Prima Games eGuides Far Cry Primal eGuide

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Far Cry Primal eGuide Surviving the Wild

Combat

Takkar has various weapons at his disposal, allowing him to kill enemies in a variety of ways. Every single weapon has the ability to be used as a ranged weapon.

Fire

With the help of Animal Fat or a nearby fire, any weapon can also be used to carry a flame. To light a weapon on fire, hold L1/LB and choose the weapon with the Left Stick, and then press Square/X to ignite the weapon. This action removes a piece of Animal Fat from your inventory.

A lit weapon is extremely useful for scaring off predators, setting diversion fires, and staying warm in the cold north. When lit, however, your weapon loses durability until it eventually breaks. Try not to bring a mostly burnt weapon into battle as it will likely break after a few strikes.

Takedowns

Takedowns are the best method for close quarters combat; they require no ammo and instantly kill any enemy. If an enemy is unaware of your presence, stay crouched and sneak up behind them to perform a takedown with R3. When upgraded in the Skill Tree, Takedowns allow you to take out chains of enemies, including the Elite Chieftains.

Selecting Your Weapon

Select your Weapon by holding L1/LB. This opens the weapon wheel, allowing you to choose which weapon and throwable item you want to have equipped for combat.

To toggle between different item types like clubs or bows, highlight the item with the Left Stick and then use D-Pad Left/Right to switch between available options. You can quickly swap to your previously used weapon by pressing Triangle/Y.

Weapons

As you progress you unlock different weapons to help you survive in Oros. These weapons can each be upgraded to increase their durability and damage outputs. For full details and stats on each weapon, visit the Gear section.

Each melee weapon has three attack types, ranged, standard, and a heavy attack:

Ranged: To throw your weapon, press L2/LT to lift it above your head for aiming, then press R2/RT to throw your weapon. The spear is by far the best thrown weapon in the game, gaining a damage bonus when thrown.

Standard: The standard attack is a quick swipe or jab performed by quickly pressing R2/RT. This is your best attack when facing multiple enemies.

Heavy: Heavy attacks are performed by holding R2/RT. These attacks are meant to stagger and stun your enemy. This allows you to stop an enemy while they load up an attack, making it a great option when taking on Elite enemies.

All weapons grant bonus damage when attacking the heads of enemies. The only exception to this is the Elite Chieftain. The Elite Chieftain wears a thick mask, making attacks to vulnerable parts of the body much more effective.

Club

The Club is cheap and great for fighting multiple weak enemies. Since the club has a low cost, its best used when trying to carry fire from one place to another or to stay warm in cold areas.

Two-Handed Club

The Two-Handed Club is the big brother to the standard club. This club is slower but compensates by dealing a greater amount of damage. It is good for fighting Elite Enemies.

Bow

The Bow is a balanced and versatile long range weapon with great accuracy. When upgraded it gains a decent rate of fire bonus, allowing you to quickly put arrows into a charging target.

Make sure you have a good supply of spears. You can never go wrong with big sticks.

— Vincent Pontbriand, Senior Producer

Long Bow

The Long Bow is slow to draw, but provides increased damage and aim zoom for unmatched long range precision.

Double Bow

The Double Bow offers fast performance and fires two arrows at once.

Spear

The Spear is a strong weapon, allowing you to easily get one hit melee kills when you land accurate shots to an enemy’s head. The real benefit of the spear is found when you throw it. A thrown spear deals more damage than a melee strike. Using spears to eliminate an enemy from a distance can make the difference between life and death when facing certain foes.