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Crash Bandicoot N. Sane Trilogy eGuide
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Contents

  • Welcome Back Crash Bandicoot!
    • Overview
  • The Basics
    • Overview
    • Movement
    • Attacks
    • Special Power Moves
    • Tactics and Tips
  • N-Sanity Island
    • Overview
    • N-Sanity Beach
    • Jungle Rollers
    • The Great Gate
    • Boulders
    • Upstream
    • Papu Papu
    • Rolling Stones
    • Hog Wild
    • Native Fortress
  • Wumpa Island
    • Overview
    • Up the Creek
    • Ripper Roo
    • The Lost City
    • Temple Ruins
    • Road to Nowhere
    • Boulder Dash
    • Sunset Vista
    • Whole Hog Secret Level
    • Koala Kong
  • Cortex Island
    • Overview
    • Heavy Machinery
    • Cortex Power
    • Generator Room
    • Toxic Waste
    • Pinstripe Potoroo
    • The High Road
    • Slippery Climb
    • Lights Out
    • Jaws of Darkness
    • Fumbling in the Dark Secret Level
    • Castle Machinery
    • Dr. Nitrus Brio
    • The Lab
    • The Great Hall
    • Dr. Neo Cortex
    • Stormy Ascent
  • Jungle Warp Room
    • Overview
    • Turtle Woods
    • Snow Go
    • Hang Eight
    • The Pits
    • Crash Dash
    • Ripper Roo
  • Ice Warp Room
    • Overview
    • Snow Biz
    • Air Crash
    • Bear It
    • Crash Crush
    • The Eel Deal
    • Komodo Brothers
  • Sewer Warp Room
    • Overview
    • Plant Food
    • Sewer or Later
    • Bear Down
    • Road to Ruin
    • Un-Bearable
    • Tiny Tiger
    • Totally Bear Secret Level
  • Alpine Warp Room
    • Overview
    • Hangin’ Out
    • Diggin’ It
    • Cold Hard Crash
    • Ruination
    • Bee-Having
    • Dr. Nitrus Gin
    • Totally Fly Secret Level
  • High-Tech Warp Room
    • Overview
    • Piston It Away
    • Rock It
    • Night Fight
    • Pack Attack
    • Spaced Out
    • Dr. Neo Cortex
  • Medieval Location
    • Overview
    • Toad Village
    • Under Pressure
    • Orient Express
    • Bone Yard
    • Makin’ Waves
    • Tiny Tiger
  • Arabic Location
    • Overview
    • Gee Wiz
    • Hang’em High
    • Hog Ride
    • Tomb Time
    • Midnight Run
    • Dingodile
  • Oriental Location
    • Overview
    • Dino Might!
    • Deep Trouble
    • High Time
    • Road Crash
    • Double Header
    • N. Tropy
  • Egyptian Location
    • Overview
    • Sphynxinator
    • Bye Bye Blimps
    • Tell No Tales
    • Future Frenzy
    • Tomb Wader
    • N. Gin
  • Future Location
    • Overview
    • Gone Tomorrow
    • Orange Asphalt
    • Flaming Passion
    • Mad Bombers
    • Bug Lite
    • Dr. Neo Cortex
  • Secret Levels
    • Overview
    • Ski Crazed
    • Hang ’em High
    • Area 51?
    • Future Frenzy
    • Rings of Power
    • Hot Coco
    • Eggipus Rex
    • Future Tense
  • Quick Reference
    • Overview
    • Crash Bandicoot™
    • Crash Bandicoot™ 2: Cortex Strikes Back
    • Crash Bandicoot™ 3: Warped
  • Trophies and Achievements
    • Overview

Crash Bandicoot N. Sane Trilogy Guide › Jungle Warp Room

Hang Eight

Rewards: Clear Gem 1—smash all 74 boxes (Blue Gem required to get all of the boxes). Clear Gem 2—finish the level before the timer runs out.

You can earn two Clear Gems in this level. While it’s possible to claim both on one playthrough, that means worrying about collecting every box while simultaneously trying to beat the clock. It’s easier to tackle each challenge separately. Also note that this is a water level. Don’t touch the water, or you automatically lose a life.

As you start the level, move along stone platforms. Jump across a gap, then follow the platforms along the river and up the side of a waterfall. Watch out for round pillars in the water. They drop, so don’t jump onto them. Make long jumps to cross to the next platforms. Keep going until you reach the checkpoint.

As the stone walkway changes to wood, hop onto a surfboard. Maneuver back and forth to pick up all of the boxes, then dodge the mines and whirlpools until you reach the next dock with a checkpoint. It takes practice to move on the surfboard. Follow the stone walkway to a “?” circle. Ride it up to the bonus stage.

Bonus Stage

The platform takes you up into the trees above the river. You need to destroy 11 boxes here. Jump up onto the higher platform and spin-attack the stack of boxes to take out one so the TNT box drops. Move back so the explosion doesn’t hurt you. On the next platform, slide under the iron boxes. Smash the remaining boxes and grab an extra life before you jump onto the platform, which takes you back down to the level.

Blue Gem Path

If you have the Blue Gem from the Turtle Woods level, there’s a blue platform—located after you exit the bonus stage—that takes you to a secret area where you find the rest of the boxes. Jump across to a moving pillar. Ride it until it’s across from the hippo, then jump to the hippo’s back and onto a stone walkway. Continue past a carnivorous plant and through a wall of boxes. Jump over some nitro boxes to reach a checkpoint. Jump over more nitro boxes to reach a dock, then jump onto a surfboard. Ride it past mines to reach a switch, then come back to collect all of the boxes that have appeared floating over the river. Use the jumps to get the surfboard high enough to reach the boxes. When you come to the dock, hit the switch to detonate all the nitro boxes, then jump onto the blue platform to ride it back to the level.

You must now jump onto the backs of hippos to cross gaps. Be sure to collect the crystal. Hit the checkpoint, then ride a surfboard through another section of the river. You have to take some jumps to get a box and over a wall—time it so you don’t land on the mines that move back and forth. Get past a carnivorous plant to reach the Clear Gem, if you’ve met the requirements, and the portal to exit the level.

Clear Gem 2

To earn this Clear Gem, you must complete the portion of the level from the first checkpoint to the end in less than 60 seconds. The key is to forget about boxes and skip the bonus stage. Blaze through the two surfboard sections and rush along the walkways to reach the end. Make good jumps, and you should arrive at the portal area with time to spare.

Time Trial

Time Requirements

Sapphire: 1:20:00

Gold: 1:02:93

Platinum: 0:56:24

If you’ve earned the second Clear Gem, this time trial isn’t too difficult. There aren’t many time boxes, so the key is to reach the end while ignoring any other boxes. Be careful of the mines while riding the surfboard, since they can sink your attempt.

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