Prima Games eGuides Far Cry Primal eGuide

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Far Cry Primal eGuide Appendices Skills

About Skills

Eight sets of skills become available as you bring specialists back to the village and build their huts. As you earn XP by completing objectives, skill points are earned which in turn can be spent on these skills. There are a variety of skills to choose from, some better than others for your play style. Some speed up resource collection and crafting, several boost your combat abilities, while many improve healing.

Access the Skills menu to see all 79 skills, how much they cost, and unlock prerequisite. The icon shows whether an ability is available for purchase.

Lines between the skill icons note paths you must take. The middle skill in the first column is always first and then it goes from left to right. Take a look at upcoming skills to see which paths you wish to take. Consider your playstyle and trouble areas. A health boost is usually a good skill for anyone to pick up. Beast Master Skills are good if you like to leave fighting up to your companion. Fighting Skills offer up some great takedowns for those who like to fight more tactically. Crafting Skills are great for getting the most out of your resources.

Skill Paths

A lock icon signifies the skill is unavailable, typically requiring a hut to be built.
A gray icon means the skill is available for purchase once Skill Points are earned, but it does not mean it can be purchased next since there could be prerequisite skills ahead of it.
White with the crafting icon shows that the skill can be purchased with the skill points you have.
A tan icon means the skill has already been learned.