As you progress through the story and bring back specialists, weapons, bags, and tools become available in the Crafting menu. Weapon upgrades make you more effective in combat. Bags allow you to carry more resources and weapons. A few tools are required to take advantage of what Oros has to offer. Note resources needed for later upgrades and seek them out in Oros.
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This is the first Far Cry to move away from guns, but it retains its FPS feel. What challenges did this create for the team? We knew that going back to the Stone Age meant reinventing our core gameplay loop. Without access to guns or vehicles, we had tons of work to do! We created new mechanics as part of this, first and foremost; the ability to tame all the predators in the world and use them as weapons. This alone will add new ways to engage with your enemy; this is what we like to call “The Beast Master”. We also looked at the life of people in the Stone Age and translated that into our new core mechanics. This includes everything from the ability to track animal blood trails, to new combat styles with, among many other things, clubs, spears, and bows while having the option of combining those with fire if you are up for it. —Clark Davies, Lead Game Designer |