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Crash Bandicoot N. Sane Trilogy eGuide
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Contents

  • Welcome Back Crash Bandicoot!
    • Overview
  • The Basics
    • Overview
    • Movement
    • Attacks
    • Special Power Moves
    • Tactics and Tips
  • N-Sanity Island
    • Overview
    • N-Sanity Beach
    • Jungle Rollers
    • The Great Gate
    • Boulders
    • Upstream
    • Papu Papu
    • Rolling Stones
    • Hog Wild
    • Native Fortress
  • Wumpa Island
    • Overview
    • Up the Creek
    • Ripper Roo
    • The Lost City
    • Temple Ruins
    • Road to Nowhere
    • Boulder Dash
    • Sunset Vista
    • Whole Hog Secret Level
    • Koala Kong
  • Cortex Island
    • Overview
    • Heavy Machinery
    • Cortex Power
    • Generator Room
    • Toxic Waste
    • Pinstripe Potoroo
    • The High Road
    • Slippery Climb
    • Lights Out
    • Jaws of Darkness
    • Fumbling in the Dark Secret Level
    • Castle Machinery
    • Dr. Nitrus Brio
    • The Lab
    • The Great Hall
    • Dr. Neo Cortex
    • Stormy Ascent
  • Jungle Warp Room
    • Overview
    • Turtle Woods
    • Snow Go
    • Hang Eight
    • The Pits
    • Crash Dash
    • Ripper Roo
  • Ice Warp Room
    • Overview
    • Snow Biz
    • Air Crash
    • Bear It
    • Crash Crush
    • The Eel Deal
    • Komodo Brothers
  • Sewer Warp Room
    • Overview
    • Plant Food
    • Sewer or Later
    • Bear Down
    • Road to Ruin
    • Un-Bearable
    • Tiny Tiger
    • Totally Bear Secret Level
  • Alpine Warp Room
    • Overview
    • Hangin’ Out
    • Diggin’ It
    • Cold Hard Crash
    • Ruination
    • Bee-Having
    • Dr. Nitrus Gin
    • Totally Fly Secret Level
  • High-Tech Warp Room
    • Overview
    • Piston It Away
    • Rock It
    • Night Fight
    • Pack Attack
    • Spaced Out
    • Dr. Neo Cortex
  • Medieval Location
    • Overview
    • Toad Village
    • Under Pressure
    • Orient Express
    • Bone Yard
    • Makin’ Waves
    • Tiny Tiger
  • Arabic Location
    • Overview
    • Gee Wiz
    • Hang’em High
    • Hog Ride
    • Tomb Time
    • Midnight Run
    • Dingodile
  • Oriental Location
    • Overview
    • Dino Might!
    • Deep Trouble
    • High Time
    • Road Crash
    • Double Header
    • N. Tropy
  • Egyptian Location
    • Overview
    • Sphynxinator
    • Bye Bye Blimps
    • Tell No Tales
    • Future Frenzy
    • Tomb Wader
    • N. Gin
  • Future Location
    • Overview
    • Gone Tomorrow
    • Orange Asphalt
    • Flaming Passion
    • Mad Bombers
    • Bug Lite
    • Dr. Neo Cortex
  • Secret Levels
    • Overview
    • Ski Crazed
    • Hang ’em High
    • Area 51?
    • Future Frenzy
    • Rings of Power
    • Hot Coco
    • Eggipus Rex
    • Future Tense
  • Quick Reference
    • Overview
    • Crash Bandicoot™
    • Crash Bandicoot™ 2: Cortex Strikes Back
    • Crash Bandicoot™ 3: Warped
  • Trophies and Achievements
    • Overview

Crash Bandicoot N. Sane Trilogy Guide › Sewer Warp Room

Bear Down

Rewards: Clear Gem—destroy all 42 boxes.

This is another ride on the back of the bear. There are no bonus stages, but there is a portal that takes you to a secret stage of the Air Crash level.

After jumping onto the bear, break through four boxes, then stay right to avoid a gap on the left. Jump over a gap and a wide water pit before moving left, right, and then left to get past some totems.

Jump over an orca gap and stay right until you jump over another gap. This puts you in a good spot to break the next two boxes. Jump a gap, then go right, left, right around more totems. Get past more orcas and stay right to avoid a gap (watching for a possible orca), then use the checkpoint. Jump over a totem and slide across ice to clear out boxes. Now you face two men with a block of ice. As they lower it, jump over the ice.

Jump over another totem, then stay low to get under another block of ice lifted by a couple men. As soon as you’re past it, jump over a gap. Stay right until you jump another gap, then go left to collect boxes. Avoid a TNT box about to blow. Break more boxes while avoiding seals and another TNT box. After jumping a gap, go low under an ice block and hit the checkpoint.

Keep hitting boxes, and go left around a totem. Jump over an ice block and then over orcas. Stay to the left and grab the crystal, then jump to land on a small area in the center of a gap and then onto the other side. Jump over orcas and an ice block before going right, left, right around totems for another checkpoint.

For the next two ice blocks, jump over the first and go under the second. Keep going over orcas and hitting all the boxes you come across. Stay to the right as the path narrows, and jump over a couple nitro boxes. Stay low under the ice block, and when the bear throws you to the portal door, hit the switch to destroy the nitro boxes in the level. Continue into the portal room to claim the Clear Gem, and take the portal back to the warp room.

Portal to Air Crash

After reaching the portal door, instead of going inside, jump onto the floating platforms in the water. Get to the icy platform, and you teleport to a secret warp room. You also earn the “Island Hopping” award. Enter the Air Crash portal to find a short stage with more boxes. At the end of this secret stage, another portal takes you to the start of Air Crash.

Time Trial

Time Requirements

Sapphire: 1:03:00

Gold: 0:49:85

Platinum: 0:46:14

To get a good time, practice this level so you know what to expect. For the ice blocks, it’s important to know whether to stay low or jump, and where the side gaps are along the way. Hit the time boxes, and speed up when you jump over gaps or encounter relatively straight areas. Since you’re not worrying about the normal boxes, rush through the areas where you would normally have to zigzag to get them all. Once you reach the end, run to the portal as fast as you can.

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