Pros
- Dhalsim has a large variety of attacks at all ranges.
- He has the longest-range attacks in the game and projectile attacks for all situations.
- Thanks to Yoga Teleport and Yoga Float, he has incomparable movement abilities.
Cons
- With no real reversal attacks, he’s reliant on Yoga Teleport and his V-Reversal for defense.
- His low stamina makes movement and poking mistakes costly.
- Notwithstanding his jumping movement abilities, his jump is floaty and predictable.
- Extended limbs are vulnerable, with large hurtboxes.
- It requires a special kind of player to excel at his reactive, space-oriented play.
Dhalsim returns in Street Fighter V with the stretching limbs that have been his hallmark since SFII. He’s refreshed in some interesting new ways, with Yoga Fire reimagined and a new air version of Yoga Flame added (Yoga Gale). With his Yoga Float V-Skill, air Yoga Teleport, Drill Kicks, and air pokes, he’s one of the masters of the skies in SFV, along with Rashid and Chun-Li. And thanks to his Yoga Burner V-Trigger, he’s the only character besides newcomer F.A.N.G. who has a damage-over-time mechanic.
Your objective is to harass the opponent from afar while looking for opportunities to teleport in for close-range offense. Achieve this by:
- Controlling airspace with Yoga Fire, jumping
, and jumping 
- Controlling the ground with far-reaching pokes like standing
,
, and 
- Avoiding your adversary’s conventional projectiles with slides, standing
, and predictive air Yoga Teleport - Abusing Dhalsim’s maneuvering advantage, repositioning as desired and escaping the enemy’s offense with Yoga Teleports and Yoga Float
- Warping in quickly with low-altitude air Yoga Teleport into jumping
, Dhalsim’s version of a jump-in, when your foe is passive or pinned