Prima Games eGuides Hyrule Warriors Legends eGuide

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

Hyrule Warriors Legends eGuide Warriors & Weapons

Wizzro

Wizzro is Cia’s second-in-command and the dark forces’ resident trickster. He’s capable of transforming himself to look like other people and uses this trick to great effect over the course of Legend Mode. Unlike Volga, Wizzro is not noble; he’s a textbook example of a corrupt and evil individual. He would likely stab Cia in the back in a second if he were ever given the chance.

How to unlock

Wizzro becomes available after you complete “Cia’s Tale: The Dragon of the Caves” in Legend Mode.

Wizzro’s Weapons

Ring

The same ring that served as Wizzro’s prison in Legend Mode also serves as his conduit for casting dark magic and evil spells. While Wizzro’s sluggish Regular Attack combo fails to impress, the wicked villain’s true strengths begin to shine as you initiate Combo Attacks. If enemies are swarming or you need to thin out a keep with speed, try Wizzro’s Regular-Regular-Regular-Combo Attack string, which causes the fiend to spin in place, casting out devastating spheres of dark magic in all directions. Unleash a crippling ray of dark power with Regular-Regular-Regular-Regular-Combo Attack. Wizzro’s Special Attack is also lethal, and very effective for fast keep-capturing.

Blue Ring

This is Wizzro’s starting weapon.

Red Ring

You can find this weapon in Scenario G-6 of the Great Sea Map. You must first use an Item Card in the Search Screen to locate it, and then get an A-Rank to unlock the weapon.

Magical Ring

You can find this weapon in Scenario A-10 of the Master Quest Map. You must first use an Item Card in the Search Screen to locate it, and then get an A-Rank to unlock the weapon.

Magical Ring +

You can find this weapon in Scenario C-15 of the Termina Map. You must first use an Item Card in the Search Screen to locate it, and then get an A-Rank to unlock the weapon.

Wizzro’s Badges

Attack Badges
Name Description Materials Required Cost
Kokiri Sword I (Unlocks Din’s Fire I) New Combo Attack for the Ring: Regular Attack ×6 Monster Tooth ×1 100
Kokiri Sword II (Unlocks Stamina Fruit I) New Combo Attack for the Ring: Regularly Attack ×3, the press Combo Attack. Lizalfos Scale ×1, Monster Tooth ×1 500
Kokiri Sword III (Unlocks Digging Mitts I) New Combo Attack for the Ring: Regular Attack ×7 ReDead Bandage ×1, Monster Tooth ×1 1,000
Kokiri Sword IV New Combo Attack for the Ring: Regular Attack ×4, then press Combo Attack Hylian Captain Gauntlet ×1, Monster Tooth ×1 3,000
Din’s Fire I (Unlocks Hover Boots I) Makes the Special Attack gauge fill slightly faster. Dinolfos Fang ×1, Monster Tooth ×1 500
Din’s Fire II (Unlocks Fierce Deity’s Mask I) Makes Special Attack gauge fill moderately faster. Goron Armor Breastplate ×1, Monster Tooth ×1 1,000
Din’s Fire III Makes the Special Attack gauge fill a lot faster. Sheik’s Turban ×1, Gohma’s Acid ×2, Big Poe’s Lantern ×2 3,000
Stamina Fruit I Makes the Weak Point gauge diminish slightly quicker. Big Poe Necklace ×1 500
Stamina Fruit II Makes the Weak Point gauge diminish moderately quicker. Sheik’s Kunai ×1, Gohma’s Acid ×1, Big Poe Necklace ×3 1,000
Stamina Fruit III Makes the Weak Point gauge diminish a lot quicker. Sheik’s Turban ×1, Gohma’s Acid ×2, Big Poe’s Lantern ×2 3,000
Hover Boots I Slightly lengthens the duration of Focus Spirit. Big Poe Necklace ×2 500
Hover Boots II Moderately lengthens the duration of Focus Spirit. Sheik’s Kunai ×1, Gohma’s Acid ×1, Big Poe Necklace ×3 1,000
Hover Boots III Greatly lengthens the duration of Focus Spirit. Sheik’s Turban ×1, Gohma’s Acid ×2, Big Poe’s Lantern ×2 3,000
Digging Mitts I Allows the warrior to inflict minor damage to enemies with their guard up. Big Poe Necklace ×3 2,000
Digging Mitts II Allows the warrior to inflict moderate damage to enemies with their guard up. Sheik’s Kunai ×1, Gohma’s Acid ×1, Big Poe Necklace ×3 3,000
Digging Mitts III Allows the warrior to inflict heavy damage to enemies with their guard up. Sheik’s Turban ×1, Gohma’s Acid ×2, Big Poe’s Lantern ×2 5,000
Fierce Deity’s Mask I Gives the warrior a second Special Attack gauge. Lizalfos Scale ×1, Monster Tooth ×1 2,000
Fierce Deity’s Mask II Gives the warrior a third Special Attack gauge. Sheik’s Turban ×1, Gohma’s Acid ×2, Big Poe’s Lantern ×2 3,000
Defense Badges
Name Description Materials Required Cost
Empty Bottle I (Unlocks all other tier I badges in Link’s Defense Badge tree) Allows a warrior to use a potion once per battle. Old Rag ×1 100
Empty Bottle II (Unlocks Nayru’s Love I) Allows a warrior to use a potion twice per battle. Big Poe Necklace ×1, Old Rag ×1 1,000
Empty Bottle III Allows a warrior to use a potion three times per battle. Gohma’s Lens ×1, Sheik’s Kunai ×2, Big Poe’s Lantern ×2 3,000
Hornet Larvae I Slightly increases the healing effect from hearts picked up in battle. Big Poe Necklace ×1 500
Hornet Larvae II Moderately increases the healing effect from hearts picked up in battle. Sheik’s Kunai ×1, Gohma’s Acid ×1, Big Poe Necklace ×3 1,000
Hornet Larvae III Greatly increases the healing effect from hearts picked up in battle. Gohma’s Lens ×1, Sheik’s Kunai ×2, Big Poe’s Lantern ×2 3,000
Goron Tunic I Slightly reduces damage taken on fire-element-recommended stages. Big Poe Necklace ×2 1,000
Goron Tunic II Moderately reduces damage taken on fire-element-recommended stages. Sheik’s Kunai ×1, Gohma’s Acid ×1, Big Poe Necklace ×3 3,000
Goron Tunic III Greatly reduces damage taken on fire-element-recommended stages. Gohma’s Lens ×1, Sheik’s Kunai ×2, Big Poe’s Lantern ×2 5,000
Zora Tunic I Slightly reduces damage taken on water-element-recommended stages. Big Poe Necklace ×2 1,000
Zora Tunic II Moderately reduces damage taken on water-element-recommended stages. Sheik’s Kunai ×1, Gohma’s Acid ×1, Big Poe Necklace ×3 3,000
Zora Tunic III Greatly reduces damage taken on water-element-recommended stages. Gohma’s Lens ×1, Sheik’s Kunai ×2, Big Poe’s Lantern ×2 5,000
Magic Armor I Slightly reduces damage taken on lightning-element-recommended stages. Big Poe Necklace ×2 1,000
Magic Armor II Moderately reduces damage taken on lightning-element-recommended stages. Sheik’s Kunai ×1, Gohma’s Acid ×1, Big Poe Necklace ×3 3,000
Magic Armor III Greatly reduces damage taken on lightning-element-recommended stages. Gohma’s Lens ×1, Sheik’s Kunai ×2, Big Poe’s Lantern ×2 5,000
Sacred Shield I Slightly reduces damages taken on light-element-recommended stages. Big Poe Necklace ×2 1,000
Sacred Shield II Moderately reduces damage taken on light-element-recommended stages. Sheik’s Kunai ×1, Gohma’s Acid ×1, Big Poe Necklace ×3 3,000
Sacred Shield III Greatly reduces damage taken on light-element-recommended stages. Gohma’s Lens ×1, Sheik’s Kunai ×2, Big Poe’s Lantern ×2 5,000
Mirror Shield I Slightly reduces damage taken on darkness-element-recommended stages. Big Poe Necklace ×2 1,000
Mirror Shield II Moderately reduces damage taken on darkness-element-recommended stages. Sheik’s Kunai ×1, Gohma’s Acid ×1, Big Poe Necklace ×3 3,000
Mirror Shield III Greatly reduces damage taken on darkness-element-recommended stages. Gohma’s Lens ×1, Sheik’s Kunai ×2, Big Poe’s Lantern ×2 5,000
Naryu’s Love I Nullifies knock-back on the first hit taken from enemies. Big Poe Necklace ×3 1,000
Nayru’s Love II Nullifies knock-back on the first two hits taken from enemies. Sheik’s Kunai ×1, Gohma’s Acid ×1, Big Poe Necklace ×3 3,000
Nayru’s Love III Nullifies knock-back on the first three hits taken from enemies. Gohma’s Lens ×1, Sheik’s Kunai ×2, Big Poe’s Lantern ×2 5,000
Assist Badges
Name Description Materials Required Cost
Farore’s Wind I (Unlocks Goron’s Bracelet I) Slightly speeds up the process of taking keeps. Metal Plate ×1 500
Farore’s Wind II Moderately speeds up the process of taking keeps. Sheik’s Kunai ×1, Gohma’s Acid ×1, Big Poe Necklace ×3 1,000
Farore’s Wind III Greatly speeds up the process of taking keeps. Sheik’s Turban ×1, Sheik’s Kunai ×2, Big Poe’s Lantern ×2 3,000
Goron’s Bracelet I (Unlocks Hawkeye I) Slightly increases the duration of bomb power-ups. Big Poe Necklace ×2 1,000
Goron’s Bracelet II Greatly increases the duration of bomb power-ups. Sheik’s Turban ×1, Sheik’s Kunai ×2, Big Poe’s Lantern ×2 2,000
Hawkeye I (Unlocks Beetle I) Slightly increases the duration of bow and arrows power-ups. Big Poe Necklace ×2 1,000
Hawkeye II Greatly increases the duration of bow and arrows power-ups. Sheik’s Turban ×1, Sheik’s Kunai ×2, Big Poe’s Lantern ×2 2,000
Beetle I (Unlocks Whip I) Slightly increases the duration of boomerang power-ups. Big Poe Necklace ×2 1,000
Beetle II Greatly increases the duration of boomerang power-ups. Sheik’s Turban ×1, Sheik’s Kunai ×2, Big Poe’s Lantern ×2 2,000
Whip I (Unlocks Bug Net I) Slightly increases the duration of Hookshot power-ups. Big Poe Necklace ×2 1,000
Whip II Greatly increases the duration of Hookshot power-ups. Sheik’s Turban ×1, Sheik’s Kunai ×2, Big Poe’s Lantern ×2 2,000
Bug Net I Slightly increases the duration of hammer power-ups. Piece of Darknut Armor ×2 1,000
Bug Net II Greatly increases the duration of hammer power-ups. Sheik’s Turban ×1, Sheik’s Kunai ×2, Big Poe’s Lantern ×2 2,000

Wizzro’s Costumes

Name Location
Standard Outfit This is Wizzro’s starting costume.
Standard Outfit (Great Sea) E-4 in the Great Sea Map; need to use Item Card.
Standard Outfit (Master Quest) F-5 in the Master Quest Map; need to use Item Card.
Standard Outfit (Twilight) F-10 in the Twilight Map; need to use Item Card.
Captain’s Hat B-12 in the Termina Map; need to use Item Card.