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Crash Bandicoot N. Sane Trilogy eGuide
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Contents

  • Welcome Back Crash Bandicoot!
    • Overview
  • The Basics
    • Overview
    • Movement
    • Attacks
    • Special Power Moves
    • Tactics and Tips
  • N-Sanity Island
    • Overview
    • N-Sanity Beach
    • Jungle Rollers
    • The Great Gate
    • Boulders
    • Upstream
    • Papu Papu
    • Rolling Stones
    • Hog Wild
    • Native Fortress
  • Wumpa Island
    • Overview
    • Up the Creek
    • Ripper Roo
    • The Lost City
    • Temple Ruins
    • Road to Nowhere
    • Boulder Dash
    • Sunset Vista
    • Whole Hog Secret Level
    • Koala Kong
  • Cortex Island
    • Overview
    • Heavy Machinery
    • Cortex Power
    • Generator Room
    • Toxic Waste
    • Pinstripe Potoroo
    • The High Road
    • Slippery Climb
    • Lights Out
    • Jaws of Darkness
    • Fumbling in the Dark Secret Level
    • Castle Machinery
    • Dr. Nitrus Brio
    • The Lab
    • The Great Hall
    • Dr. Neo Cortex
    • Stormy Ascent
  • Jungle Warp Room
    • Overview
    • Turtle Woods
    • Snow Go
    • Hang Eight
    • The Pits
    • Crash Dash
    • Ripper Roo
  • Ice Warp Room
    • Overview
    • Snow Biz
    • Air Crash
    • Bear It
    • Crash Crush
    • The Eel Deal
    • Komodo Brothers
  • Sewer Warp Room
    • Overview
    • Plant Food
    • Sewer or Later
    • Bear Down
    • Road to Ruin
    • Un-Bearable
    • Tiny Tiger
    • Totally Bear Secret Level
  • Alpine Warp Room
    • Overview
    • Hangin’ Out
    • Diggin’ It
    • Cold Hard Crash
    • Ruination
    • Bee-Having
    • Dr. Nitrus Gin
    • Totally Fly Secret Level
  • High-Tech Warp Room
    • Overview
    • Piston It Away
    • Rock It
    • Night Fight
    • Pack Attack
    • Spaced Out
    • Dr. Neo Cortex
  • Medieval Location
    • Overview
    • Toad Village
    • Under Pressure
    • Orient Express
    • Bone Yard
    • Makin’ Waves
    • Tiny Tiger
  • Arabic Location
    • Overview
    • Gee Wiz
    • Hang’em High
    • Hog Ride
    • Tomb Time
    • Midnight Run
    • Dingodile
  • Oriental Location
    • Overview
    • Dino Might!
    • Deep Trouble
    • High Time
    • Road Crash
    • Double Header
    • N. Tropy
  • Egyptian Location
    • Overview
    • Sphynxinator
    • Bye Bye Blimps
    • Tell No Tales
    • Future Frenzy
    • Tomb Wader
    • N. Gin
  • Future Location
    • Overview
    • Gone Tomorrow
    • Orange Asphalt
    • Flaming Passion
    • Mad Bombers
    • Bug Lite
    • Dr. Neo Cortex
  • Secret Levels
    • Overview
    • Ski Crazed
    • Hang ’em High
    • Area 51?
    • Future Frenzy
    • Rings of Power
    • Hot Coco
    • Eggipus Rex
    • Future Tense
  • Quick Reference
    • Overview
    • Crash Bandicoot™
    • Crash Bandicoot™ 2: Cortex Strikes Back
    • Crash Bandicoot™ 3: Warped
  • Trophies and Achievements
    • Overview

Crash Bandicoot N. Sane Trilogy Guide › Egyptian Location

Tell No Tales

Rewards: Clear Gem—destroy all 61 boxes.

Woot! Jet-ski level!

Break the first two boxes near the islands, avoiding the bomb near the second box. Head forward to pass a ramp (no need to take it) to break three nearby boxes in a row. Avoid the two bombs in the water and the cannonballs from the pirate ship. Just as you’re about to pass the ship, break the box on the left.

Take the ramp to the right and break the box above it. After landing, angle a bit to the right, getting next to the pirate ship. Dodge the cannonballs, then break the box here and the next four boxes, watching out for the bomb near the first box in that group. Wait for the bird to fly off the fourth box before breaking it.

Take the next ramp to break the two boxes above it. Go around the island on the left and break the box, then avoid the bomb on the left. Break another box and avoid another bomb before reaching the other side of the island. Pass the anchor-swinging pirate, being careful not to let his anchor touch you. Break the three boxes behind him and bust open the checkpoint.

Steer clear of the pirate in a rowboat. Avoid the bomb and take the next ramp as fast as you can to break the three boxes above it. Upon landing, take another ramp, this one to the left, but don’t hit the bomb. Break the box above that ramp and pass a shark when you land. Avoid the rowboat pirates near the island. Break the two boxes, one in each small inlet.

Break the next box, steer around the bomb, and take the ramp to break the two boxes above it. Continue until you reach the next two boxes. Break them and avoid the nearby bomb to the right of them. Pass the shark heading your way, and break the next box.

Reach the row of bombs flanked by ramps on either side. Take the ramp to clear the row of bombs, breaking the box and the checkpoint on the other side. Pass the two bombs, then steer around the rowboat pirate here. Break two boxes and steer your jet-ski around the two bombs blocking the right side of the path. Veer to the right after passing them to miss two more bombs, this time on the left. Break the next box before reaching a series of ramps.

Jump each ramp, breaking the boxes above them. When you reach the ramp facing the opposite way, turn around and take it to reach another box. Here the path splits.

Take the right path, avoiding a bomb and a rowboat pirate. Take the next ramp to pass a pirate ship. Dodge the cannonballs. When you pass a second ramp, turn around and take it to break a box above it. Do another U-turn, break the box behind the ship, and continue on the ship’s left side. Break the boxes here while avoiding cannonballs as you make your way around the ship. Having broken all the boxes along this path, return to where the path splits.

Pass the ramps to reach a box next to the bomb, followed by another box. Watch out for the shark before you reach a pirate ship on the left. Avoid the cannonballs and break the three boxes in the water near the ship. Carefully pass a rowboat pirate and a bomb to reach another pirate swinging an anchor. Stay out of his reach and avoid the next two bombs as well. Collect the crystal floating behind the previous bomb. Break another box and avoid another bomb. Pass the rowboat pirate and break the next box. Avoid the nearby bomb and break the checkpoint box.

The path narrows here; carefully navigate past two bombs. You soon come to an area where there are quite a few bombs next to ramps. Take the first ramp to the left, avoiding the bombs on the right. Immediately veer right to take the next ramp and break a box. Take the third ramp on the left, avoiding the bomb behind it. Steer clear of two more bombs and jump the next ramp to break two boxes.

Steer around the shark and by a pirate swinging an anchor. Break the box and move around three bombs. Break the three boxes you see and proceed to a ramp. Take the ramp to grab the extra life above it, and continue on to the end of the level, claiming the Clear Gem.

Time Trial

Time Requirements

Sapphire: 1:42:00

Gold: 1:25:63

Platinum: 1:05:23

This level has a great many time boxes to stop the timer. Break as many as possible to earn any of the relics. Practice the level to better avoid the bombs and know where to find the boxes.

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