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Contents

  • Essentials
    • The World of Westeros
      • Adventuring in Westeros
      • Combat Display
      • Combat
      • Options Menu
      • Achievements
      • Thrones and Bones
    • Mors Westford
      • Mors’s Story
      • Attributes
      • Classes
      • Stances
      • Skills
      • Traits
      • Warg Powers
      • Mors in Combat
    • Alester Sarwyck
      • Alester’s Story
      • Attributes
      • Classes
      • Stances
      • Skills
      • Traits
      • R’hllor Powers
      • Alester in Combat
    • Appendix Lists
      • Achievements
      • Companions
      • Equipment
      • Quests
      • Stances
      • Traits
  • Walkthrough
    • Chapter 1: For This Night, and All Nights to Come
      • Chapter 1: For This Night, and All Nights to Come - Castle Black
      • Chapter 1: For This Night, and All Nights to Come - Icemark
    • Chapter 2: For All the Days Gone By
      • Chapter 2: For All the Days Gone By - Riverspring
      • Chapter 2: For All the Days Gone By - Riverspring Godswood
      • Chapter 2: For All the Days Gone By - Riverspring Courtyard
      • Chapter 2: For All the Days Gone By - Riverspring
      • Chapter 2: For All the Days Gone By - Riverspring Castle
    • Chapter 3: Between a Hunter and His Prey
      • Chapter 3: Between a Hunter and His Prey - Icemark
      • Chapter 3: Between a Hunter and His Prey - The Gift
      • Chapter 3: Between a Hunter and His Prey - Castle Black Common Hall
    • Chapter 4: The Lion’s Will
      • Chapter 4: The Lion’s Will - King’s Landing
      • Chapter 4: The Lion’s Will - Sarwyck Manse
      • Chapter 4: The Lion’s Will - King’s Landing
      • Chapter 4: The Lion’s Will - Maegor’s Holdfast Dungeons
      • Chapter 4: The Lion’s Will - Red Keep
    • Chapter 5: Beauty and the Beast
      • Chapter 5: Beauty and the Beast - Castle Black
      • Chapter 5: Beauty and the Beast - Mole’s Town
      • Chapter 5: Beauty and the Beast - Mole’s Town Tunnels
      • Chapter 5: Beauty and the Beast - Mole’s Town
      • Chapter 5: Beauty and the Beast - Castle Black
    • Chapter 6: The Crown’s Dogs
      • Chapter 6: The Crown’s Dogs - Red Keep
      • Chapter 6: The Crown’s Dogs - King’s Landing
      • Chapter 6: The Crown’s Dogs - Hen House
      • Chapter 6: The Crown’s Dogs - Red Keep
    • Chapter 7: Stray Dog
      • Chapter 7: Stray Dog - Common Hall
      • Chapter 7: Stray Dog - Mole’s Town
      • Chapter 7: Stray Dog - Mole’s Town Tunnels
      • Chapter 7: Stray Dog - The Gift
      • Chapter 7: Stray Dog - Westford Cottage
    • Chapter 8: A New Hope
      • Chapter 8: A New Hope - King’s Landing
      • Chapter 8: A New Hope - King’s Landing Sewers
      • Chapter 8: A New Hope - King’s Landing
      • Chapter 8: A New Hope - City Watch Tower
      • Chapter 8: A New Hope - King’s Landing
      • Chapter 8: A New Hope - King’s Landing Sewers
      • Chapter 8: A New Hope - King’s Landing
      • Chapter 8: Legacy - Riverspring
      • Chapter 8: Legacy - Riverspring Castle
      • Chapter 8: Legacy - Riverspring Tunnels
      • Chapter 8: Legacy - Castlewood
    • Chapter 9: Promise
      • Chapter 9: Promise - Westford Cottage
      • Chapter 9: Promise - A Camp in the Woods
      • Chapter 9: Promise - Castlewood
      • Chapter 9: Promise - Castlewood Dungeon
    • Chapter 10: Crossroads
      • Chapter 10: Crossroads - Castlewood
      • Chapter 10: Crossroads - Castlewood Dungeon
      • Chapter 10: Crossroads - Castlewood Basement
      • Chapter 10: Crossroads - Castlewood
    • Chapter 11: Breaking Point
      • Chapter 11: Breaking Point - Riverspring
      • Chapter 11: Breaking Point - Riverspring Courtyard
      • Chapter 11: Breaking Point - Riverspring Castle
    • Chapter 12: Fight Fire with Fire
      • Chapter 12: Fight Fire with Fire - Riverspring Tunnels
      • Chapter 12: Fight Fire with Fire - Riverspring Castle
    • Chapter 13: Bound
      • Chapter 13: Bound - Riverspring
      • Chapter 13: Bound - Castlewood
      • Chapter 13: Bound - Riverspring Courtyard
    • Chapter 14: Light and Shadow
      • Chapter 14: Light and Shadow - King’s Landing
      • Chapter 14: Light and Shadow - King’s Landing Sewers
      • Chapter 14: Light and Shadow - Maegor’s Holdfast
      • Chapter 14: Light and Shadow - Red Keep
    • Chapter 15: Old Scar
      • Chapter 15: Old Scar - Westford Cottage
    • Final Chapter: Ice and Fire
      • Final Chapter: Ice and Fire - Red Keep
    • Epilogues
      • Alester’s Epilogue 1: “I will offer him to the queen in return for Riverspring.”
      • Alester’s Epilogue 2: “This child will live, in memory of Mors.”
      • Mors’s Epilogue 1: “I will care for him, for Jeyne’s sake...”
      • Mors’s Epilogue 2: “I will live and die at my post...at the Wall.”
    • Side Quests
      • The Faith of Our Ancestors
      • Their Watch Is Ending
      • Treasure Hunt
      • Silence in the Ranks
      • The Black Bloodhound
      • New Blood
      • Self-Made Girl
      • Blood on the Sand
      • Rings and Chains
      • Avenge Riverspring
      • The Maggot in the Apple
      • Safer Streets
      • Not So Wild
      • Rituals and Litanies

Game of Thrones Guide › Walkthrough › Chapter 7: Stray Dog

Chapter 7: Stray Dog - Mole’s Town

Mole’s Town

Click here for interactive maps

Let Lothor Lead You To The Man Who Is Bribing Some Of The Night’s Watch

Objective Point A
View Map

You see two thugs beating up one of your brothers a short distance into Mole’s Town. For you, Patrek, and Dog, these two will barely make you break out in a sweat. After you dispatch them, the brother, Lothor, explains that he refused to accept the bribe to betray the Night’s Watch and join the impostor’s men, and he would have died for that decision if you hadn’t arrived. Before he returns to Castle Black, he offers to show you where the men who bribed him are hiding.

Objective Point B
View Map

Follow Lothor. He will lead you straight to Jared, the impostor’s lieutenant, who has been charged with getting as many of the Night’s Watch to betray their vows and hunt down Jeyne.

Objective Point C
View Map

You confront Jared when you reach the secluded spot where they’ve been bribing some of the Night’s Watch. After some banter back and forth, weapons are drawn and it’s combat time. Jared can rally his men with some of his abilities, so make sure that Mors or Patrek smack Jared with an interrupt attack when he tries to bolster the enemy troops. Send Dog to immobilize one of the enemies while Patrek takes on another. You can easily handle two yourself, with health to spare to help out with the others.

Follow The Scents To Learn More About This Sorry Business

Objective Point D
View Map

Dog can track three scents from the bribing spot. Lock on to the first scent and follow its yellow trail through the forest. The greenish trails are the other scents, and if you spot a blue trail, you might want to detour momentarily to seek out some hidden treasure.

Objective Point E
View Map

The first scent trail leads to the dead body of one of the Night’s Watch. He was likely killed for his coins. The scent trail continues, leading north from the corpse.

Objective Point F
View Map

The end of the first trail leads to Raff Mouldy, a trader with a very questionable past. There’s no doubt that he murdered your brother for the money, so you confront him on it.

Knowing that he’s been caught, Mouldy draws his weapons and a fight breaks out. Whenever he tries to perform an action, have Mors, Patrek, and Dog take turns interrupting it. With all three chipping in damage, Mouldy will fall quickly.

Objective Point G
View Map

Return back to Jared’s corpse and hunt for the person leaving the second scent. It will lead you south toward Mole’s Town. Just before you reach the main door, the scent veers off to the left. You discover a hidden treasure in the alley. Mors claims the coins, which the turncoat must have buried in the stump for safekeeping.

Objective Point H
View Map

The second and third scent trails converge and lead to the main door to Mole’s Town. The betrayers have entered Mole’s Town, likely wanting to spend their new coin on the vices within.

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