Ceremony of Honor 



| Startup |
7 |
|---|---|
| Active |
2 |
| Recovery |
45 |
| Guard Level |
HL |
| On Hit |
D |
| On Guard |
-25 |
| VTX Hit |
— |
| VTX Guard |
— |
| Cancel |
— |
| Damage |
340 |
| Stun |
0 |
| Meter Gain |
-900 |
Ceremony of Honor: Necalli’s Critical Art is only semi-flexible in use. Necalli viciously springs forward and, if he successfully hits, he grabs and drags the opponent to a wall, where he then shreds them to pieces with a berserking barrage of claw attacks. In terms of tactical use, Ceremony of Honor is primarily used to end combos off of special-canceled Valiant Rebellions or to punish the recovery of a projectile on reaction. Even though it’s completely invincible for a long period of time, this Critical Art doesn’t make for a great anti-air. It’s possible to punish a jumping attack with it, but the timing is strict because it has such a brief active window.