Prima Games eGuides
primagames.com Browse Redeem a code Help
Crash Bandicoot N. Sane Trilogy eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Welcome Back Crash Bandicoot!
    • Overview
  • The Basics
    • Overview
    • Movement
    • Attacks
    • Special Power Moves
    • Tactics and Tips
  • N-Sanity Island
    • Overview
    • N-Sanity Beach
    • Jungle Rollers
    • The Great Gate
    • Boulders
    • Upstream
    • Papu Papu
    • Rolling Stones
    • Hog Wild
    • Native Fortress
  • Wumpa Island
    • Overview
    • Up the Creek
    • Ripper Roo
    • The Lost City
    • Temple Ruins
    • Road to Nowhere
    • Boulder Dash
    • Sunset Vista
    • Whole Hog Secret Level
    • Koala Kong
  • Cortex Island
    • Overview
    • Heavy Machinery
    • Cortex Power
    • Generator Room
    • Toxic Waste
    • Pinstripe Potoroo
    • The High Road
    • Slippery Climb
    • Lights Out
    • Jaws of Darkness
    • Fumbling in the Dark Secret Level
    • Castle Machinery
    • Dr. Nitrus Brio
    • The Lab
    • The Great Hall
    • Dr. Neo Cortex
    • Stormy Ascent
  • Jungle Warp Room
    • Overview
    • Turtle Woods
    • Snow Go
    • Hang Eight
    • The Pits
    • Crash Dash
    • Ripper Roo
  • Ice Warp Room
    • Overview
    • Snow Biz
    • Air Crash
    • Bear It
    • Crash Crush
    • The Eel Deal
    • Komodo Brothers
  • Sewer Warp Room
    • Overview
    • Plant Food
    • Sewer or Later
    • Bear Down
    • Road to Ruin
    • Un-Bearable
    • Tiny Tiger
    • Totally Bear Secret Level
  • Alpine Warp Room
    • Overview
    • Hangin’ Out
    • Diggin’ It
    • Cold Hard Crash
    • Ruination
    • Bee-Having
    • Dr. Nitrus Gin
    • Totally Fly Secret Level
  • High-Tech Warp Room
    • Overview
    • Piston It Away
    • Rock It
    • Night Fight
    • Pack Attack
    • Spaced Out
    • Dr. Neo Cortex
  • Medieval Location
    • Overview
    • Toad Village
    • Under Pressure
    • Orient Express
    • Bone Yard
    • Makin’ Waves
    • Tiny Tiger
  • Arabic Location
    • Overview
    • Gee Wiz
    • Hang’em High
    • Hog Ride
    • Tomb Time
    • Midnight Run
    • Dingodile
  • Oriental Location
    • Overview
    • Dino Might!
    • Deep Trouble
    • High Time
    • Road Crash
    • Double Header
    • N. Tropy
  • Egyptian Location
    • Overview
    • Sphynxinator
    • Bye Bye Blimps
    • Tell No Tales
    • Future Frenzy
    • Tomb Wader
    • N. Gin
  • Future Location
    • Overview
    • Gone Tomorrow
    • Orange Asphalt
    • Flaming Passion
    • Mad Bombers
    • Bug Lite
    • Dr. Neo Cortex
  • Secret Levels
    • Overview
    • Ski Crazed
    • Hang ’em High
    • Area 51?
    • Future Frenzy
    • Rings of Power
    • Hot Coco
    • Eggipus Rex
    • Future Tense
  • Quick Reference
    • Overview
    • Crash Bandicoot™
    • Crash Bandicoot™ 2: Cortex Strikes Back
    • Crash Bandicoot™ 3: Warped
  • Trophies and Achievements
    • Overview

Crash Bandicoot N. Sane Trilogy Guide › Alpine Warp Room

Bee-Having

Rewards: Clear Gem—smash all 94 boxes. Purple Gem—access a secret stage.

Crash is back in the forest and facing lots of threat and challenges. Since the secret stage with the Purple Gem doesn’t skip part of the level, you can get it and the Clear Gem during the same playthrough. But that doesn’t mean it’ll be easy.

Right at the start, you have a hammer guy coming at you. Run toward him and spin-attack to get him before he gets you. Jump over a gap. A plant shoots projectiles at you. Either dodge them or dig into the dirt and move underground until you reach the next gap, which you must jump across. Grab a mask, then jump across to the next area and deal with another hammer guy.

As you pass by some large beehives, several bees come after you. Keep moving, and after jumping over a gap, dig into the dirt to escape them. Dodge the nitro boxes, or you’ll set them off even if you’re underground. Pop up and jump over a gap to reach a checkpoint. Run past another beehive, then slide underneath an electric barrier before quickly jumping a gap. There’s a box hidden behind some nitro boxes. Carefully jump on it, then cross the gap. Carefully pass a beehive and some nitro boxes before jumping over the gap.

Avoid a totem that makes sudden and quick movements. Stop before you reach the next beehive. There’s an intermittent electric barrier up ahead. Wait until it’s been active for a bit, then rush toward it. You should get to it just at the power goes down. If you move past the beehive and then wait, you end up fighting off bees. Slide underneath the next barrier, then jump a gap to reach the next checkpoint.

After passing the next beehive and jumping across a gap, don’t dig in until after you hit the hammer guy—he can pound you while you’re underground. Repeat this tactic with more bees and another hammer guy. Continue until you see a group of nitro boxes stacked like steps.

Purple Gem

That stack of nitro boxes is fake. Jump up to reach the top, and a portal takes you to the secret stage. Jump up to a platform, then across to another with a couple of moles. Spin-attack them, then jump on the mushroom to get up to the next platform. Make a long jump across a gap, following a trail of fruit, to pick up the Purple Gem. That’s the easy part. Now you have to get back to the level.

You see bullets passing by; that means a hunter is in the area. Jump over the bullets and head right. An armored armadillo walks around in front of the hunter. Jump on the armadillo and spin-attack the hunter. Now you must get over two real nitro boxes with another armadillo in the middle of them. Make careful jumps and drop to another platform. Slide under the next nitro box, then two more on different platforms. This is tough with the bullets flying directly below these boxes. Jump the bullets and slide under the nitro. Jump through two nitro boxes. Note that the bullets are coming at you at two different heights. Move forward to defeat the lower hunter. The next hunter is tougher. A turtle with a trap stands on the platform before him. Jump up and hit it with a spin attack without landing on it, then eliminate the hunter. The circular platform takes you back to the level a little before where you entered this secret stage.

As you pass by the fake nitro boxes, maneuver around a totem and jump over a gap. Now you deal with bees and a couple of spitting plants—dodge the projectiles since you can’t dig in here, and get past the plants to reach a checkpoint. Time your jump over to a platform in the middle of a gap to avoid getting hit by plant projectiles. Slide under a barrier, then continue past bees and plants until you reach the circular platform that carries you to the bonus stage.

Bonus Stage

There are 34 boxes in this stage, and many of them are nitro boxes. Walk around clusters of these by going either in front of them or behind them—don’t touch! Jump across to another platform and smash some boxes. Continue jumping to platforms and smashing boxes until you reach a platform with more nitro boxes. A row of them is covered by wooden boxes. Carefully jump on each wooden box in turn to destroy it without landing on the nitro. Hop on the platform that takes you back to the level. For now, you’ve only gotten a maximum of 15 out of 34 boxes. Don’t worry, the 19 nitro boxes will be destroyed later.

Run past a beehive and jump across a gap to attack a hammer guy. Across the next gap, pick up the crystal. There are more bees in the next area, followed by another hammer guy. Rush to the hammer guy and spin-attack him, then dig in until the bees leave. Get across a gap with a platform in the middle while avoiding plant projectiles. Once you find dirt, dig in and move past a beehive and nitro boxes. Jump across a gap and hit the green switch to blow up all the nitro boxes, including those in the bonus stage, then continue into the portal room to claim the Clear Gem and return to the warp room.

Time Trial

Time Requirements

Sapphire: 2:00:00

Gold: 1:22:00

Platinum: 1:13:42

There’s a lot of ground to cover in this time trial. However, you’re mostly running and jumping over gaps. As long as you keep moving, the bees can’t catch you and usually only follow across one gap. The hammer guys are the only real threats, but since you’re moving fast, you can hit them before they have a chance to use their hammers. Watch out for the nitro boxes. Consider slowing down when jumping around them. The intermittent electric barrier may also require you to pause. When you reach the end, be sure to hit the green switch to clear your way to the portal of any nitro boxes. There aren’t many time boxes, so hit any you find.

Keep reading with a free account

The first 3 sections of Crash Bandicoot N. Sane Trilogy are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousRuination NextDr. Nitrus Gin