Prima Games eGuides Darksiders II eGuide

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Darksiders II eGuide Walkthrough Side Quests

Oran’s Side Quest

Oran’s Side Quest

This shattered construct sleeps deeply at the far end of the Fjord’s harbor. Once Death receives the Maker’s Key as part of the main adventure, he can awaken Oran and gain a special side quest...

Side Quest: “Wandering Stone”

  • Location: The Forge Lands (Various Areas)
  • Reward: XP and Gilt
  • Recommended Level: 5+

Clear the Drenchfort to restore the Maker’s Forge and obtain the Maker’s Key, and then swim to the end of the Fjord’s harbor and use the Maker’s Key to awaken the slumbering construct, Oran. The giant grants Death a side quest that involves locating Oran’s four lost limbs. Simply ride around the Forge Lands in search of Oran’s missing limbs. Approach each one and press the Action button to awaken it and send the limb hopping or crawling back to Oran. Return to Oran after awakening all four limbs, and the newly-repaired construct will hand you a unique talisman in thanks.

Here are where Oran’s missing limbs are located: