Standing Normal Moves
Standing Jab 
| Startup |
3 |
|---|---|
| Active |
2 |
| Recovery |
9 |
| Guard Level |
HL |
| On Hit |
3 |
| On Guard |
1 |
| Cancel |
SP |
| Damage |
40 |
| Stun |
70 |
| Meter Gain |
20/10 |
Standing Strong 
| Startup |
6 |
|---|---|
| Active |
3 |
| Recovery |
14 |
| Guard Level |
HL |
| On Hit |
6 |
| On Guard |
2 |
| Cancel |
SP |
| Damage |
70 |
| Stun |
100 |
| Meter Gain |
30/15 |
Standing Fierce 
| Startup |
9 |
|---|---|
| Active |
5 |
| Recovery |
18 |
| Guard Level |
HL |
| On Hit |
2 |
| On Guard |
-2 |
| Cancel |
SP |
| Damage |
90 |
| Stun |
150 |
| Meter Gain |
50/25 |
Standing Short 
| Startup |
4 |
|---|---|
| Active |
4 |
| Recovery |
8 |
| Guard Level |
HL |
| On Hit |
4 |
| On Guard |
2 |
| Cancel |
— |
| Damage |
40 |
| Stun |
70 |
| Meter Gain |
20/10 |
Standing Forward 
| Startup |
5 |
|---|---|
| Active |
2 |
| Recovery |
13 |
| Guard Level |
HL |
| On Hit |
6 |
| On Guard |
2 |
| Cancel |
SP |
| Damage |
70 |
| Stun |
100 |
| Meter Gain |
30/15 |
Standing Roundhouse 
| Startup |
12 |
|---|---|
| Active |
4 |
| Recovery |
21 |
| Guard Level |
HL |
| On Hit |
3 |
| On Guard |
-4 |
| Cancel |
— |
| Damage |
90 |
| Stun |
150 |
| Meter Gain |
50/25 |
Crouching Normal Moves
Crouching Jab
while crouching
| Startup |
3 |
|---|---|
| Active |
2 |
| Recovery |
8 |
| Guard Level |
HL |
| On Hit |
3 |
| On Guard |
1 |
| Cancel |
CH, SP |
| Damage |
30 |
| Stun |
70 |
| Meter Gain |
20/10 |
Crouching Strong
while crouching
| Startup |
5 |
|---|---|
| Active |
2 |
| Recovery |
12 |
| Guard Level |
HL |
| On Hit |
5 |
| On Guard |
2 |
| Cancel |
SP |
| Damage |
70 |
| Stun |
100 |
| Meter Gain |
30/15 |
Crouching Fierce
while crouching
| Startup |
7 |
|---|---|
| Active |
3 |
| Recovery |
21 |
| Guard Level |
HL |
| On Hit |
1 |
| On Guard |
-4 |
| Cancel |
SP |
| Damage |
90 |
| Stun |
150 |
| Meter Gain |
50/25 |
Crouching Short
while crouching
| Startup |
4 |
|---|---|
| Active |
2 |
| Recovery |
9 |
| Guard Level |
L |
| On Hit |
3 |
| On Guard |
1 |
| Cancel |
— |
| Damage |
20 |
| Stun |
70 |
| Meter Gain |
20/10 |
Crouching Forward
while crouching
| Startup |
8 |
|---|---|
| Active |
3 |
| Recovery |
15 |
| Guard Level |
L |
| On Hit |
±0 |
| On Guard |
-4 |
| Cancel |
SP |
| Damage |
60 |
| Stun |
100 |
| Meter Gain |
30/15 |
Crouching Roundhouse
while crouching
| Startup |
7 |
|---|---|
| Active |
4 |
| Recovery |
21 |
| Guard Level |
L |
| On Hit |
D |
| On Guard |
-10 |
| Cancel |
— |
| Damage |
100 |
| Stun |
150 |
| Meter Gain |
50/25 |
Jumping Normal Moves
Jumping Jab
while jumping
| Startup |
3 |
|---|---|
| Active |
6 |
| Recovery |
— |
| Guard Level |
H |
| On Hit |
— |
| On Guard |
— |
| Cancel |
— |
| Damage |
50 |
| Stun |
70 |
| Meter Gain |
20/10 |
Jumping Strong
while jumping
| Startup |
7 |
|---|---|
| Active |
4 |
| Recovery |
— |
| Guard Level |
H |
| On Hit |
— |
| On Guard |
— |
| Cancel |
— |
| Damage |
70 |
| Stun |
100 |
| Meter Gain |
30/15 |
Jumping Fierce
while jumping
| Startup |
7 |
|---|---|
| Active |
5 |
| Recovery |
— |
| Guard Level |
H |
| On Hit |
— |
| On Guard |
— |
| Cancel |
— |
| Damage |
100 |
| Stun |
150 |
| Meter Gain |
50/25 |
Jumping Short
while jumping
| Startup |
4 |
|---|---|
| Active |
6 |
| Recovery |
— |
| Guard Level |
H |
| On Hit |
— |
| On Guard |
— |
| Cancel |
— |
| Damage |
40 |
| Stun |
70 |
| Meter Gain |
20/10 |
Jumping Forward
while jumping
| Startup |
6 |
|---|---|
| Active |
5 |
| Recovery |
— |
| Guard Level |
H |
| On Hit |
— |
| On Guard |
— |
| Cancel |
— |
| Damage |
70 |
| Stun |
100 |
| Meter Gain |
30/15 |
Jumping Roundhouse
while jumping
| Startup |
7 |
|---|---|
| Active |
6 |
| Recovery |
— |
| Guard Level |
H |
| On Hit |
— |
| On Guard |
— |
| Cancel |
— |
| Damage |
90 |
| Stun |
150 |
| Meter Gain |
50/25 |
Unique Attacks
Opening Dagger 


| Startup |
23 |
|---|---|
| Active |
3 |
| Recovery |
24 |
| Guard Level |
H |
| On Hit |
1 |
| On Guard |
-4 |
| Cancel |
— |
| Damage |
80 |
| Stun |
150 |
| Meter Gain |
50/25 |
Road of the Sun 

apex of jump
| Startup |
14 |
|---|---|
| Active |
12 |
| Recovery |
11 landing |
| Guard Level |
HL |
| On Hit |
8 |
| On Guard |
2 |
| Cancel |
— |
| Damage |
80 |
| Stun |
100 |
| Meter Gain |
50/25 |
Sacrificial Altar 


| Startup |
11 |
|---|---|
| Active |
4 |
| Recovery |
21 |
| Guard Level |
HL |
| On Hit |
D |
| On Guard |
-8 |
| Cancel |
— |
| Damage |
60 |
| Stun |
100 |
| Meter Gain |
50/25 |
Sacrificial Altar Follow-up 






| Startup |
20 |
|---|---|
| Active |
4 |
| Recovery |
33 |
| Guard Level |
HL |
| On Hit |
D |
| On Guard |
-9 |
| Cancel |
— |
| Damage |
60 |
| Stun |
80 |
| Meter Gain |
— |
Normal Throws
Soul Sealer 




| Startup |
5 |
|---|---|
| Active |
2 |
| Recovery |
18 |
| Guard Level |
THROW |
| On Hit |
D |
| On Guard |
— |
| Cancel |
— |
| Damage |
130 |
| Stun |
200 |
| Meter Gain |
80 |
Soul Discrimination 






| Startup |
5 |
|---|---|
| Active |
2 |
| Recovery |
18 |
| Guard Level |
THROW |
| On Hit |
D |
| On Guard |
— |
| Cancel |
— |
| Damage |
130 |
| Stun |
200 |
| Meter Gain |
80 |
Special Moves
LP The Disc’s Guidance Charge
, 


| Startup |
15 |
|---|---|
| Active |
2(1)3 |
| Recovery |
25 |
| Guard Level |
HL |
| On Hit |
D |
| On Guard |
-6 |
| Cancel |
— |
| Damage |
110 |
| Stun |
150 |
| Meter Gain |
10/30/15 |
MP The Disc’s Guidance Charge
, 


| Startup |
17 |
|---|---|
| Active |
2(2)3 |
| Recovery |
26 |
| Guard Level |
HL |
| On Hit |
D |
| On Guard |
-6 |
| Cancel |
— |
| Damage |
130 |
| Stun |
150 |
| Meter Gain |
10/30/15 |
HP The Disc’s Guidance Charge
, 


| Startup |
21 |
|---|---|
| Active |
2(1)3 |
| Recovery |
26 |
| Guard Level |
HL |
| On Hit |
D |
| On Guard |
-6 |
| Cancel |
— |
| Damage |
150 |
| Stun |
150 |
| Meter Gain |
10/30/15 |
EX The Disc’s Guidance Charge
, 



| Startup |
17/31/42/45 |
|---|---|
| Active |
2/2/2/3 |
| Recovery |
31 |
| Guard Level |
HL |
| On Hit |
D |
| On Guard |
-13 |
| Cancel |
— |
| Damage |
180 |
| Stun |
200 |
| Meter Gain |
-300 |
LP Raging Light 


| Startup |
3 |
|---|---|
| Active |
2(3)2 |
| Recovery |
19 + 16 landing |
| Guard Level |
HL |
| On Hit |
D |
| On Guard |
-24 |
| Cancel |
— |
| Damage |
100 |
| Stun |
150 |
| Meter Gain |
10/35(10+25)/5 |
MP Raging Light 


| Startup |
5 |
|---|---|
| Active |
3(3)3 |
| Recovery |
25 + 16 landing |
| Guard Level |
HL |
| On Hit |
D |
| On Guard |
-29 |
| Cancel |
— |
| Damage |
120 |
| Stun |
150 |
| Meter Gain |
10/60(10+10+40) /10(5+5) |
HP Raging Light 


| Startup |
7 |
|---|---|
| Active |
4(2)2 |
| Recovery |
27 + 19 landing |
| Guard Level |
HL |
| On Hit |
D |
| On Guard |
-34 |
| Cancel |
— |
| Damage |
140 |
| Stun |
150 |
| Meter Gain |
10/60 (10+10+10+30) /10(5+5) |
EX Raging Light 



| Startup |
3 |
|---|---|
| Active |
10(1)3 |
| Recovery |
23 + 19 landing |
| Guard Level |
HL |
| On Hit |
D |
| On Guard |
-48 |
| Cancel |
— |
| Damage |
170 |
| Stun |
200 |
| Meter Gain |
-300 |
LP Mask of Tlalli 




| Startup |
8 |
|---|---|
| Active |
2 |
| Recovery |
52 |
| Guard Level |
THROW |
| On Hit |
D |
| On Guard |
— |
| Cancel |
— |
| Damage |
140 |
| Stun |
200 |
| Meter Gain |
10/80 |
MP Mask of Tlalli 


| Startup |
8 |
|---|---|
| Active |
2 |
| Recovery |
52 |
| Guard Level |
THROW |
| On Hit |
D |
| On Guard |
— |
| Cancel |
— |
| Damage |
150 |
| Stun |
200 |
| Meter Gain |
10/80 |
HP Mask of Tlalli 


| Startup |
8 |
|---|---|
| Active |
2 |
| Recovery |
52 |
| Guard Level |
THROW |
| On Hit |
D |
| On Guard |
— |
| Cancel |
— |
| Damage |
160 |
| Stun |
200 |
| Meter Gain |
10/80 |
EX Mask of Tlalli 





| Startup |
8 |
|---|---|
| Active |
2 |
| Recovery |
52 |
| Guard Level |
THROW |
| On Hit |
D |
| On Guard |
— |
| Cancel |
— |
| Damage |
80 |
| Stun |
50 |
| Meter Gain |
-300 |
LK Valiant Rebellion 


| Startup |
14 |
|---|---|
| Active |
4 |
| Recovery |
19 |
| Guard Level |
HL |
| On Hit |
2 |
| On Guard |
-3 |
| Cancel |
CA |
| Damage |
80 |
| Stun |
100 |
| Meter Gain |
0/30/15 |
MK Valiant Rebellion 


| Startup |
19 |
|---|---|
| Active |
5 |
| Recovery |
18 |
| Guard Level |
HL |
| On Hit |
5 |
| On Guard |
-1 |
| Cancel |
CA |
| Damage |
90 |
| Stun |
100 |
| Meter Gain |
0/30/15 |
HK Valiant Rebellion 


| Startup |
23 |
|---|---|
| Active |
6 |
| Recovery |
13 |
| Guard Level |
HL |
| On Hit |
D |
| On Guard |
2 |
| Cancel |
— |
| Damage |
120 |
| Stun |
200 |
| Meter Gain |
0/30/15 |
EX Valiant Rebellion 



| Startup |
10/36 |
|---|---|
| Active |
3/3 |
| Recovery |
23 |
| Guard Level |
HL |
| On Hit |
2 |
| On Guard |
-2 |
| Cancel |
— |
| Damage |
140 |
| Stun |
100+100(200) |
| Meter Gain |
-300 |
Critical Art
Soul Offering 



| Startup |
7 |
|---|---|
| Active |
2 |
| Recovery |
45 |
| Guard Level |
HL |
| On Hit |
D |
| On Guard |
-25 |
| Cancel |
— |
| Damage |
380(50x2+160+120) |
| Stun |
0 |
| Meter Gain |
-900 |
Soul Offering: For all intents and purposes, Soul Offering is the same as Ceremony of Honor. The only difference is in its animation: when Necalli slams his opponent into the corner, he instead releases a torrent of dark energy directly into the heart of his enemy, dealing significantly more damage (380 versus 340). You can use Soul Offering in the same situations as you would Ceremony of Honor.
Culminated Power 


| Startup |
20 |
|---|---|
| Active |
3 |
| Recovery |
34 |
| Guard Level |
HL |
| On Hit |
D |
| On Guard |
-1 |
| Cancel |
— |
| Damage |
70 |
| Stun |
150 |
| Meter Gain |
— |