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Darksiders II eGuide
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Contents

  • Maps
    • Maps
      • Map Listing
  • Essentials
    • Exploration and Combat
      • Controls
      • Exploring
      • Combat
      • Leveling Up
      • Equipping Gear
      • Death’s Attributes
    • Skills and Combos
      • Skills
      • Moves and Combos
    • Appendix
      • Legendary Items
      • Secret Chests
      • Boatman Coins
      • Book of the Dead Pages
      • Stonebites
      • Relics
      • Soul Arbiter's Scrolls
      • GnoMAD Gnomes
      • Achievements
  • Walkthrough
    • The Keeper of Secrets
      • The Veil
      • Boss Battle: War’s Shade
    • The Fire of the Mountain
      • Forge Lands
      • Tri-Stone
      • Stonefather’s Vale
      • The Weeping Crag
      • Baneswood
      • East Trail
      • The Charred Pass
      • Passing Through
      • The Cauldron
      • Boss Battle: Gharn
    • Tears of the Mountain
      • Stonefather’s Vale
      • Shadow Gorge
      • The Fjord
      • The Drenchfort
      • Boss Battle: Karkinos
    • To Move a Mountain
      • The Nook
      • The Lost Temple
      • Boss Battle: Construct Hulk
    • Heart of the Mountain
      • The Foundry
      • The First Heart Stone
      • The Second Heart Stone
      • The Third Heart Stone
      • Boss Battle: Corrupted Custodian
    • The Tree of Life
      • Boss Battle: The Guardian
      • The Verdant Hollow
    • The Kingdom of the Dead
      • The Tree of Death
      • Leviathan’s Gorge
      • Breach
      • Breach Exterior
      • The Maw: West Valley
      • Serpent’s Peak
      • Eternal Throne
    • The Toll of Kings
      • Gilded Arena
      • The First Animus Stone
      • The Second Animus Stone
      • The Third Animus Stone
      • Boss Battle: Gnashor
    • Court of Bones I: Phariseer
      • Gilded Arena (Exterior)
      • The Maw
      • Phariseer’s Tomb
      • Boss Battle: Phariseer
    • Court of Bones II: Judicator
      • The Spine
      • Judicator’s Tomb
      • The First Soul
      • The Second Soul
      • Boss Battle: Tormentor
      • The Third Soul
      • Boss Battle: Bone Giant
    • Court of Bones III: Basileus
      • Gilded Arena
      • Psychameron
      • Boss Battle: Basileus and Achidna
    • The City of the Dead
      • The City of the Dead
      • Boss Battle: The Wailing Host
    • The Key to Redemption
      • Lostlight
      • The Crystal Spire
    • The Rod of Arafel
      • Earth
      • Boss Battle: The Noss
    • Stains of Heresy
      • The Ivory Citadel
      • Boss Battle: Jamaerah the Scribe
      • Boss Battle: Archon
    • The Lord of the Black Stone
      • Shadow’s Edge
      • The Black Stone
      • Boss Battle: Samael
    • The Well of Souls
      • Final Boss: Avatar of Chaos
    • Side Quests
      • The Crucible
      • Thane’s Side Quests
      • Muria’s Side Quests
      • Alya’s Side Quest
      • Vulgrim’s Side Quest
      • Blackroot’s Side Quest
      • Oran’s Side Quest
      • Ostegoth’s Side Quest
      • The Chancellor’s Side Quest
      • Nathaniel’s Side Quest
      • Uriel’s Side Quest
    • Side Areas
      • The Weeping Crag
      • Boss Battle: Gorewood
      • The Shattered Forge
      • The Scar
      • Boss Battle: Ghorn
    • Side Quests and Areas
      • Lair of the Deposed King
      • Boss Battle: Argul
      • Sentinel’s Gaze
      • Boneriven
      • Soul Arbiter’s Maze
      • Boss Battle: The Soul Arbiter
  • Extras
    • Behind the Scenes
      • Darksiders II Behind the Scenes
      • Creating Death
    • Behind the Scenes Videos
      • Video Interviews

Darksiders II Guide › Walkthrough › Side Quests and Areas

Sentinel’s Gaze

Sentinel’s Gaze

Descend the stairs at the Maw’s north end, just south of the three-way bridge, to visit a small underground keep that serves as the entrance to another side dungeon called Boneriven. The Soul Splitter is required to fully explore Sentinel’s Gaze.

Click here for interactive maps

Area 1: Entry Stairwell

The winding stairwell that leads down into Sentinel’s Gaze is broken. Wall-run to a post where the stairs have collapsed, and then slide down. Wall-run to the left to crack open a chest, return to the post, and wall-run to the right to reach the bottom of the stairs.

Area 2: Keep Grounds

Skeletons and Skeletal Warriors roam the grounds surrounding Sentinel’s Gaze. Slay them all, and then run to the northeast corner of the area to find a Boatman Coin hidden inside a crate.

Boatman Coin 56

Backtrack a bit and scale the low wall near an alcove that’s blocked by Corruption crystals. Climb up to a ledge where a Shadowbomb pod grows. Collect the Relic that’s hidden behind the nearby torch, and then grab a bomb. Drop down from the ledge and use the bomb to obliterate the alcove’s Corruption crystals so that you may access the weapon racks and chest within.

Relic of Etu-Goth 5

Stand near the front of the main structure and split Death’s soul. Climb the main structure and wall-run around its curved front wall. Keep going until you’re able to climb up to a higher ledge, where more Corruption crystals block your progress.

Switch souls and return to the Shadowbomb pod. Enter aiming mode and toss a bomb over to the soul that’s standing near the crystals. Switch souls, destroy the obstacles, and then scale the hand holds they were covering.

Area 3: Keep Roof

The hand holds lead up to the keep’s roof. Shoot the Stonebite on the back of the tall statue, and then stand on the roof’s northeast corner.

Stone of Power 12

Switch souls again and hurl another Shadowbomb up to the soul on the roof. Use this bomb to obliterate the crystals inside the roof’s alcove, exposing a large chest. Claim your plunder, and then optionally drop down into the hole behind the chest to visit another side dungeon called Boneriven.

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