Prima Games eGuides
primagames.com Browse Redeem a code Help
Darksiders II eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Maps
    • Maps
      • Map Listing
  • Essentials
    • Exploration and Combat
      • Controls
      • Exploring
      • Combat
      • Leveling Up
      • Equipping Gear
      • Death’s Attributes
    • Skills and Combos
      • Skills
      • Moves and Combos
    • Appendix
      • Legendary Items
      • Secret Chests
      • Boatman Coins
      • Book of the Dead Pages
      • Stonebites
      • Relics
      • Soul Arbiter's Scrolls
      • GnoMAD Gnomes
      • Achievements
  • Walkthrough
    • The Keeper of Secrets
      • The Veil
      • Boss Battle: War’s Shade
    • The Fire of the Mountain
      • Forge Lands
      • Tri-Stone
      • Stonefather’s Vale
      • The Weeping Crag
      • Baneswood
      • East Trail
      • The Charred Pass
      • Passing Through
      • The Cauldron
      • Boss Battle: Gharn
    • Tears of the Mountain
      • Stonefather’s Vale
      • Shadow Gorge
      • The Fjord
      • The Drenchfort
      • Boss Battle: Karkinos
    • To Move a Mountain
      • The Nook
      • The Lost Temple
      • Boss Battle: Construct Hulk
    • Heart of the Mountain
      • The Foundry
      • The First Heart Stone
      • The Second Heart Stone
      • The Third Heart Stone
      • Boss Battle: Corrupted Custodian
    • The Tree of Life
      • Boss Battle: The Guardian
      • The Verdant Hollow
    • The Kingdom of the Dead
      • The Tree of Death
      • Leviathan’s Gorge
      • Breach
      • Breach Exterior
      • The Maw: West Valley
      • Serpent’s Peak
      • Eternal Throne
    • The Toll of Kings
      • Gilded Arena
      • The First Animus Stone
      • The Second Animus Stone
      • The Third Animus Stone
      • Boss Battle: Gnashor
    • Court of Bones I: Phariseer
      • Gilded Arena (Exterior)
      • The Maw
      • Phariseer’s Tomb
      • Boss Battle: Phariseer
    • Court of Bones II: Judicator
      • The Spine
      • Judicator’s Tomb
      • The First Soul
      • The Second Soul
      • Boss Battle: Tormentor
      • The Third Soul
      • Boss Battle: Bone Giant
    • Court of Bones III: Basileus
      • Gilded Arena
      • Psychameron
      • Boss Battle: Basileus and Achidna
    • The City of the Dead
      • The City of the Dead
      • Boss Battle: The Wailing Host
    • The Key to Redemption
      • Lostlight
      • The Crystal Spire
    • The Rod of Arafel
      • Earth
      • Boss Battle: The Noss
    • Stains of Heresy
      • The Ivory Citadel
      • Boss Battle: Jamaerah the Scribe
      • Boss Battle: Archon
    • The Lord of the Black Stone
      • Shadow’s Edge
      • The Black Stone
      • Boss Battle: Samael
    • The Well of Souls
      • Final Boss: Avatar of Chaos
    • Side Quests
      • The Crucible
      • Thane’s Side Quests
      • Muria’s Side Quests
      • Alya’s Side Quest
      • Vulgrim’s Side Quest
      • Blackroot’s Side Quest
      • Oran’s Side Quest
      • Ostegoth’s Side Quest
      • The Chancellor’s Side Quest
      • Nathaniel’s Side Quest
      • Uriel’s Side Quest
    • Side Areas
      • The Weeping Crag
      • Boss Battle: Gorewood
      • The Shattered Forge
      • The Scar
      • Boss Battle: Ghorn
    • Side Quests and Areas
      • Lair of the Deposed King
      • Boss Battle: Argul
      • Sentinel’s Gaze
      • Boneriven
      • Soul Arbiter’s Maze
      • Boss Battle: The Soul Arbiter
  • Extras
    • Behind the Scenes
      • Darksiders II Behind the Scenes
      • Creating Death
    • Behind the Scenes Videos
      • Video Interviews

Darksiders II Guide › Walkthrough › The Kingdom of the Dead

Leviathan’s Gorge

Leviathan’s Gorge

This vast chasm lies south of the Tree of Death. A massive stone bridge spans the yawning abyss.

Kingdom of the Dead - World Map

Click here for interactive maps

The Walking Dead

When you’ve finished bartering with Ostegoth, call upon Despair and ride south through the eventless Craglands and into Leviathan’s Gorge. Beware the Skeletons that guard the Gorge’s bridge—though easily slain, their vicious sword attacks are surprisingly strong.

Enemy: Skeleton

  • Class: Minion

Skeletons are the most common form of minion encountered in the Kingdom of the Dead. Though their lack of armor makes them easy prey for the Reaper, they can inflict fast damage with their massive swords. Lone Skeletons are no match for Death, but these deceased warriors become quite dangerous when they manage to overwhelm the Horseman with their numbers. Ensure this doesn’t happen by Evading and striking from advantageous angles.

Before crossing the Gorge’s great stone bridge, search near the edge of the east cliff to discover the first of many lost Relics that Ostegoth has asked Death to acquire. This one happens to be of the most common variety: a Relic of Etu-Goth.

Relic of Etu-Goth 1

Southern Wastelands

Cross the bridge after pocketing the Relic to reach the south end of Leviathan’s Gorge. Here lies the entrance to the Lair of the Deposed King; an underground tomb that you can opt to explore now or later. See the “Side Quests and Areas” chapter for further details on this optional area.

Boatman Coin 43-44
Relic of Etu-Goth 2
Soul Arbiter's Sacred Scrolls 1-2
Stone of Power 5

Side Quest Completed: "Find and Kill the Deposed

King"

Underbelly Treasure

A massive door stands to the west, and can be opened if you wish. This would take you off the beaten path, however, and you’ll naturally explore the lands beyond later, so ignore the door for now. Instead, scamper up the nearby wall and grab a hand hold, and then wall-run to the right to reach a wooden post. Slide down and navigate the series of hand holds and posts that follow until you reach solid ground.

Sprint east, and then north, smashing through Skeletons on your way to a ledge. Before Deathgripping across the overhead hoops, look for a distant Shadowbomb pod near some Corruption crystals. Shoot the pod to obliterate the crystals and expose another pod.

Deathgrip across the hoops to reach a hanging post. Perform a 180 leap to reach the ledge with the Shadowbomb pod you just exposed. Collect a bomb, and then toss it at the hanging crystals ahead to banish these obstacles.

Return to the post and Deathgrip across the remaining hoops. Leap from the final post to reach a ledge with two pressure plates and a chest. You can’t solve this pressure plate puzzle at present, so simply plunder the chest before backtracking out of this area.

Reaching the Breach

When you’re ready to move on, climb the Gorge’s south steps and open the giant door to enter an ancient stronghold known as the Breach.

Keep reading with a free account

The first 3 sections of Darksiders II are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousThe Tree of Death NextBreach