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Our research [when creating Oros] was very extensive, and we spoke with several specialists for topics such as culture, beliefs, and anthropology. We spoke with Andrew and Brenna Byrd, who are linguists at the University of Kentucky. They were our language specialists, and they helped us to adapt Proto Indo European, or “PIE,” into something that could be understood by a modern audience and served well in the game. — Clark Davies, Lead Game Designer |
Members of the Wenja tribe have scattered throughout the land, driven away by the agressive Udam and Izila. Now, they search for their brethren, in the hopes they can build a new home in the land of Oros. You play as Takkar, an expert at hunting and survival, as he searches for much-needed food with a group of fellow tribesmen. Fortunately, a pack of Mammoth finds you.