Prima Games eGuides Street Fighter V eGuide

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Street Fighter V eGuide Fighters Ryu

Critical Art

Shinku Hadoken
Startup

4

Active

Recovery

61

Guard Level

HL

On Hit

HD

On Guard

-17

VTX Hit

VTX Guard

Cancel

Damage

300

Stun

0

Meter Gain

-900

Shinku Hadoken: Ryu’s Critical Art is a six-hit projectile with a relatively quick startup time. Its travel speed is determined by the button strength used to complete the command. Shinku Hadoken is a versatile projectile that you can use in combos, as a situational anti-air, and as a reactionary punish to either whiffed attacks or projectiles. From about half a screen’s distance, you can react to most projectiles, like Ryu and Ken’s Hadoken, for a good 300 damage punish. Some projectiles are more difficult to react to in time because of varying recovery frames and hurtbox sizes (Chun-Li’s Kikoken is significantly harder to react to in time at longer distances, for example).