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Contents

  • Essentials
    • The World of Westeros
      • Adventuring in Westeros
      • Combat Display
      • Combat
      • Options Menu
      • Achievements
      • Thrones and Bones
    • Mors Westford
      • Mors’s Story
      • Attributes
      • Classes
      • Stances
      • Skills
      • Traits
      • Warg Powers
      • Mors in Combat
    • Alester Sarwyck
      • Alester’s Story
      • Attributes
      • Classes
      • Stances
      • Skills
      • Traits
      • R’hllor Powers
      • Alester in Combat
    • Appendix Lists
      • Achievements
      • Companions
      • Equipment
      • Quests
      • Stances
      • Traits
  • Walkthrough
    • Chapter 1: For This Night, and All Nights to Come
      • Chapter 1: For This Night, and All Nights to Come - Castle Black
      • Chapter 1: For This Night, and All Nights to Come - Icemark
    • Chapter 2: For All the Days Gone By
      • Chapter 2: For All the Days Gone By - Riverspring
      • Chapter 2: For All the Days Gone By - Riverspring Godswood
      • Chapter 2: For All the Days Gone By - Riverspring Courtyard
      • Chapter 2: For All the Days Gone By - Riverspring
      • Chapter 2: For All the Days Gone By - Riverspring Castle
    • Chapter 3: Between a Hunter and His Prey
      • Chapter 3: Between a Hunter and His Prey - Icemark
      • Chapter 3: Between a Hunter and His Prey - The Gift
      • Chapter 3: Between a Hunter and His Prey - Castle Black Common Hall
    • Chapter 4: The Lion’s Will
      • Chapter 4: The Lion’s Will - King’s Landing
      • Chapter 4: The Lion’s Will - Sarwyck Manse
      • Chapter 4: The Lion’s Will - King’s Landing
      • Chapter 4: The Lion’s Will - Maegor’s Holdfast Dungeons
      • Chapter 4: The Lion’s Will - Red Keep
    • Chapter 5: Beauty and the Beast
      • Chapter 5: Beauty and the Beast - Castle Black
      • Chapter 5: Beauty and the Beast - Mole’s Town
      • Chapter 5: Beauty and the Beast - Mole’s Town Tunnels
      • Chapter 5: Beauty and the Beast - Mole’s Town
      • Chapter 5: Beauty and the Beast - Castle Black
    • Chapter 6: The Crown’s Dogs
      • Chapter 6: The Crown’s Dogs - Red Keep
      • Chapter 6: The Crown’s Dogs - King’s Landing
      • Chapter 6: The Crown’s Dogs - Hen House
      • Chapter 6: The Crown’s Dogs - Red Keep
    • Chapter 7: Stray Dog
      • Chapter 7: Stray Dog - Common Hall
      • Chapter 7: Stray Dog - Mole’s Town
      • Chapter 7: Stray Dog - Mole’s Town Tunnels
      • Chapter 7: Stray Dog - The Gift
      • Chapter 7: Stray Dog - Westford Cottage
    • Chapter 8: A New Hope
      • Chapter 8: A New Hope - King’s Landing
      • Chapter 8: A New Hope - King’s Landing Sewers
      • Chapter 8: A New Hope - King’s Landing
      • Chapter 8: A New Hope - City Watch Tower
      • Chapter 8: A New Hope - King’s Landing
      • Chapter 8: A New Hope - King’s Landing Sewers
      • Chapter 8: A New Hope - King’s Landing
      • Chapter 8: Legacy - Riverspring
      • Chapter 8: Legacy - Riverspring Castle
      • Chapter 8: Legacy - Riverspring Tunnels
      • Chapter 8: Legacy - Castlewood
    • Chapter 9: Promise
      • Chapter 9: Promise - Westford Cottage
      • Chapter 9: Promise - A Camp in the Woods
      • Chapter 9: Promise - Castlewood
      • Chapter 9: Promise - Castlewood Dungeon
    • Chapter 10: Crossroads
      • Chapter 10: Crossroads - Castlewood
      • Chapter 10: Crossroads - Castlewood Dungeon
      • Chapter 10: Crossroads - Castlewood Basement
      • Chapter 10: Crossroads - Castlewood
    • Chapter 11: Breaking Point
      • Chapter 11: Breaking Point - Riverspring
      • Chapter 11: Breaking Point - Riverspring Courtyard
      • Chapter 11: Breaking Point - Riverspring Castle
    • Chapter 12: Fight Fire with Fire
      • Chapter 12: Fight Fire with Fire - Riverspring Tunnels
      • Chapter 12: Fight Fire with Fire - Riverspring Castle
    • Chapter 13: Bound
      • Chapter 13: Bound - Riverspring
      • Chapter 13: Bound - Castlewood
      • Chapter 13: Bound - Riverspring Courtyard
    • Chapter 14: Light and Shadow
      • Chapter 14: Light and Shadow - King’s Landing
      • Chapter 14: Light and Shadow - King’s Landing Sewers
      • Chapter 14: Light and Shadow - Maegor’s Holdfast
      • Chapter 14: Light and Shadow - Red Keep
    • Chapter 15: Old Scar
      • Chapter 15: Old Scar - Westford Cottage
    • Final Chapter: Ice and Fire
      • Final Chapter: Ice and Fire - Red Keep
    • Epilogues
      • Alester’s Epilogue 1: “I will offer him to the queen in return for Riverspring.”
      • Alester’s Epilogue 2: “This child will live, in memory of Mors.”
      • Mors’s Epilogue 1: “I will care for him, for Jeyne’s sake...”
      • Mors’s Epilogue 2: “I will live and die at my post...at the Wall.”
    • Side Quests
      • The Faith of Our Ancestors
      • Their Watch Is Ending
      • Treasure Hunt
      • Silence in the Ranks
      • The Black Bloodhound
      • New Blood
      • Self-Made Girl
      • Blood on the Sand
      • Rings and Chains
      • Avenge Riverspring
      • The Maggot in the Apple
      • Safer Streets
      • Not So Wild
      • Rituals and Litanies

Game of Thrones Guide › Walkthrough › Chapter 1: For This Night, and All Nights to Come

Chapter 1: For This Night, and All Nights to Come - Castle Black

Castle Black

Click here for interactive maps

Objectives

1. Meet up with new recruits at the training ground

2. Track down Cregan at Icemark

3. Find Cregan’s patrol in the ruins of Icemark before the wildlings

4. Use Cregan’s keys to explore all of Icemark

5. Keep the wildlings from reopening the Great Door of Icemark

6. Lead Poddy to the lookout position

7. Set your dog on the archers

8. Battle Gorn in a duel to the death

9. For honor’s sake, take down as many wildlings as you can

Quest Checklist

  • Executioner’s Axe (special item, objective 1)
  • Castle Black Steward (merchant, objective 2)
  • “The Faith of Our Ancestor” (side quest, objective 2)
  • “Their Watch Is Ending” (side quest, objective 3)
  • Icemark Keys (quest item, objective 4)
  • Terrence Celtigar (companion, objective 4)
  • Flint Axe (special item, objective 5)
  • Experience Points: 1,500 (upon quest completion)

Meet up with new recruits at the training ground

Objective Point A
View Map

You begin the game following the story of Mors Westford, a brother of the Night’s Watch who is particularly adept at hunting down enemies and cleaving skulls. As Mors, you hunt down a fellow Night’s Watch brother who has deserted his post. After you successfully capture the deserter, character creation for Mors occurs (see the “Mors Westford” chapter for full details). After character creation, you return to Castle Black, the main fortress of the Night’s Watch. Under Lord Commander Jeor Mormont’s orders, you execute the deserter for dishonoring the brotherhood. Before you leave the area, make sure you pick up the Executioner’s Axe (two-handed weapon) stuck in the nearby bloody stump.

Objective Point B
View Map

You have several young recruits in your charge, so it’s off to the training ground to give them a bit of combat training. When you arrive, the combat tutorial begins (players new to the game’s combat get trained while the new recruits get trained). The tutorial runs you through the basics of combat as you fight in a one-on-one battle against a single recruit and then face off against two recruits in a group battle. For the detailed ins and outs of combat, see the “Combat” section of the “The World of Westeros” chapter.

Book Watch: The Wall

The Wall is 700 feet tall and guards Westeros against the perils and horrors of the north. In the novel A Game of Thrones , supernatural events occur in the Haunted Forest north of Castle Black; at the same time, two members of the Night’s Watch, Will and Ser Waymar Royce, come face-to-face with the Others. In the game, the Others are only rumors whispered by the new recruits of the Night’s Watch, though there is frequent action against the wildlings who harass those who guard the Wall.

Track down Cregan at Icemark

Objective Point C
View Map

Lord Commander Mormont will interrupt the end of your skirmishes with the new recruits. Another brother of the Night’s Watch, Cregan, has betrayed his vows and murdered a boy at Castle Black. Unfortunately, Cregan led a patrol to Icemark earlier in the day, so Mormont charges you with hunting down Cregan for answers. Three of the new recruits—Ronnet Hill, Terrence Celtigar, and Poddy—will accompany you to Icemark.

Note

Even though your three recruits journey with you to Icemark, you cannot control them. They will act on their own accord until later in Icemark when Celtigar officially joins the party.

The recruits leave to get ready for their first mission beyond Castle Black. In the meantime, you can explore the rest of the castle grounds. Visit the Castle Black steward at the training ground to buy basic weapons and sell anything you don’t want to keep for the long haul. Before you leave the Castle Black steward, ensure that your weapon slots match your Stance. For example, a Hedge Knight wants a two-handed weapon for your primary slot, a Landed Knight wants a one-handed weapon and shield, and a Magnar needs two weapons.

After you leave the training ground, search for minor loot hidden around the buildings, and enter the Common Hall if you want to talk to Walder about the “The Faith of Our Ancestors” side quest. When you’re ready to leave Castle Black, seek out your three recruits huddled on the outskirts of the castle and leave via the nearby exit.

Tip

Before you leave for Icemark, visit the Common Hall at the center of Castle Black. Here you can talk with some of your fellow brothers, listen to the goings-on in the castle, and pick up side quests for Mors.

Side Quest: The Faith of Our Ancestors

Enter the Common Hall at the center of Castle Black if you want to pick up “The Faith of our Ancestors” side quest. Walder waits for you up on the top level and will give you the quest if you’re interested in it. Your fellow brother does restoration work on pieces of art and has done an exquisite job of beautifying one of your family heirlooms. For more details on collecting the other statues and completing the quest, see the “Side Quests” chapter at the end of the walkthrough chapters.

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