • The Veil
      • Boss Battle: War’s Shade
    • The Fire of the Mountain
      • Forge Lands
      • Tri-Stone
      • Stonefather’s Vale
      • The Weeping Crag
      • Baneswood
      • East Trail
      • The Charred Pass
      • Passing Through
      • The Cauldron
      • Boss Battle: Gharn
    • Tears of the Mountain
      • Stonefather’s Vale
      • Shadow Gorge
      • The Fjord
      • The Drenchfort
      • Boss Battle: Karkinos
    • To Move a Mountain
      • The Nook
      • The Lost Temple
      • Boss Battle: Construct Hulk
    • Heart of the Mountain
      • The Foundry
      • The First Heart Stone
      • The Second Heart Stone
      • The Third Heart Stone
      • Boss Battle: Corrupted Custodian
    • The Tree of Life
      • Boss Battle: The Guardian
      • The Verdant Hollow
    • The Kingdom of the Dead
      • The Tree of Death
      • Leviathan’s Gorge
      • Breach
      • Breach Exterior
      • The Maw: West Valley
      • Serpent’s Peak
      • Eternal Throne
    • The Toll of Kings
      • Gilded Arena
      • The First Animus Stone
      • The Second Animus Stone
      • The Third Animus Stone
      • Boss Battle: Gnashor
    • Court of Bones I: Phariseer
      • Gilded Arena (Exterior)
      • The Maw
      • Phariseer’s Tomb
      • Boss Battle: Phariseer
    • Court of Bones II: Judicator
      • The Spine
      • Judicator’s Tomb
      • The First Soul
      • The Second Soul
      • Boss Battle: Tormentor
      • The Third Soul
      • Boss Battle: Bone Giant
    • Court of Bones III: Basileus
      • Gilded Arena
      • Psychameron
      • Boss Battle: Basileus and Achidna
    • The City of the Dead
      • The City of the Dead
      • Boss Battle: The Wailing Host
    • The Key to Redemption
      • Lostlight
      • The Crystal Spire
    • The Rod of Arafel
      • Earth
      • Boss Battle: The Noss
    • Stains of Heresy
      • The Ivory Citadel
      • Boss Battle: Jamaerah the Scribe
      • Boss Battle: Archon
    • The Lord of the Black Stone
      • Shadow’s Edge
      • The Black Stone
      • Boss Battle: Samael
    • The Well of Souls
      • Final Boss: Avatar of Chaos
    • Side Quests
      • The Crucible
      • Thane’s Side Quests
      • Muria’s Side Quests
      • Alya’s Side Quest
      • Vulgrim’s Side Quest
      • Blackroot’s Side Quest
      • Oran’s Side Quest
      • Ostegoth’s Side Quest
      • The Chancellor’s Side Quest
      • Nathaniel’s Side Quest
      • Uriel’s Side Quest
    • Side Areas
      • The Weeping Crag
      • Boss Battle: Gorewood
      • The Shattered Forge
      • The Scar
      • Boss Battle: Ghorn
    • Side Quests and Areas
      • Lair of the Deposed King
      • Boss Battle: Argul
      • Sentinel’s Gaze
      • Boneriven
      • Soul Arbiter’s Maze
      • Boss Battle: The Soul Arbiter
  • Extras
    • Behind the Scenes
      • Darksiders II Behind the Scenes
      • Creating Death
    • Behind the Scenes Videos
      • Video Interviews

Darksiders II Guide › Walkthrough › Stains of Heresy

Boss Battle: Jamaerah the Scribe

Boss Battle: Jamaerah the Scribe

A mighty angel known as the Scribe resides within the Ivory Citadel’s towering library. Corruption has taken control of the Scribe’s mind, presenting Death with a challenging foe.

Death can attempt to close in and strike the Scribe, but Jamaerah will counter by lashing out with a grotesque tentacle. Instead, keep your distance and open one of the many portals around the ground floor. Then open the opposing portal directly across the room.

The Scribe glows with golden light before unleashing a powerful, linear energy blast. Stand before one of the portals you’ve opened and evade to one side to avoid this deadly strike. If you time it right, Jamaerah’s energy blast will pass through the portals and strike him from behind.

Tip

Jamaerah spreads his arms just before unleashing his energy attacks. Evade the moment you see his arms spread open.

It’s not long before the Scribe becomes stunned by his own attacks. Race forward and unleash Death’s most lethal skills and combos while Jamaerah is slumped in his chair.

After suffering significant damage, Jamaerah will take to the air, power up, and then come crashing back down. Keep near the outside wall and jump to avoid the resulting shockwave. The Scribe then summons a few Corrupted Angels to aid it. Quickly slay these threats, and then work at setting Jamaerah up to blast himself again via the portal trick.

When Jamaerah is near death, he takes to the air once more, and a portal appears beneath him. Use a charged Voidwalker blast to open any of the room’s upper portals, then open the one beneath the Scribe. Switch to the Deathgrip and drop through.

Death rockets out of the upper portal. Quickly Deathgrip the Scribe to close in, and then unleash a midair combo once you’re in range. Repeat this as needed until you finish off Jamaerah.

The Archon’s Betrayal

Having had more than his fill of the angels’ games, Death interrogates Jamaerah regarding the whereabouts of their key. Surprisingly, the Scribe reveals that the Archon possesses it—the once-noble angel has apparently gone quite mad. Question Jamaerah further if you wish before fast-traveling back to the Crystal Spire.

Tip

Consider visiting Nathaniel at the Spire’s base and replenishing your potions before confronting the Archon.

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