Prima Games eGuides Street Fighter V eGuide

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Street Fighter V eGuide Fighters Dhalsim

Normal Throws

Yoga Rocket
Startup

5

Active

2

Recovery

18

Guard Level

THROW

On Hit

D

On Guard

Cancel

Damage

120

Stun

170

Meter Gain

80

Yoga Rocket: Dhalsim grabs the opponent’s shoulders, winds himself up like a screw in the air before them, then releases the tension with a headbutt into their body that knocks them back almost a full screen’s distance. Dhalsim also moves forward about the length of a dash, so he’s within range to dash forward again immediately and be ready for the enemy’s wakeup. Even if they quick-rise, Dhalsim is at +7 advantage against their rising animation, in good attack position.

Yoga Hoop
Startup

5

Active

2

Recovery

18

Guard Level

THROW

On Hit

D

On Guard

Cancel

Damage

130

Stun

200

Meter Gain

100

Yoga Hoop: Dhalsim grabs his foe with one hand, winds himself up with his own arm, then unwinds to fling the enemy back over his shoulder almost a full screen, doing solid damage for a normal throw attack at 130. This throw doesn’t present an immediate opportunity to add pressure like Yoga Rocket does, but it can help Dhalsim get out of a corner or transition back into peppering the opponent with Yoga Fire and long-range pokes from afar.