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Far Cry Primal eGuide
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Contents

  • Changelog
    • Updates
  • Introduction
    • Central Europe 10,000 BCE
  • Surviving the Wild
    • The HUD
    • Movement
    • Healing and Food
    • Resources and Crafting
    • The Map
    • Combat
    • Throwables
    • Surviving Oros
    • Animals of Oros
    • Journey Progression
    • Collectible Items
  • Land of Oros
    • Oros
  • Takkar's Journey
    • The Journey Begins
    • Hunting Mammoth
    • Path to Oros
    • Journey Progression
    • Main Missions
      • Unlocking the Missions
      • Sayla the Gatherer
        • About Sayla
        • Deep Wounds
        • The Bone Cave
        • Into Udam Land
      • Tensay the Shaman
        • About Tensay
        • Vision of Beasts
        • Beast Master
        • Vision of Ice
        • The Taken Wenja
        • Vision of Fire
        • The Mask of Krati
        • Attack of the Udam
      • Wogah the Crafter
        • About Wogah
        • Trapped
        • Blood of Oros
        • The Peak of Oros
        • The Lost Totem
      • Jayma the Hunter
        • About Jayma
        • On the Hunt
        • The Tall Elk
        • The Great Beast
      • Karoosh the Warrior
        • About Karoosh
        • Brother in Need
        • Stomp Udam
        • Eye for an Eye
      • Urki the Thinker
        • About Urki
        • Fly Like Bird
        • Strong Like Rock
        • Urki's New Stink
        • Capture Udam Big Darwa Fort
      • Dah of the Udam
        • About Dah
        • Wenja Welcome
        • Bone Dust
        • Sisters of fire
        • Udam Homeland
        • Capture Izila Fire Screamer Fort
      • Roshani of the Izila
        • About Rashani
        • Seeds of the Sun
        • Blood Sacrifice
        • The Blaze
        • Izila Homeland
  • Secondary Quests
    • Beast Master Hunts
      • About Beast Master Hunts
      • Bloodfang Sabretooth
      • Bloodtusk Mammoth
      • Great Scar Bear
      • Snowblood wolf
    • Village Missions
      • About Village Missions
      • The Rotten River
      • Spirit Totem
      • Moon Heart
      • Sick Beasts
      • Blood and Honey
      • Missing Hunters
      • Song of the Spirits
      • Beyond the Stones
      • Spirit Gifts
      • Biter in the Deep
      • Lost in Ice
      • Rings of Fire
    • Help Wenja: Beast Kill
      • Helpful Tips
      • Dholes
      • Wild Boars
      • Jaguars
      • Wolves
      • Cave Lions
      • Badgers
      • Leopards
      • Bears
      • Cave Lions 2
      • Woolly Rhino
    • Help Wenja: Tribal Clashes
      • Tribal Clash: Kill
      • Tribal Clash: Destroy
      • Escort
      • Search and Rescue
      • Save Captive
    • Caves
      • About Caves
      • Cave of Blood Claws
      • Cave of the Drowned
      • Cave of Weeping Roots
  • Locations
    • Outposts
      • About Outposts
      • Kapal Outpost
      • Swara's Outpost
      • Payska River Outpost
      • Piki Meat Outpost
      • Snow Shwalda Outpost
      • Fallen Tashla Outpost
      • Platu Cave Outpost
      • Ring Wall Outpost
      • Tushwarha Outpost
      • Twarsha Cave Outpost
      • Kaba Blade Outpost
      • Kwacha Stone Outpost
      • Nada Swamp Outpost
      • Nasan Horn Outpost
      • Rotten Lake Outpost
    • Bonfires
      • About Bonfires
      • Nakuti Bonfire
      • Roaring Falls Bonfire
      • Stone Watch Bonfire
      • Gwarashnar Bonfire
      • Night Watch Bonfire
      • Stone Galu Bonfire
      • Yagi Arrow Bonfire
      • Burning Spear Bonfire
      • High Cliff Bonfire
      • Hold Rock Bonfire
      • Shaha Bush Bonfire
      • Stone Beak Bonfire
      • Sun Daughter Bonfire
      • Hisu Sister's Bonfire
      • Saja's Hill Bonfire
    • Lost Caves
      • About Lost Caves
      • Cave of Bones
      • Cave of Hasari
      • Cave of Strength
      • Cave of Sun Walkers
      • Chanting Cave
      • Charnga Cave
      • Chishta Cave
      • Cold Swim Cave
      • Cut Mamaf Cave
      • Dangu Cave
      • Freezing Caves
      • Gwashtru Cave
      • Hagwi Drink Cave
      • Hungry Walkwa Cave
      • Marsa Cave
      • River Bagwi Cave
      • Shanma Cave
      • Sharp Stone Cave
      • Shayu's Cave
      • Split Rock Cave
      • Wisya Hurt Cave
      • Yachawha Cave
    • Campfires
    • Unknown Locations
  • Village Construction
    • How It Works
    • Takkar's Cave
    • Sayla's Hut
    • Tensay's Hut
    • Wogah's Hut
    • Jayma's Hut
    • Karoosh's Hut
    • Dah's Hut
    • Roshani's Hut
  • Appendices
    • Enemy Tribes
      • About Enemy Tribes
      • Udam Tribe
      • Izila Tribe
    • Wildlife
      • About Wildlife in Oros
      • A Beast by Your Side
      • Canines
      • Wildcats
      • Apex Predators
      • Cunning Beasts
      • Great Beasts
    • Gear
      • About Gear
      • Weapons
      • Bags
      • Tools
    • Skills
      • About Skills
      • Survival Skills
      • Gathering Skills
      • Beast Master Skills
      • Hunting Skills
      • Fighting Skills
      • Crafting Skills
      • Udam Skills
      • Izila Skills
      • Food Recipes
    • Resources
      • About Gathering Resources
      • Weapon Resources
      • Food
      • Village Resources
      • Animal Skins
  • Collectibles
    • About Collectibles
    • Cave Paintings
    • Daysha Hands
    • Izila Masks
    • Spirit Totems
    • Wenja Bracelets
  • Achievements
    • Achievements & Trophies
  • World Map
    • Oros World Map
  • Videos
    • Bloodtusk Mammoth Hunt
    • Snowblood Wolf Hunt
    • Bloodfang Sabretooth Hunt
    • Great Scar Bear Hunt
  • DLC Missions
    • Legend of the Mammoth
      • Overview
      • Duel of Beasts
      • Trapped Elder
      • Hunt the Hunters

Far Cry Primal Guide › Secondary Quests › Village Missions

Rings of Fire

Prerequisite: Complete Biter in the Deep and Lost in Ice

Main Objective: Defend the Wenja landmarks from an Izila attack

Difficulty: Very Hard

Awards: 500 XP

Enemies: Izila Warriors, Izila Archers, Izila Spearmen, Izila Elite Chieftains

Strategy

Talking to Manoo starts the final village mission. Three Wenja rings are in danger of being burnt down by the sun walkers. Help defend the landmarks from the waves of Izila attackers. Before leaving, prepare for an Izila onslaught. Call your strongest beast; the Great Scar Bear is a great choice if it’s available. The felines’ speed is great against the smaller Izila, but the Izila Elite Chieftains are your biggest challenge, which requires strength. Set a fireproof food as your default; Ultimate Boost is your best bet. As you close in on Naymin of Spirits, quest markers note the locations of the three Wenja rings and the Izila begin their assault.

Four waves attack in all.

Izila Waves

Wave 1

Two Izila Warriors, two Izila Spearmen, Izila Elite Chieftain

Wave 2

Izila Archers, Izila Spearmen, Izila Warrior, Izila Elite Chieftain

Wave 3

Izila Spearmen, two Izila Elite Chieftains

Wave 4

Izila Warriors, Izila Archer, Izila Spearman, three Izila Elite Chieftains

The number of remaining Wenja landmarks is noted in the upper-left corner of the HUD. Ideally all three stay upright throughout the quest, but as long as one survives, the mission is a success. Keep your beast busy as the Izila pour into the area. The weaker Izila attempt to divert your attention, but keep your focus on the fire wielding Izila Elite Chieftains. They are by far the biggest threat to the flammable rings. Stave off the firepower of the Izila without losing the three rings to complete the quest.

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