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Darksiders II eGuide
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Contents

  • Maps
    • Maps
      • Map Listing
  • Essentials
    • Exploration and Combat
      • Controls
      • Exploring
      • Combat
      • Leveling Up
      • Equipping Gear
      • Death’s Attributes
    • Skills and Combos
      • Skills
      • Moves and Combos
    • Appendix
      • Legendary Items
      • Secret Chests
      • Boatman Coins
      • Book of the Dead Pages
      • Stonebites
      • Relics
      • Soul Arbiter's Scrolls
      • GnoMAD Gnomes
      • Achievements
  • Walkthrough
    • The Keeper of Secrets
      • The Veil
      • Boss Battle: War’s Shade
    • The Fire of the Mountain
      • Forge Lands
      • Tri-Stone
      • Stonefather’s Vale
      • The Weeping Crag
      • Baneswood
      • East Trail
      • The Charred Pass
      • Passing Through
      • The Cauldron
      • Boss Battle: Gharn
    • Tears of the Mountain
      • Stonefather’s Vale
      • Shadow Gorge
      • The Fjord
      • The Drenchfort
      • Boss Battle: Karkinos
    • To Move a Mountain
      • The Nook
      • The Lost Temple
      • Boss Battle: Construct Hulk
    • Heart of the Mountain
      • The Foundry
      • The First Heart Stone
      • The Second Heart Stone
      • The Third Heart Stone
      • Boss Battle: Corrupted Custodian
    • The Tree of Life
      • Boss Battle: The Guardian
      • The Verdant Hollow
    • The Kingdom of the Dead
      • The Tree of Death
      • Leviathan’s Gorge
      • Breach
      • Breach Exterior
      • The Maw: West Valley
      • Serpent’s Peak
      • Eternal Throne
    • The Toll of Kings
      • Gilded Arena
      • The First Animus Stone
      • The Second Animus Stone
      • The Third Animus Stone
      • Boss Battle: Gnashor
    • Court of Bones I: Phariseer
      • Gilded Arena (Exterior)
      • The Maw
      • Phariseer’s Tomb
      • Boss Battle: Phariseer
    • Court of Bones II: Judicator
      • The Spine
      • Judicator’s Tomb
      • The First Soul
      • The Second Soul
      • Boss Battle: Tormentor
      • The Third Soul
      • Boss Battle: Bone Giant
    • Court of Bones III: Basileus
      • Gilded Arena
      • Psychameron
      • Boss Battle: Basileus and Achidna
    • The City of the Dead
      • The City of the Dead
      • Boss Battle: The Wailing Host
    • The Key to Redemption
      • Lostlight
      • The Crystal Spire
    • The Rod of Arafel
      • Earth
      • Boss Battle: The Noss
    • Stains of Heresy
      • The Ivory Citadel
      • Boss Battle: Jamaerah the Scribe
      • Boss Battle: Archon
    • The Lord of the Black Stone
      • Shadow’s Edge
      • The Black Stone
      • Boss Battle: Samael
    • The Well of Souls
      • Final Boss: Avatar of Chaos
    • Side Quests
      • The Crucible
      • Thane’s Side Quests
      • Muria’s Side Quests
      • Alya’s Side Quest
      • Vulgrim’s Side Quest
      • Blackroot’s Side Quest
      • Oran’s Side Quest
      • Ostegoth’s Side Quest
      • The Chancellor’s Side Quest
      • Nathaniel’s Side Quest
      • Uriel’s Side Quest
    • Side Areas
      • The Weeping Crag
      • Boss Battle: Gorewood
      • The Shattered Forge
      • The Scar
      • Boss Battle: Ghorn
    • Side Quests and Areas
      • Lair of the Deposed King
      • Boss Battle: Argul
      • Sentinel’s Gaze
      • Boneriven
      • Soul Arbiter’s Maze
      • Boss Battle: The Soul Arbiter
  • Extras
    • Behind the Scenes
      • Darksiders II Behind the Scenes
      • Creating Death
    • Behind the Scenes Videos
      • Video Interviews

Darksiders II Guide › Walkthrough › Court of Bones I: Phariseer

The Maw

Much more of the Dead King’s desolate realm lies beyond the bridge south of the Breach.

Northwest Ruin

Run directly south across the bridge that spans the chasm and enter the southern barrens known as the Maw. Two ruins stand just beyond the bridge; enter the northwest ruin (on the right) and slay a Skeleton as you follow the interior passage to claim a hidden Boatman Coin.

Boatman Coin 54

Backtrack a bit and scale a wall by vaulting from a peg to reach the hand hold high above it. Work your way up and around some wall growth to reach an exterior balcony. Claim the valuable scroll from within the far rooftop alcove.

Soul Arbiter's Sacred Scroll 3

Statue Tag

You can’t claim the two chests here until you rotate the lantern statue that stands atop the Breach’s southern entrance. But before you can do that, you must first spin the statue found within these ruins. Scale the wall near the scroll alcove and climb up to the roof above to find a lantern statue. Spin the statue 180 degrees so that its light shines north, toward the distant Breach stronghold.

If you like, you may now exit these ruins and backtrack over the bridge to reenter the Breach and rotate its statue 180 degrees as well. This will aim its beam of light back down south at these ruins, lowering the gate that blocks the nearby large chest, along with the two gates that block the pair of chests you noticed before. You’re also able to plunder a fourth chest during this process, which is found atop the Breach’s roof near its statue. Shoot the Stonebite on the wall near the Breach's final chest as well.

Tip

To return to the Breach’s roof, simply enter its south door and climb around the very first room, springing up through the small hole in one corner of the ceiling.

Stone of Resistance 3

Sentinel’s Gaze

Find a Boatman Coin hovering near the entry to this underground tomb. Head inside and run along the stairwell’s outer wall to reach a post. Slide all the way down to the bottom, then wall-run to the left to discover a chest.

Boatman Coin 55

Return to the wall post and climb it, then wall-run to the right and descend a stairwell to visit an underground barrack. Smash through the skeletal minions down here, and then pocket another Boatman Coin found in the grounds’ northeast corner.

Boatman Coin 56

Climb the nearby wall to reach the northeast lookout. Collect a Shadowbomb from the pod up here, and then drop down and use it to destroy the Corruption crystals in the alcove directly below. Claim valuables from the chest you discover within the alcove afterward, and destroy the weapon racks to obtain worthy gear.

Note

You can wall-run around the central tower to reach another crystal cluster inside the high walls, but you will not be able to solve the mystery of how to destroy these crystals for quite some time.

Relic of Etu-Goth 5

Maw Blockage

You’re unable to pass through the Maw’s south gate and explore the lands beyond, but it doesn’t matter—the entrance to Phariseer’s Tomb is found along the valley’s east wall. Still, swing by the Maw’s south gate and shoot the Stonebite in the high left window to add to your collection.

Stone of Mystics 20

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