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Darksiders II eGuide
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Contents

  • Maps
    • Maps
      • Map Listing
  • Essentials
    • Exploration and Combat
      • Controls
      • Exploring
      • Combat
      • Leveling Up
      • Equipping Gear
      • Death’s Attributes
    • Skills and Combos
      • Skills
      • Moves and Combos
    • Appendix
      • Legendary Items
      • Secret Chests
      • Boatman Coins
      • Book of the Dead Pages
      • Stonebites
      • Relics
      • Soul Arbiter's Scrolls
      • GnoMAD Gnomes
      • Achievements
  • Walkthrough
    • The Keeper of Secrets
      • The Veil
      • Boss Battle: War’s Shade
    • The Fire of the Mountain
      • Forge Lands
      • Tri-Stone
      • Stonefather’s Vale
      • The Weeping Crag
      • Baneswood
      • East Trail
      • The Charred Pass
      • Passing Through
      • The Cauldron
      • Boss Battle: Gharn
    • Tears of the Mountain
      • Stonefather’s Vale
      • Shadow Gorge
      • The Fjord
      • The Drenchfort
      • Boss Battle: Karkinos
    • To Move a Mountain
      • The Nook
      • The Lost Temple
      • Boss Battle: Construct Hulk
    • Heart of the Mountain
      • The Foundry
      • The First Heart Stone
      • The Second Heart Stone
      • The Third Heart Stone
      • Boss Battle: Corrupted Custodian
    • The Tree of Life
      • Boss Battle: The Guardian
      • The Verdant Hollow
    • The Kingdom of the Dead
      • The Tree of Death
      • Leviathan’s Gorge
      • Breach
      • Breach Exterior
      • The Maw: West Valley
      • Serpent’s Peak
      • Eternal Throne
    • The Toll of Kings
      • Gilded Arena
      • The First Animus Stone
      • The Second Animus Stone
      • The Third Animus Stone
      • Boss Battle: Gnashor
    • Court of Bones I: Phariseer
      • Gilded Arena (Exterior)
      • The Maw
      • Phariseer’s Tomb
      • Boss Battle: Phariseer
    • Court of Bones II: Judicator
      • The Spine
      • Judicator’s Tomb
      • The First Soul
      • The Second Soul
      • Boss Battle: Tormentor
      • The Third Soul
      • Boss Battle: Bone Giant
    • Court of Bones III: Basileus
      • Gilded Arena
      • Psychameron
      • Boss Battle: Basileus and Achidna
    • The City of the Dead
      • The City of the Dead
      • Boss Battle: The Wailing Host
    • The Key to Redemption
      • Lostlight
      • The Crystal Spire
    • The Rod of Arafel
      • Earth
      • Boss Battle: The Noss
    • Stains of Heresy
      • The Ivory Citadel
      • Boss Battle: Jamaerah the Scribe
      • Boss Battle: Archon
    • The Lord of the Black Stone
      • Shadow’s Edge
      • The Black Stone
      • Boss Battle: Samael
    • The Well of Souls
      • Final Boss: Avatar of Chaos
    • Side Quests
      • The Crucible
      • Thane’s Side Quests
      • Muria’s Side Quests
      • Alya’s Side Quest
      • Vulgrim’s Side Quest
      • Blackroot’s Side Quest
      • Oran’s Side Quest
      • Ostegoth’s Side Quest
      • The Chancellor’s Side Quest
      • Nathaniel’s Side Quest
      • Uriel’s Side Quest
    • Side Areas
      • The Weeping Crag
      • Boss Battle: Gorewood
      • The Shattered Forge
      • The Scar
      • Boss Battle: Ghorn
    • Side Quests and Areas
      • Lair of the Deposed King
      • Boss Battle: Argul
      • Sentinel’s Gaze
      • Boneriven
      • Soul Arbiter’s Maze
      • Boss Battle: The Soul Arbiter
  • Extras
    • Behind the Scenes
      • Darksiders II Behind the Scenes
      • Creating Death
    • Behind the Scenes Videos
      • Video Interviews

Darksiders II Guide › Walkthrough › Court of Bones III: Basileus

Boss Battle: Basileus and Achidna

Boss Battle: Basileus and Achidna

The final Dead Lord makes his stand against Death within this shadowy cavern. Basileus’s attacks are difficult to predict and evade, so focus on doling out fast damage instead. Skills such as Unstoppable can aid you in this effort, while Aegis Guard can help you withstand Basileus’s aggressive onslaught.

After losing significant health, Basileus calls upon a monstrous ally: an overgrown spider known as Achidna. Although the creature is enormous, Achidna’s attacks aren’t as powerful as Basileus’s. Leap to avoid damage when the monster slams the ground, and evade its lunging strikes as you look for openings through which you can pile on the damage.

It’s not long before Death manages to rip Basileus off of Achidna’s back, reverting the battle to its initial stage. Face off against the Dead Lord again, doing your best to avoid his lightning-fast attacks as you unleash powerful skills at every chance. This is a good time to call upon Death’s Reaper Form if you haven’t already.

Caution

Achidna will periodically drop in and slam the ground in a surprise ambush. Listen for her chittering and be prepared to jump and avoid this nasty attack.

When Basileus is left with only a fraction of his health, he summons Achidna once more. Go on the offensive and finish off the eight-legged fiend, and Basileus will be left with no choice but to yield. Pleased with his handiwork, Death takes a moment to fashion a powerful new weapon from the remains of his latest quarry.

Achidna's Fangs

Side Quest Advanced: “Find and Kill Achidna”

The Dead King’s Wrath

With nothing left to accomplish within the Psychameron, fast-travel back to the Eternal Throne and present the Lord of Bones with his three wayward servants. The Dead King is not merciful toward his subjects and wastes no time in reducing the Dead Lords to ashes. Pleased to have his revenge, the Lord of Bones keeps his word to the Rider. He informs Death that one with knowledge on how to reach the Well of Souls lies beyond the City of the Dead, and grants Death the power he needs to enter and explore his kingdom’s greatest citadel.

Soul Splitter

Tip

If you’ve previously visited the City of the Dead, simply fast travel there to carry on with Death’s quest. If you haven’t been to the city’s gates, fast travel to the Judicator’s Tomb instead, and then ride north across the bridge.

Soul Splitter Excursions

Now that you’ve acquired the Soul Splitter, you’re able to revisit a few areas and claim some bonus loot before tackling the Kingdom of the Dead’s final dungeon. Here’s the rundown—refer to the “Side Quests and Areas” chapter for further details:

  • The Fjord’s East Keep: Travel back to the Forge Lands and use the Soul Splitter to divide Death into two souls. Use his physical form and one soul to trigger the keep’s two pressure plates, then use the remaining soul to claim a Book of the Dead Page from the upper balcony, along with a special chest that appears after you smash all four of the balcony’s pots.
  • Leviathan’s Gorge Underbelly: Fast travel to the Breach’s north entrance and go west toward the gate that connects to Leviathan’s Gorge’s west valley. Don’t pass through the gate, but navigate the nearby wall’s hand holds and posts instead to reach the Gorge’s underbelly. Destroy the Corruption crystals and traverse the overhead hoops to reach a pair of pressure plates, then trigger them to access a chest. Blast a Stonebite on the high wall near the chest afterward.
  • Sentinel’s Gaze and Boneriven: Now’s a good time to revisit Sentinel’s Gaze, located just southeast of the Maw’s T-shaped bridge. This underground ruin leads to a sizeable side dungeon called Boneriven, and the Soul Splitter is required to get there. See the “Side Quests and Areas” chapter for a complete walkthrough.
  • Breach Chest: Return to the Breach and raid the chest in the pressure plate passage. Split Death's soul and leave one on the plate, then use the other soul to loot the chest.
  • The Maw's Northwest Ruin: Return to the Maw's northwest ruin (across from Sentinel's Gaze) and split Death's soul to trigger the pressure plates and access the chests here.
Boatman Coin 66-67
Book of the Dead 21
Keen Talisman
Soul Arbiter's Sacred Scrolls 6-7
Stone of Mystics 24
Stone of Power 12
Stone of Resistance 4

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