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Crash Bandicoot N. Sane Trilogy eGuide
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Contents

  • Welcome Back Crash Bandicoot!
    • Overview
  • The Basics
    • Overview
    • Movement
    • Attacks
    • Special Power Moves
    • Tactics and Tips
  • N-Sanity Island
    • Overview
    • N-Sanity Beach
    • Jungle Rollers
    • The Great Gate
    • Boulders
    • Upstream
    • Papu Papu
    • Rolling Stones
    • Hog Wild
    • Native Fortress
  • Wumpa Island
    • Overview
    • Up the Creek
    • Ripper Roo
    • The Lost City
    • Temple Ruins
    • Road to Nowhere
    • Boulder Dash
    • Sunset Vista
    • Whole Hog Secret Level
    • Koala Kong
  • Cortex Island
    • Overview
    • Heavy Machinery
    • Cortex Power
    • Generator Room
    • Toxic Waste
    • Pinstripe Potoroo
    • The High Road
    • Slippery Climb
    • Lights Out
    • Jaws of Darkness
    • Fumbling in the Dark Secret Level
    • Castle Machinery
    • Dr. Nitrus Brio
    • The Lab
    • The Great Hall
    • Dr. Neo Cortex
    • Stormy Ascent
  • Jungle Warp Room
    • Overview
    • Turtle Woods
    • Snow Go
    • Hang Eight
    • The Pits
    • Crash Dash
    • Ripper Roo
  • Ice Warp Room
    • Overview
    • Snow Biz
    • Air Crash
    • Bear It
    • Crash Crush
    • The Eel Deal
    • Komodo Brothers
  • Sewer Warp Room
    • Overview
    • Plant Food
    • Sewer or Later
    • Bear Down
    • Road to Ruin
    • Un-Bearable
    • Tiny Tiger
    • Totally Bear Secret Level
  • Alpine Warp Room
    • Overview
    • Hangin’ Out
    • Diggin’ It
    • Cold Hard Crash
    • Ruination
    • Bee-Having
    • Dr. Nitrus Gin
    • Totally Fly Secret Level
  • High-Tech Warp Room
    • Overview
    • Piston It Away
    • Rock It
    • Night Fight
    • Pack Attack
    • Spaced Out
    • Dr. Neo Cortex
  • Medieval Location
    • Overview
    • Toad Village
    • Under Pressure
    • Orient Express
    • Bone Yard
    • Makin’ Waves
    • Tiny Tiger
  • Arabic Location
    • Overview
    • Gee Wiz
    • Hang’em High
    • Hog Ride
    • Tomb Time
    • Midnight Run
    • Dingodile
  • Oriental Location
    • Overview
    • Dino Might!
    • Deep Trouble
    • High Time
    • Road Crash
    • Double Header
    • N. Tropy
  • Egyptian Location
    • Overview
    • Sphynxinator
    • Bye Bye Blimps
    • Tell No Tales
    • Future Frenzy
    • Tomb Wader
    • N. Gin
  • Future Location
    • Overview
    • Gone Tomorrow
    • Orange Asphalt
    • Flaming Passion
    • Mad Bombers
    • Bug Lite
    • Dr. Neo Cortex
  • Secret Levels
    • Overview
    • Ski Crazed
    • Hang ’em High
    • Area 51?
    • Future Frenzy
    • Rings of Power
    • Hot Coco
    • Eggipus Rex
    • Future Tense
  • Quick Reference
    • Overview
    • Crash Bandicoot™
    • Crash Bandicoot™ 2: Cortex Strikes Back
    • Crash Bandicoot™ 3: Warped
  • Trophies and Achievements
    • Overview

Crash Bandicoot N. Sane Trilogy Guide › Oriental Location

Dino Might!

Rewards: 2 Clear Gems—destroy all 112 boxes.

As you move forward, avoid the steam vent to the right and break the Aku Aku box nearby. Double-jump and spin to break the Crash box on top of the iron boxes.

Jump over the pit of lava and head through the grass to meet a new, somewhat familiar-looking enemy—Bandifish! The Bandifish’s spin attack pushes you back, so wait until he’s done spinning, then take him out in the usual manner.

Carefully walk around the lava pit and the nearby steam vent by keeping to the left. Break the boxes here. Go around the next lava pit on the right and take out the Bandifish there as well. Jump onto the log and head down onto the right side of the path to avoid a lava pit to the left. Pass the two steam vents in the center of the path and face another Bandifish. Something about their faces just seems so annoying…

Jump over the lava pit to find another enemy swimming. Deal with it, then break open the checkpoint box. Continue on to see a yellow, wire-framed platform. If you have the Yellow Gem, this takes you to the Yellow Gem path. You must access that path to destroy all the boxes on this level.

Yellow Gem Path

Head out to reach a speed boost. Travel through it and deal with the Wave Lab Assistant. Break the two boxes and jump over a lava pit, landing on a log. Jump over the next lava pit, landing on the right side of the path. Take the next speed boost and eliminate the Bandifish.

Stay left to avoid the lava on the right, and be ready to jump over the lava when it flows across the whole path. You soon come to another lava pit, this one in the shape of a T. Make your way on either side of the base of the T, then hop over the streaming lava were it blocks the path. Eliminate the Bandifish and jump over a pit of lava.

Pass the grass and stay to the right to avoid a lava pit on the left. A steam vent blocks the path. Maneuver around it to the right and deal with the Bandifish behind it. Break the next two boxes and head right to follow the path.

Trigger the TNT and Belly Flop on the reinforced box. Break the next box on the right, plus the next four boxes you come to. Afterward, trigger the TNT. Continue right to reach four reinforced boxes surrounding a TNT box. To trigger the TNT, stand to the left of the leftmost box and perform a Belly Flop. This should break that box AND the two underneath the TNT, causing it to fall, which should trigger it. Once this is done, don’t forget to Belly Flop the last reinforced box.

Once you start heading toward the screen, jump over a pit of lava and past some grass. When the path drops, follow it and bust the checkpoint box. Get ready for another dino chase! Stay on the right to pass not only a lava pit, but a nitro box, followed by another lava pit to the right. Head into the grass on the left, even though it slows you down. Mitigate the amount is slows you by jumping over as much of it as you can. Avoid the nitro on the left and the lava pit that crosses the entire path. Jump over the lava and steer clear of the nitro.

Run through the speed boost on the left, past two pterodactyls. This second dino-bird is not your run-of-the-mill prehistoric bird. Jump up to it as it flies away and let it grab you. This takes you directly to the secret level, Eggipus Rex. If you don’t want to go there now, avoid this pterodactyl and jump over the pit.

On the other side, you see another pterodactyl on the left, with some grass to the right. Jump over the grass so you don’t slow down too much, and claim the speed boost. At the end of it, you reach another grass patch, followed by another speed boost. Continue past a lava pit to the left and jump the grass, landing on the speed boost on the left side of the path and avoiding the lava pit on the right. Keep right and jump over the next lava pit, landing in some grass. Jump over it and take the speed boost, hopping over the lava pit at the end.

Avoid the next three boxes of nitro—one to the left, one to the right, and the last one on the left—to reach a pterodactyl to the left and a nitro box on the right. Jump over the nitro, dropping to the lower level, where the dino gives up the chase. Claim the Clear Gem in the path. Hit the green “!” box and jump onto the Yellow Gem platform to return to the level. Because the exit spits you out farther along in the level, you need to backtrack to claim all of the boxes.

Jump over the next pit of lava and defeat the Bandifish here. Jump over the first part of the C-shaped lava pit to land on the left, then cross it again to reach another Bandifish. Deal with it, then break the box and approach the egg in the nest.

Spin into the egg to crack it and reveal a dinosaur. Jump onto it and go for a ride! Unlike Pura the tiger, the dino doesn’t constantly run forward, and you can hop off at any time by pressing Crouch.

Besides being just plain fun, the advantage of riding the baby dino is that it’s a bit faster than hoofing it, and the grass doesn’t slow down the dino like it does Crash.

Break the three boxes before jumping over the lava pit. Jump over another lava pit and break the three stacked boxes. Keep left to avoid the steam vent and lava pit. You go past grass before reaching yet another lava pit; be ready to jump it. Avoid the volatile nitro to the right, and jump over the log.

Break the checkpoint box and deal with the Wave Lab Assistant. Avoiding the lava pit on the left, hop over the log and land on the left side to avoid yet another lava pit. Take out the Wave Lab Assistant and break the stack of nine boxes, followed by the two boxes behind it.

Jump the pit of lava and keep left to avoid two steam vents on the right. Bust the two boxes behind the vents and keep left of the lava pit on the right. Run past the steam vent, avoiding the pit on the left and the one on the right that follows. If you’ve managed to stay on the dino this whole time, this is where your free ride ends.

Back on your own two feet, break the nearby boxes and collect the crystal in your path. Head past the crystal’s position to the right and bounce on the iron arrow box. Break the boxes above it, and be sure to hit the “!” box above those.

This activates the wire-framed boxes on the right, providing a path over two boxes of nitro. Jump on the iron boxes to break the box above them. When you’re done, drop down on the other side of the nitro, having avoided blowing yourself into tiny Bandicoot pieces. Continue to the “?” platform, which takes you to the bonus stage.

Bonus Stage

This bonus stage requires lots of Belly Flops to get you through. Belly Flop onto the normal box stacked on top of reinforced box, breaking them both. Jump to the next platform and Belly Flop on the stacked boxes to break the two reinforced boxes contained there.

Jump onto the platform and Belly Flop onto the eight boxes to break them all. Hop over to the platform on the right and Belly Flop once more to break all four boxes. At the edge of the platform, you see a box in mid-air. Jump to it and Belly Flop, breaking the four boxes below.

Head right to see three reinforced boxes suspended over a gap. Get on either side of the gap and Belly Flop on them. When you’re done, jump back to the platform and stand on the “?” platform to return to the level.

After exiting the bonus stage, drop to a lower level and get ready to once again be “it” in a game of dino tag! Break the three boxes and the checkpoint box here. Once you enter the tar pit, the chase is on.

Break the boxes and enter the speed boost area on the left. Make your way right to reach the next speed boost near the grass. Keep left to avoid the pterodactyl hanging out on the log, and jump over the lava pit directly behind it.

Break the box and keep left to avoid the steam vent. Run through the speed boost and keep left to steer clear of yet another pit. Once you’re back in the tar, avoid the pterodactyl on the left. Here you exit the tar briefly before finding yourself right back in it. Break two boxes and stay to the left to claim a speed boost and avoid a steam vent.

Jump over the first part of the lava pit, landing on the right side of the path. Double-jump to break the box above you. Afterward, jump over the remaining lava. Break the stack of four boxes, then keep right to avoid another lava pit. When the lava crosses your path, jump over it and hit the speed boost. If you’ve broken all of the boxes, which you can only do once you have the Yellow Gem and complete the Yellow Gem path, you claim your Clear Gem.

Time Trial

Time Requirements

Sapphire: 1:34:00

Gold: 1:25:73

Platinum: 1:05:00

The Bandifish prove annoying when you’re trying to get through this level as quickly as possible. Since you must wait until they stop spinning before you eliminate them, the first part of the level can eat up a lot of time—time you don’t want to waste!

Luckily, there are many time boxes here, and you have a dinosaur to run through them. Hitting all of the boxes gives you more than enough time to claim the relics.

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