Prima Games eGuides
primagames.com Browse Redeem a code Help
Darksiders II eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Maps
    • Maps
      • Map Listing
  • Essentials
    • Exploration and Combat
      • Controls
      • Exploring
      • Combat
      • Leveling Up
      • Equipping Gear
      • Death’s Attributes
    • Skills and Combos
      • Skills
      • Moves and Combos
    • Appendix
      • Legendary Items
      • Secret Chests
      • Boatman Coins
      • Book of the Dead Pages
      • Stonebites
      • Relics
      • Soul Arbiter's Scrolls
      • GnoMAD Gnomes
      • Achievements
  • Walkthrough
    • The Keeper of Secrets
      • The Veil
      • Boss Battle: War’s Shade
    • The Fire of the Mountain
      • Forge Lands
      • Tri-Stone
      • Stonefather’s Vale
      • The Weeping Crag
      • Baneswood
      • East Trail
      • The Charred Pass
      • Passing Through
      • The Cauldron
      • Boss Battle: Gharn
    • Tears of the Mountain
      • Stonefather’s Vale
      • Shadow Gorge
      • The Fjord
      • The Drenchfort
      • Boss Battle: Karkinos
    • To Move a Mountain
      • The Nook
      • The Lost Temple
      • Boss Battle: Construct Hulk
    • Heart of the Mountain
      • The Foundry
      • The First Heart Stone
      • The Second Heart Stone
      • The Third Heart Stone
      • Boss Battle: Corrupted Custodian
    • The Tree of Life
      • Boss Battle: The Guardian
      • The Verdant Hollow
    • The Kingdom of the Dead
      • The Tree of Death
      • Leviathan’s Gorge
      • Breach
      • Breach Exterior
      • The Maw: West Valley
      • Serpent’s Peak
      • Eternal Throne
    • The Toll of Kings
      • Gilded Arena
      • The First Animus Stone
      • The Second Animus Stone
      • The Third Animus Stone
      • Boss Battle: Gnashor
    • Court of Bones I: Phariseer
      • Gilded Arena (Exterior)
      • The Maw
      • Phariseer’s Tomb
      • Boss Battle: Phariseer
    • Court of Bones II: Judicator
      • The Spine
      • Judicator’s Tomb
      • The First Soul
      • The Second Soul
      • Boss Battle: Tormentor
      • The Third Soul
      • Boss Battle: Bone Giant
    • Court of Bones III: Basileus
      • Gilded Arena
      • Psychameron
      • Boss Battle: Basileus and Achidna
    • The City of the Dead
      • The City of the Dead
      • Boss Battle: The Wailing Host
    • The Key to Redemption
      • Lostlight
      • The Crystal Spire
    • The Rod of Arafel
      • Earth
      • Boss Battle: The Noss
    • Stains of Heresy
      • The Ivory Citadel
      • Boss Battle: Jamaerah the Scribe
      • Boss Battle: Archon
    • The Lord of the Black Stone
      • Shadow’s Edge
      • The Black Stone
      • Boss Battle: Samael
    • The Well of Souls
      • Final Boss: Avatar of Chaos
    • Side Quests
      • The Crucible
      • Thane’s Side Quests
      • Muria’s Side Quests
      • Alya’s Side Quest
      • Vulgrim’s Side Quest
      • Blackroot’s Side Quest
      • Oran’s Side Quest
      • Ostegoth’s Side Quest
      • The Chancellor’s Side Quest
      • Nathaniel’s Side Quest
      • Uriel’s Side Quest
    • Side Areas
      • The Weeping Crag
      • Boss Battle: Gorewood
      • The Shattered Forge
      • The Scar
      • Boss Battle: Ghorn
    • Side Quests and Areas
      • Lair of the Deposed King
      • Boss Battle: Argul
      • Sentinel’s Gaze
      • Boneriven
      • Soul Arbiter’s Maze
      • Boss Battle: The Soul Arbiter
  • Extras
    • Behind the Scenes
      • Darksiders II Behind the Scenes
      • Creating Death
    • Behind the Scenes Videos
      • Video Interviews

Darksiders II Guide › Walkthrough › Court of Bones II: Judicator

Judicator’s Tomb

Judicator’s Tomb

The second Dead Lord is known as the Judicator and resides within this forboding stronghold.

Click here for interactive maps

Area 1: Entry Chamber

A caged lever draws your eye to the center of the keep’s first room. Explore the west passage to discover a Summoning Circle, and then use Interdiction to summon Phariseer. Enter aiming mode and direct the Dead Lord to pull the central lever. The south door then becomes unbarred.

Area 2: Dungeon

A large pit dominates the center of this sizeable chamber. First, look up and shoot the Stonebite in the overhead cage. Then turn right and explore the west passage to discover another Summoning Circle. Call forth Phariseer once more and team up to slay the deadly Undead Prowlers and Skeletal Champion that ambush you here. Cut down the Prowlers first to simplify the battle, and then turn your attention to felling the stalwart Champion.

Stone of Power 11

Enemy: Undead Prowler

  • Class: Minion

Crossing over to the Kingdom of the Dead hasn’t tamed the Prowler—in fact, these creepy beasts are even more menacing in their undead form. Undead Prowlers attack with great fury and aggression, using their speed to quickly surround the Reaper, avoid his attacks, and counter with swift, leaping strikes.

Pull the lever at the passage’s south end to raise a platform within the central pit. Order Phariseer to move through the nearby gate afterward and trigger the pressure plate beyond to raise a second platform.

With both platforms raised, backtrack out of the passage and drop into the pit. Grab the tall pillar you find here and slide it between the two raised platforms. Climb out of the pit and leap across the platforms and pillar to join Phariseer on the room’s south balcony. Rip open the chest to the east and find a Soul Arbiter’s Scroll behind the west pillar before proceeding through the south door.

Note

You can’t claim the two chests that surround the pit just yet. You’ll get them on your way out of the tomb.

Soul Arbiter's Scroll 4

Area 3: Circle of Judgment

No need to seek out the Judicator—he awaits you in this circular area. Unlike Phariseer, this Dead Lord doesn’t wish to fight—instead, he pleads with Death to seek out and return three lost souls to him, which are being held prisoner in this very fortress. Once all three souls have been brought to the Judicator, he’ll pass judgement on them, and in doing so he will help them find their way to the City of the Dead. Only then will the Judicator agree to follow the Pale Rider.

Keep reading with a free account

The first 3 sections of Darksiders II are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousThe Spine NextThe First Soul