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Far Cry Primal eGuide
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Contents

  • Changelog
    • Updates
  • Introduction
    • Central Europe 10,000 BCE
  • Surviving the Wild
    • The HUD
    • Movement
    • Healing and Food
    • Resources and Crafting
    • The Map
    • Combat
    • Throwables
    • Surviving Oros
    • Animals of Oros
    • Journey Progression
    • Collectible Items
  • Land of Oros
    • Oros
  • Takkar's Journey
    • The Journey Begins
    • Hunting Mammoth
    • Path to Oros
    • Journey Progression
    • Main Missions
      • Unlocking the Missions
      • Sayla the Gatherer
        • About Sayla
        • Deep Wounds
        • The Bone Cave
        • Into Udam Land
      • Tensay the Shaman
        • About Tensay
        • Vision of Beasts
        • Beast Master
        • Vision of Ice
        • The Taken Wenja
        • Vision of Fire
        • The Mask of Krati
        • Attack of the Udam
      • Wogah the Crafter
        • About Wogah
        • Trapped
        • Blood of Oros
        • The Peak of Oros
        • The Lost Totem
      • Jayma the Hunter
        • About Jayma
        • On the Hunt
        • The Tall Elk
        • The Great Beast
      • Karoosh the Warrior
        • About Karoosh
        • Brother in Need
        • Stomp Udam
        • Eye for an Eye
      • Urki the Thinker
        • About Urki
        • Fly Like Bird
        • Strong Like Rock
        • Urki's New Stink
        • Capture Udam Big Darwa Fort
      • Dah of the Udam
        • About Dah
        • Wenja Welcome
        • Bone Dust
        • Sisters of fire
        • Udam Homeland
        • Capture Izila Fire Screamer Fort
      • Roshani of the Izila
        • About Rashani
        • Seeds of the Sun
        • Blood Sacrifice
        • The Blaze
        • Izila Homeland
  • Secondary Quests
    • Beast Master Hunts
      • About Beast Master Hunts
      • Bloodfang Sabretooth
      • Bloodtusk Mammoth
      • Great Scar Bear
      • Snowblood wolf
    • Village Missions
      • About Village Missions
      • The Rotten River
      • Spirit Totem
      • Moon Heart
      • Sick Beasts
      • Blood and Honey
      • Missing Hunters
      • Song of the Spirits
      • Beyond the Stones
      • Spirit Gifts
      • Biter in the Deep
      • Lost in Ice
      • Rings of Fire
    • Help Wenja: Beast Kill
      • Helpful Tips
      • Dholes
      • Wild Boars
      • Jaguars
      • Wolves
      • Cave Lions
      • Badgers
      • Leopards
      • Bears
      • Cave Lions 2
      • Woolly Rhino
    • Help Wenja: Tribal Clashes
      • Tribal Clash: Kill
      • Tribal Clash: Destroy
      • Escort
      • Search and Rescue
      • Save Captive
    • Caves
      • About Caves
      • Cave of Blood Claws
      • Cave of the Drowned
      • Cave of Weeping Roots
  • Locations
    • Outposts
      • About Outposts
      • Kapal Outpost
      • Swara's Outpost
      • Payska River Outpost
      • Piki Meat Outpost
      • Snow Shwalda Outpost
      • Fallen Tashla Outpost
      • Platu Cave Outpost
      • Ring Wall Outpost
      • Tushwarha Outpost
      • Twarsha Cave Outpost
      • Kaba Blade Outpost
      • Kwacha Stone Outpost
      • Nada Swamp Outpost
      • Nasan Horn Outpost
      • Rotten Lake Outpost
    • Bonfires
      • About Bonfires
      • Nakuti Bonfire
      • Roaring Falls Bonfire
      • Stone Watch Bonfire
      • Gwarashnar Bonfire
      • Night Watch Bonfire
      • Stone Galu Bonfire
      • Yagi Arrow Bonfire
      • Burning Spear Bonfire
      • High Cliff Bonfire
      • Hold Rock Bonfire
      • Shaha Bush Bonfire
      • Stone Beak Bonfire
      • Sun Daughter Bonfire
      • Hisu Sister's Bonfire
      • Saja's Hill Bonfire
    • Lost Caves
      • About Lost Caves
      • Cave of Bones
      • Cave of Hasari
      • Cave of Strength
      • Cave of Sun Walkers
      • Chanting Cave
      • Charnga Cave
      • Chishta Cave
      • Cold Swim Cave
      • Cut Mamaf Cave
      • Dangu Cave
      • Freezing Caves
      • Gwashtru Cave
      • Hagwi Drink Cave
      • Hungry Walkwa Cave
      • Marsa Cave
      • River Bagwi Cave
      • Shanma Cave
      • Sharp Stone Cave
      • Shayu's Cave
      • Split Rock Cave
      • Wisya Hurt Cave
      • Yachawha Cave
    • Campfires
    • Unknown Locations
  • Village Construction
    • How It Works
    • Takkar's Cave
    • Sayla's Hut
    • Tensay's Hut
    • Wogah's Hut
    • Jayma's Hut
    • Karoosh's Hut
    • Dah's Hut
    • Roshani's Hut
  • Appendices
    • Enemy Tribes
      • About Enemy Tribes
      • Udam Tribe
      • Izila Tribe
    • Wildlife
      • About Wildlife in Oros
      • A Beast by Your Side
      • Canines
      • Wildcats
      • Apex Predators
      • Cunning Beasts
      • Great Beasts
    • Gear
      • About Gear
      • Weapons
      • Bags
      • Tools
    • Skills
      • About Skills
      • Survival Skills
      • Gathering Skills
      • Beast Master Skills
      • Hunting Skills
      • Fighting Skills
      • Crafting Skills
      • Udam Skills
      • Izila Skills
      • Food Recipes
    • Resources
      • About Gathering Resources
      • Weapon Resources
      • Food
      • Village Resources
      • Animal Skins
  • Collectibles
    • About Collectibles
    • Cave Paintings
    • Daysha Hands
    • Izila Masks
    • Spirit Totems
    • Wenja Bracelets
  • Achievements
    • Achievements & Trophies
  • World Map
    • Oros World Map
  • Videos
    • Bloodtusk Mammoth Hunt
    • Snowblood Wolf Hunt
    • Bloodfang Sabretooth Hunt
    • Great Scar Bear Hunt
  • DLC Missions
    • Legend of the Mammoth
      • Overview
      • Duel of Beasts
      • Trapped Elder
      • Hunt the Hunters

Far Cry Primal Guide › Surviving the Wild

Combat

Takkar has various weapons at his disposal, allowing him to kill enemies in a variety of ways. Every single weapon has the ability to be used as a ranged weapon.

Fire

With the help of Animal Fat or a nearby fire, any weapon can also be used to carry a flame. To light a weapon on fire, hold L1/LB and choose the weapon with the Left Stick, and then press Square/X to ignite the weapon. This action removes a piece of Animal Fat from your inventory.

A lit weapon is extremely useful for scaring off predators, setting diversion fires, and staying warm in the cold north. When lit, however, your weapon loses durability until it eventually breaks. Try not to bring a mostly burnt weapon into battle as it will likely break after a few strikes.

Takedowns

Takedowns are the best method for close quarters combat; they require no ammo and instantly kill any enemy. If an enemy is unaware of your presence, stay crouched and sneak up behind them to perform a takedown with R3. When upgraded in the Skill Tree, Takedowns allow you to take out chains of enemies, including the Elite Chieftains.

Selecting Your Weapon

Select your Weapon by holding L1/LB. This opens the weapon wheel, allowing you to choose which weapon and throwable item you want to have equipped for combat.

To toggle between different item types like clubs or bows, highlight the item with the Left Stick and then use D-Pad Left/Right to switch between available options. You can quickly swap to your previously used weapon by pressing Triangle/Y.

Weapons

As you progress you unlock different weapons to help you survive in Oros. These weapons can each be upgraded to increase their durability and damage outputs. For full details and stats on each weapon, visit the Gear section.

Each melee weapon has three attack types, ranged, standard, and a heavy attack:

Ranged: To throw your weapon, press L2/LT to lift it above your head for aiming, then press R2/RT to throw your weapon. The spear is by far the best thrown weapon in the game, gaining a damage bonus when thrown.

Standard: The standard attack is a quick swipe or jab performed by quickly pressing R2/RT. This is your best attack when facing multiple enemies.

Heavy: Heavy attacks are performed by holding R2/RT. These attacks are meant to stagger and stun your enemy. This allows you to stop an enemy while they load up an attack, making it a great option when taking on Elite enemies.

All weapons grant bonus damage when attacking the heads of enemies. The only exception to this is the Elite Chieftain. The Elite Chieftain wears a thick mask, making attacks to vulnerable parts of the body much more effective.

Dousing Your Flame

Entering water or walking underneath a waterfall will put out your fire.

Club

The Club is cheap and great for fighting multiple weak enemies. Since the club has a low cost, its best used when trying to carry fire from one place to another or to stay warm in cold areas.

Two-Handed Club

The Two-Handed Club is the big brother to the standard club. This club is slower but compensates by dealing a greater amount of damage. It is good for fighting Elite Enemies.

Bow

The Bow is a balanced and versatile long range weapon with great accuracy. When upgraded it gains a decent rate of fire bonus, allowing you to quickly put arrows into a charging target.

Make sure you have a good supply of spears. You can never go wrong with big sticks.

— Vincent Pontbriand, Senior Producer

Long Bow

The Long Bow is slow to draw, but provides increased damage and aim zoom for unmatched long range precision.

Double Bow

The Double Bow offers fast performance and fires two arrows at once.

Spear

The Spear is a strong weapon, allowing you to easily get one hit melee kills when you land accurate shots to an enemy’s head. The real benefit of the spear is found when you throw it. A thrown spear deals more damage than a melee strike. Using spears to eliminate an enemy from a distance can make the difference between life and death when facing certain foes.

Waste Not, Want Not

Once an enemy is dead be sure to go collect your spears protruding from their body.

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