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Far Cry Primal eGuide
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Contents

  • Changelog
    • Updates
  • Introduction
    • Central Europe 10,000 BCE
  • Surviving the Wild
    • The HUD
    • Movement
    • Healing and Food
    • Resources and Crafting
    • The Map
    • Combat
    • Throwables
    • Surviving Oros
    • Animals of Oros
    • Journey Progression
    • Collectible Items
  • Land of Oros
    • Oros
  • Takkar's Journey
    • The Journey Begins
    • Hunting Mammoth
    • Path to Oros
    • Journey Progression
    • Main Missions
      • Unlocking the Missions
      • Sayla the Gatherer
        • About Sayla
        • Deep Wounds
        • The Bone Cave
        • Into Udam Land
      • Tensay the Shaman
        • About Tensay
        • Vision of Beasts
        • Beast Master
        • Vision of Ice
        • The Taken Wenja
        • Vision of Fire
        • The Mask of Krati
        • Attack of the Udam
      • Wogah the Crafter
        • About Wogah
        • Trapped
        • Blood of Oros
        • The Peak of Oros
        • The Lost Totem
      • Jayma the Hunter
        • About Jayma
        • On the Hunt
        • The Tall Elk
        • The Great Beast
      • Karoosh the Warrior
        • About Karoosh
        • Brother in Need
        • Stomp Udam
        • Eye for an Eye
      • Urki the Thinker
        • About Urki
        • Fly Like Bird
        • Strong Like Rock
        • Urki's New Stink
        • Capture Udam Big Darwa Fort
      • Dah of the Udam
        • About Dah
        • Wenja Welcome
        • Bone Dust
        • Sisters of fire
        • Udam Homeland
        • Capture Izila Fire Screamer Fort
      • Roshani of the Izila
        • About Rashani
        • Seeds of the Sun
        • Blood Sacrifice
        • The Blaze
        • Izila Homeland
  • Secondary Quests
    • Beast Master Hunts
      • About Beast Master Hunts
      • Bloodfang Sabretooth
      • Bloodtusk Mammoth
      • Great Scar Bear
      • Snowblood wolf
    • Village Missions
      • About Village Missions
      • The Rotten River
      • Spirit Totem
      • Moon Heart
      • Sick Beasts
      • Blood and Honey
      • Missing Hunters
      • Song of the Spirits
      • Beyond the Stones
      • Spirit Gifts
      • Biter in the Deep
      • Lost in Ice
      • Rings of Fire
    • Help Wenja: Beast Kill
      • Helpful Tips
      • Dholes
      • Wild Boars
      • Jaguars
      • Wolves
      • Cave Lions
      • Badgers
      • Leopards
      • Bears
      • Cave Lions 2
      • Woolly Rhino
    • Help Wenja: Tribal Clashes
      • Tribal Clash: Kill
      • Tribal Clash: Destroy
      • Escort
      • Search and Rescue
      • Save Captive
    • Caves
      • About Caves
      • Cave of Blood Claws
      • Cave of the Drowned
      • Cave of Weeping Roots
  • Locations
    • Outposts
      • About Outposts
      • Kapal Outpost
      • Swara's Outpost
      • Payska River Outpost
      • Piki Meat Outpost
      • Snow Shwalda Outpost
      • Fallen Tashla Outpost
      • Platu Cave Outpost
      • Ring Wall Outpost
      • Tushwarha Outpost
      • Twarsha Cave Outpost
      • Kaba Blade Outpost
      • Kwacha Stone Outpost
      • Nada Swamp Outpost
      • Nasan Horn Outpost
      • Rotten Lake Outpost
    • Bonfires
      • About Bonfires
      • Nakuti Bonfire
      • Roaring Falls Bonfire
      • Stone Watch Bonfire
      • Gwarashnar Bonfire
      • Night Watch Bonfire
      • Stone Galu Bonfire
      • Yagi Arrow Bonfire
      • Burning Spear Bonfire
      • High Cliff Bonfire
      • Hold Rock Bonfire
      • Shaha Bush Bonfire
      • Stone Beak Bonfire
      • Sun Daughter Bonfire
      • Hisu Sister's Bonfire
      • Saja's Hill Bonfire
    • Lost Caves
      • About Lost Caves
      • Cave of Bones
      • Cave of Hasari
      • Cave of Strength
      • Cave of Sun Walkers
      • Chanting Cave
      • Charnga Cave
      • Chishta Cave
      • Cold Swim Cave
      • Cut Mamaf Cave
      • Dangu Cave
      • Freezing Caves
      • Gwashtru Cave
      • Hagwi Drink Cave
      • Hungry Walkwa Cave
      • Marsa Cave
      • River Bagwi Cave
      • Shanma Cave
      • Sharp Stone Cave
      • Shayu's Cave
      • Split Rock Cave
      • Wisya Hurt Cave
      • Yachawha Cave
    • Campfires
    • Unknown Locations
  • Village Construction
    • How It Works
    • Takkar's Cave
    • Sayla's Hut
    • Tensay's Hut
    • Wogah's Hut
    • Jayma's Hut
    • Karoosh's Hut
    • Dah's Hut
    • Roshani's Hut
  • Appendices
    • Enemy Tribes
      • About Enemy Tribes
      • Udam Tribe
      • Izila Tribe
    • Wildlife
      • About Wildlife in Oros
      • A Beast by Your Side
      • Canines
      • Wildcats
      • Apex Predators
      • Cunning Beasts
      • Great Beasts
    • Gear
      • About Gear
      • Weapons
      • Bags
      • Tools
    • Skills
      • About Skills
      • Survival Skills
      • Gathering Skills
      • Beast Master Skills
      • Hunting Skills
      • Fighting Skills
      • Crafting Skills
      • Udam Skills
      • Izila Skills
      • Food Recipes
    • Resources
      • About Gathering Resources
      • Weapon Resources
      • Food
      • Village Resources
      • Animal Skins
  • Collectibles
    • About Collectibles
    • Cave Paintings
    • Daysha Hands
    • Izila Masks
    • Spirit Totems
    • Wenja Bracelets
  • Achievements
    • Achievements & Trophies
  • World Map
    • Oros World Map
  • Videos
    • Bloodtusk Mammoth Hunt
    • Snowblood Wolf Hunt
    • Bloodfang Sabretooth Hunt
    • Great Scar Bear Hunt
  • DLC Missions
    • Legend of the Mammoth
      • Overview
      • Duel of Beasts
      • Trapped Elder
      • Hunt the Hunters

Far Cry Primal Guide › Takkar's Journey › Main Missions › Sayla the Gatherer

Into Udam Land

Into Udam Land

Prerequisite: Complete Vision of Fire and Trapped

Main Objective: Find the Rare North Yellow Leaf in Udam territory

Difficulty: Hard

Awards: 1000 XP

Special: Requires Winter Clothing. Unlocks Rare North Yellow Leaves and Antidote.

Enemies: Udam Slingers, Udam Warriors, Udam Scourges, Udam Elite Chieftain, Udam Archer, Udam Spearman, Udam Elite Archer, Udam Elite Warrior

Overview

Head over to Sayla’s hut and talk to the gatherer. She informs you that the Yellow Leaf is needed to craft an Antidote, which is required to reach Udam’s leader, Ull. This plant is found in the bitterly cold wastes of the north. If you haven’t already crafted some, grab Winter Clothing before heading out.

Strategy

Move up the west side of the icy north until Into Udam Land begins. Hop across the rock outcrops, take out the Wolves below, and search for the rare yellow plant. Take the Yellow Leaf and you are captured and thrown into a cell located in a cave to the north. Escaping is made tougher as your gear has been taken from you.

Climb the ledge at the back of the cell and grab the grappling claw from the corpse. Attach the tool to the grappling point above, move up on the line, and jump off the back wall. Detach as you reach the door and drop down. Head toward the cave entrance ahead, perform a takedown on the enemy checking your gear, and then grab it.

Step out into the bitter cold and sprint to the right, briefly stopping at the fire to get warm. At the next cave, light a torch and proceed inside. Udam occupy much of the cave system, so scout each area before running in. There is only one Udam that must be taken down and searched; your main objective is exiting the caves. You can sneak past many of the Udam. Whether you kill them all or just the ones in your way, your goal is to escape.

The first cavern has six Udam; two above, an easy takedown in a small room to the right, and three more in the middle. You can take out the upper two with two quick headshots. The far Scourge can be pulled away and taken care of with a takedown. The last two can be finished off or ignored as you follow the outside path up and out the far side.

Quickly sprint across another outside area to reach the next cave, which is a bit more complex. In the first room, the biggest threat is an Udam Elite Chieftain who watches over two Udam Warriors fighting at the far end. A lone Udam Warrior sitting by a fire is an easy takedown on the right. An Udam Warrior and Udam Archer sit by the central fire while others sleep. Finally an Udam Spearman patrolling a path around the central fire is also an easy takedown if done behind the rock. It is possible to get past this group while only taking down the lone Udam Warrior. Follow the narrow corridor to the right, drop behind the guy and perform a takedown. Descend off the right ledge and sneak around the outside of the room. Wait for the Udam Elite Chieftain to move to the central area and watch the two fighters. When the coast is clear move into the next area. If you are detected, stick around and take them down. You do not want to take the chance of alerting the next area too.

The leader is busy with two women on a rock above the middle of the next room. He is the one Udam that must be taken down. There are several guys around the outside of this area, including two Udam Elite Chieftains and a few Udam Scourges. It is tough getting to the leader without being detected, but take care of as many as you can quietly to limit the numbers who attack later. Start by taking out the two Udam Scourges straight ahead and to the left. Then, just circle around both directions, trying to get headshots on lone enemies or draw them out for takedowns. If all who remain are the leader and civilians, grapple to the upper ledge and take them out. If you are detected, seek out the leader and kill him while fending off the others.

It is time to flee the cave. Run into the next room and quickly eliminate the Udam Warrior and Udam Elite Archer on the narrow walkway. If anyone was left behind in the previous room, watch the mini-map to make sure they do not sneak up on you. Look for an Udam Elite Archer on the upper ledge ahead and quickly take him down. You are really close to the exit, but rot fumes block the lower route. Look for the grappling point above and use it to swing onto that upper ledge. Follow the path around the poison, drop down, and exit the cave. This completes the mission, sends you back to the village, and automatically hands over the Yellow Leaf to Sayla.

Udam Homeland

With the Antidote, it is now possible to enter the Udam homeland and find Ull. The boss is extremely tough. Be sure you are well prepared before taking him on. Other areas are also available with a way past the rot fumes.

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