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Darksiders II eGuide
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Contents

  • Maps
    • Maps
      • Map Listing
  • Essentials
    • Exploration and Combat
      • Controls
      • Exploring
      • Combat
      • Leveling Up
      • Equipping Gear
      • Death’s Attributes
    • Skills and Combos
      • Skills
      • Moves and Combos
    • Appendix
      • Legendary Items
      • Secret Chests
      • Boatman Coins
      • Book of the Dead Pages
      • Stonebites
      • Relics
      • Soul Arbiter's Scrolls
      • GnoMAD Gnomes
      • Achievements
  • Walkthrough
    • The Keeper of Secrets
      • The Veil
      • Boss Battle: War’s Shade
    • The Fire of the Mountain
      • Forge Lands
      • Tri-Stone
      • Stonefather’s Vale
      • The Weeping Crag
      • Baneswood
      • East Trail
      • The Charred Pass
      • Passing Through
      • The Cauldron
      • Boss Battle: Gharn
    • Tears of the Mountain
      • Stonefather’s Vale
      • Shadow Gorge
      • The Fjord
      • The Drenchfort
      • Boss Battle: Karkinos
    • To Move a Mountain
      • The Nook
      • The Lost Temple
      • Boss Battle: Construct Hulk
    • Heart of the Mountain
      • The Foundry
      • The First Heart Stone
      • The Second Heart Stone
      • The Third Heart Stone
      • Boss Battle: Corrupted Custodian
    • The Tree of Life
      • Boss Battle: The Guardian
      • The Verdant Hollow
    • The Kingdom of the Dead
      • The Tree of Death
      • Leviathan’s Gorge
      • Breach
      • Breach Exterior
      • The Maw: West Valley
      • Serpent’s Peak
      • Eternal Throne
    • The Toll of Kings
      • Gilded Arena
      • The First Animus Stone
      • The Second Animus Stone
      • The Third Animus Stone
      • Boss Battle: Gnashor
    • Court of Bones I: Phariseer
      • Gilded Arena (Exterior)
      • The Maw
      • Phariseer’s Tomb
      • Boss Battle: Phariseer
    • Court of Bones II: Judicator
      • The Spine
      • Judicator’s Tomb
      • The First Soul
      • The Second Soul
      • Boss Battle: Tormentor
      • The Third Soul
      • Boss Battle: Bone Giant
    • Court of Bones III: Basileus
      • Gilded Arena
      • Psychameron
      • Boss Battle: Basileus and Achidna
    • The City of the Dead
      • The City of the Dead
      • Boss Battle: The Wailing Host
    • The Key to Redemption
      • Lostlight
      • The Crystal Spire
    • The Rod of Arafel
      • Earth
      • Boss Battle: The Noss
    • Stains of Heresy
      • The Ivory Citadel
      • Boss Battle: Jamaerah the Scribe
      • Boss Battle: Archon
    • The Lord of the Black Stone
      • Shadow’s Edge
      • The Black Stone
      • Boss Battle: Samael
    • The Well of Souls
      • Final Boss: Avatar of Chaos
    • Side Quests
      • The Crucible
      • Thane’s Side Quests
      • Muria’s Side Quests
      • Alya’s Side Quest
      • Vulgrim’s Side Quest
      • Blackroot’s Side Quest
      • Oran’s Side Quest
      • Ostegoth’s Side Quest
      • The Chancellor’s Side Quest
      • Nathaniel’s Side Quest
      • Uriel’s Side Quest
    • Side Areas
      • The Weeping Crag
      • Boss Battle: Gorewood
      • The Shattered Forge
      • The Scar
      • Boss Battle: Ghorn
    • Side Quests and Areas
      • Lair of the Deposed King
      • Boss Battle: Argul
      • Sentinel’s Gaze
      • Boneriven
      • Soul Arbiter’s Maze
      • Boss Battle: The Soul Arbiter
  • Extras
    • Behind the Scenes
      • Darksiders II Behind the Scenes
      • Creating Death
    • Behind the Scenes Videos
      • Video Interviews

Darksiders II Guide › Walkthrough › Tears of the Mountain

The Fjord

The Fjord

The landscape opens up beyond the Shadow Gorge’s west gate, offering plenty of room for exploration. Summon Despair once more and ride through this gloomy region.

Fiends in the Fjord

Beware: bloodthirsty Prowlers and hulking Stalkers lurk in the lands beyond the tower gate. Remain on Despair and run circles around each fearsome beast as you pick them apart with Redemption and scythe attacks. Battle these fiends on foot only if you wish to unleash Death’s combat skills.

Blackroot Banter

Scale the cliff to the west of the tower gate to speak with a curious construct named Blackroot. This being hasn’t been taken by Corruption, but is suffering the early effects of starvation. Blackroot feeds on special Stonebites that are scattered about the realms, and gives Death a special item that allows the Reaper to harvest these stones if he’s feeling merciful. There’s reward in collecting Stonebites for Blackroot, so it’s wise to seek them out.

Note

You’ve likely noticed several Stonebites during your travels through the Forge Lands thus far. The walkthrough will make mention of these special collectibles from this point forward, and the Stonebites will appear on the walkthrough maps. Refer to the “Maps and Collectibles” chapter to see where Stonebites lie in areas you’ve already explored.

Side Quest Acquired: “Sticks and Stones”

Lure Stone

After speaking with Blackroot and receiving the Lure Stone, scan the nearby cliff to spy a blue Stonebite up on high. Enter Aiming mode and blast the Stonebite with Redemption to activate the Lure Stone and draw in your first Stonebite, a Stone of Mystics. Only 68 more Stonebites to go!

Tip

Stonebites emit a soft, unique ringing sound. Turn up the volume and listen for this tone, then search high and low for Stonebites whenever you hear it.

Stone of Mystics 1
Stone of Power 1

Note

You've likely noticed several Stonebites during your travels through the Forge Lands thus far. Now that you possess the Lure Stone, you can shoot these special objects with Redemption and draw out the power of each stone. The walkthrough will begin to call out each Stonebite you encounter from this point forward. Refer to the previous area maps, along with the checklists at the end of this guide, to discover the locations of Stonebites found in areas you've previously explored.

Stone of Mystics 2-9

After chatting with Blackroot, charge Despair off the nearby cliff to claim the floating Boatman Coin.

Boatman Coin 16

Fjord Harbor

Ride downhill to a dismal lake and notice a collection of Corruption crystals near a ruined pier. Shoot the central Shadowbomb pod to obliterate the Corruption crystals. Dive into the water afterward and swim underneath the pier. Wall-run up and vault a peg to reach the pier's chest.

Dive into the water and explore the lakebed to discover a Boatman Coin near the pier’s underwater supports. This is the only item of interest to be found underwater.

Boatman Coin 17

Next, swim east to reach a sizable stone mooring station. Scamper up the wall and explore the interior balcony to discover a chest. You can’t reach the Boatman Coin or chest on the mooring station’s roof at present—a special item is required to climb up there.

Vulgrim’s Hideout

Plunk back into the water and swim south to discover another stone enclosure where the demonic merchant Vulgrim has set up shop. Sell off all unwanted gear to earn coin and free up your inventory, then consider purchasing something from Vulgrim’s stock.

After trading with Vulgrim, slip past the wall behind the merchant to find a peg and series of hand holds running up the wall. Vault off of the peg and make your way up the hand holds, and then wall-run from the highest hand hold to reach a ledge with a chest. You can’t interact with the curious portals here at present, so return to the ground floor.

Sleeping Giant

Continue swimming south from Vulgrim’s hideout to reach a small patch of dry land. This turns out to be a dead-end, yet there’s life to be discovered here. Unfortunately, you can’t wake the sleeping construct you find without a special item, but simply visiting this site is enough to earn you a new side quest.

Side Quest Acquired: Silent Stone

East Keep

You’ve fully explored the harbor, so swim north, all the way back to the Fjord’s main trail. Ride east and follow a snaking path to reach the door of a keep that’s built into the mountainside. Inside, a pair pressure plates presents a puzzle you currently cannot solve. Raid two chests and shoot the Stonebite on the wall to score a Stone of Power, and then search the west nook to discover a hidden Boatman Coin.

Boatman Coin 18
Stone of Power 2

When you've finished pillaging the Fjord, follow the east trail toward your primary objective: the Drenchfort. Before you enter a cave, turn around and leap from the nearby cliff to claim a floating Boatman Coin. Enter the cave afterward and blast a Stonebite as you pass through.

Stone of Mystics 10
Boatman Coin 19

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