Prima Games eGuides Hyrule Warriors Legends eGuide

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

Hyrule Warriors Legends eGuide Warriors & Weapons

Lana

The Sorceress of the Woods may be bubbly and energetic, but she is not one to be trifled with. Armed with incredible magic, Lana is nearly as powerful as Link for those who know how to wield her power effectively. She’s the only Warrior who comes close to having the number of weapons that Link sports, each of them wildly varied and intricate in its own way. Her Book of Sorcery allows her to create magical monuments that she uses as platforms to bounce around the battlefield or to smash and launch enemies; her Spear allows her to call upon the aid of the Deku Tree and its Deku Sprouts; her Summoning Gate gives her the ability to summon smaller versions of some of the game’s Giant Boss monsters to do her bidding, all while she dances nonchalantly. The range and power Lana has with her Strong Attacks is better than just about any other Warrior in the game.

How to unlock

Lana becomes available after “The Sorceress of the Woods” in Legend Mode.

Lana’s Weapons

Book of Sorcery

Lana’s Book of Sorcery is another of the most versatile and powerful weapons in the game, but not for its Regular Attack power, its range, or its speed; heck, even its Special Attack isn’t what makes it so great, and it’s a pretty darn good Special Attack! The Book of Sorcery’s strength lies in its Combo Attacks. As you purchase Lana’s Kokiri Badges from the Badge Market, she gains the ability to tack on extra moves to her Combo Attacks. The wonderful thing about this is that she can easily mix and match Combo Attacks, but we may be getting ahead of ourselves here. When Lana uses her Combo Attacks, they create magic walls to attack enemies. You can manipulate these magic walls by pressing Combo up to two more times after using a Combo Attack, but if you hold off from pushing it a second time, the walls will stay in place. From here, you can hit Combo to have Lana perform a lunging kick. If you have Lana kick any of these magic walls, she launches into the air and destroy the walls, creating a magical explosion that hits all enemies in the area. This is excellent for clearing out Keeps and since walls linger for a good bit of time, you can use one move that creates a wall while damaging enemies, use another, then turn back and kick one of the original walls to create the explosion. The last thing to note about Lana is that her Regular-Regular-Regular-Combo-Combo attack is one of the absolute best attacks for taking out Giant Boss Weak Point Marks. She can almost deplete a Weak Point Mark in one try by using that Combo Attack.

Spirit’s Tome

This is Lana’s starting weapon.

Sealing Tome

You can find this weapon in the Sealed Weapon in “The Shadow King” in Legend Mode.

Sorceress Tome

You can find this weapon in Scenario A-4 of the Master Quest Map. You must first use an Item Card in the Search Screen to locate it, and then get an A-Rank to unlock the weapon.

Sorceress Tome +

You can find this weapon in Scenario A-9 of the Twilight Map. You must first use an Item Card in the Search Screen to locate it, and then get an A-Rank to unlock the weapon.

Spear

Lana’s Spear functions very similarly to Impa’s Naginata. It’s a very mobile weapon that launches Lana all over an area—and even into the air to glide down safely on a Deku Leaf. This weapon is all about the Deku Tree. From calling on the aid of Deku Sprouts to summoning the Great Deku Tree itself, fans of Legend of Zelda from Ocarina of Time on must take periodic breaks from the overwhelming nostalgia they will likely feel when they see the Spear in action. It may not hit hard, but it’s definitely one of the most fun weapons in the game.

Deku Spear

You can find this weapon in the Sealed Weapon in “The Sorceress of the Valley” in Legend Mode.

Kokiri Spear

You can find this weapon in Scenario A-14 of the Great Sea Map. You must first use an Item Card in the Search Screen to locate it, and then get an A-Rank to unlock the weapon.

Faron Spear

You can find this weapon in Scenario B-6 of the Master Quest Map. You must first use an Item Card in the Search Screen to locate it, and then get an A-Rank to unlock the weapon.

Faron Spear +

You can find this weapon in Scenario E-3 of the Twilight Map. You must first use an Item Card in the Search Screen to locate it, and then get an A-Rank to unlock the weapon.

Summoning Gate

The Summoning Gate is less a weapon and more a platform for Lana to launch her idol career. She dances around while summoning smaller versions of most of the game’s Giant Bosses to do her bidding. This weapon is not easy to use in intense Scenarios, but darn it all if it isn’t hilarious to smack Manhandla with a Manhandla Stalk of your own creation! This is another fun weapon that you’ll certainly love playing with. Just make sure not to take it into a challenging battle.

Gate of Time

You can find this weapon in Scenario A-9 of the Adventure Map. You must first use an Item Card in the Search Screen to locate it, and then get an A-Rank to unlock the weapon.

Guardian’s Gate

You can find this weapon in Scenario A-4 of the Great Sea Map. You must first use an Item Card in the Search Screen to locate it, and then get an A-Rank to unlock the weapon.

Gate of Souls

You can find this weapon in Scenario D-16 of the Master Quest Map. You must first use an Item Card in the Search Screen to locate it, and then get an A-Rank to unlock the weapon.

Gate of Souls +

You can find this weapon in Scenario D-16 of the Termina Map. You must first use an Item Card in the Search Screen to locate it, and then get an A-Rank to unlock the weapon.

Lana’s Badges

Attack Badges
Name Description Materials Required Cost
Kokiri Sword I (Unlocks Din’s Fire I) New Combo Attack for Book of Sorcery: Regular Attack ×1, then Combo Attack ×3 Monster Tooth ×1 100
Kokiri Sword II (Unlocks Stamina Fruit I) New Combo Attack for Book of Sorcery: Regular Attack ×2, then Combo Attack ×3 Piece of Darknut Armor ×1, Monster Tooth ×1 500
Kokiri Sword III (Unlocks Digging Mitts I) New Combo Attack for Book of Sorcery: Regular Attack ×3, then Combo Attack ×3 Aeralfos Leather ×1, Monster Tooth ×1 1,000
Kokiri Sword IV New Combo Attack for Book of Sorcery: Regular Attack ×4, then press Combo Attack Fiery Aeralfos Leather ×1, Monster Tooth ×1 3,000
Din’s Fire I (Unlocks Hover Boots I) Makes the Special Attack gauge fill slightly faster. Aeralfos Leather ×1, Monster Tooth ×1 500
Din’s Fire II (Unlocks Fierce Deity’s Mask I) Makes Special Attack gauge fill moderately faster. Fiery Aeralfos Leather ×1, Monster Tooth ×1 1,000
Din’s Fire III Makes the Special Attack gauge fill a lot faster. Holy Hylian Shield ×1, Hylian Captain Gauntlet ×2, Large Darknut Sword ×2 3,000
Stamina Fruit I Makes the Weak Point gauge diminish slightly quicker. Piece of Darknut Armor ×1 500
Stamina Fruit II Makes the Weak Point gauge diminish moderately quicker. Sheik’s Kunai ×1, Argorok’s Embers ×1, Piece of Darknut Armor ×3 1,000
Stamina Fruit III Makes the Weak Point gauge diminish a lot quicker. Sheik’s Turban ×1, Argorok’s Embers ×2, Large Darknut Sword ×2 3,000
Hover Boots I Slightly lengthens the duration of Focus Spirit. Piece of Darknut Armor ×2 500
Hover Boots II Moderately lengthens the duration of Focus Spirit. Sheik’s Kunai ×1, Argorok’s Embers ×1, Piece of Darknut Armor ×3 1,000
Hover Boots III Greatly lengthens the duration of Focus Spirit. Sheik’s Turban ×1, Argorok’s Embers ×2, Large Darknut Sword ×2 3,000
Digging Mitts I Allows the warrior to inflict minor damage to enemies with their guard up. Piece of Darknut Armor ×3 2,000
Digging Mitts II Allows the warrior to inflict moderate damage to enemies with their guard up. Sheik’s Kunai ×1, Argorok’s Embers ×1, Piece of Darknut Armor ×3 3,000
Digging Mitts III Allows the warrior to inflict heavy damage to enemies with their guard up. Sheik’s Turban ×1, Argorok’s Embers ×2, Large Darknut Sword ×2 5,000
Fierce Deity’s Mask I Gives the warrior a second Special Attack gauge. Moblin Flank ×1, Monster Tooth ×1 2,000
Fierce Deity’s Mask II Gives the warrior a third Special Attack gauge. Sheik’s Turban ×1, Argorok’s Embers ×2, Large Darknut Sword ×2 3,000
Wooden Sword I New Combo Attack for the Spear: Regular Attack ×6 Monster Tooth ×1 100
Wooden Sword II New Combo Attack for the Spear: Regular Attack ×4, then press Combo Attack. Piece of Darknut Armor ×1, Monster Tooth ×1 500
Wooden Sword III New Combo Attack for the Spear: Regular Attack ×7 Moblin Flank ×1, Monster Tooth ×1 1,000
Wooden Sword IV New Combo Attack for the Spear: Regular Attack ×5, then press Combo Attack. Stalmaster’s Wrist Bone ×1, Monster Tooth ×1 3,000
Great Fairy Sword I New Combo Attack for Summoning Gate: Regular Attack ×1, then Combo Attack ×2 Monster Tooth ×1 100
Great Fairy Sword II New Combo Attack for Summoning Gate: Regular Attack ×2, then Combo Attack ×2 Goron Armor Breastplate ×1, Monster Tooth ×1 500
Great Fairy Sword III New Combo Attack for Summoning Gate: Regular Attack ×3, then Combo Attack ×2 Lizalfos Scale ×1, Monster Tooth ×1 1,000
Great Fairy Sword IV New Combo Attack for Summoning Gate: Regular Attack ×4, then press Combo Attack. Fiery Aeralfos Leather ×1, Monster Tooth ×1 3,000
Defense Badges
Name Description Materials Required Cost
Empty Bottle I (Unlocks all other tier I badges in Link’s Defense Badge tree) Allows a warrior to use a potion once per battle. Metal Plate ×1 100
Empty Bottle II (Unlocks Nayru’s Love I) Allows a warrior to use a potion twice per battle. Fiery Aeralfos Leather ×1, Metal Plate ×1 1,000
Empty Bottle III Allows a warrior to use a potion three times per battle. Argorok’s Stone ×1, Sheik’s Kunai ×2, Large Darknut Sword ×2 3,000
Hornet Larvae I Slightly increases the healing effect from hearts picked up in battle. Piece of Darknut Armor ×1 500
Hornet Larvae II Moderately increases the healing effect from hearts picked up in battle. Sheik’s Kunai ×1, Argorok’s Embers ×1, Piece of Darknut Armor ×3 1,000
Hornet Larvae III Greatly increases the healing effect from hearts picked up in battle. Argorok’s Stone ×1, Sheik’s Kunai ×2, Large Darknut Sword ×2 3,000
Goron Tunic I Slightly reduces damage taken on fire-element-recommended stages. Piece of Darknut Armor ×2 1,000
Goron Tunic II Moderately reduces damage taken on fire-element-recommended stages. Sheik’s Kunai ×1, Argorok’s Embers ×1, Piece of Darknut Armor ×3 3,000
Goron Tunic III Greatly reduces damage taken on fire-element-recommended stages. Argorok’s Stone ×1, Sheik’s Kunai ×2, Large Darknut Sword ×2 5,000
Zora Tunic I Slightly reduces damage taken on water-element-recommended stages. Piece of Darknut Armor ×2 1,000
Zora Tunic II Moderately reduces damage taken on water-element-recommended stages. Sheik’s Kunai ×1, Argorok’s Embers ×1, Piece of Darknut Armor ×3 3,000
Zora Tunic III Greatly reduces damage taken on water-element-recommended stages. Argorok’s Stone ×1, Sheik’s Kunai ×2, Large Darknut Sword ×2 5,000
Magic Armor I Slightly reduces damage taken on lightning-element-recommended stages. Piece of Darknut Armor ×2 1,000
Magic Armor II Moderately reduces damage taken on lightning-element-recommended stages. Sheik’s Kunai ×1, Argorok’s Embers ×1, Piece of Darknut Armor ×3 3,000
Magic Armor III Greatly reduces damage taken on lightning-element-recommended stages. Argorok’s Stone ×1, Sheik’s Kunai ×2, Large Darknut Sword ×2 5,000
Sacred Shield I Slightly reduces damages taken on light-element-recommended stages. Piece of Darknut Armor ×2 1,000
Sacred Shield II Moderately reduces damage taken on light-element-recommended stages. Sheik’s Kunai ×1, Argorok’s Embers ×1, Piece of Darknut Armor ×3 3,000
Sacred Shield III Greatly reduces damage taken on light-element-recommended stages. Argorok’s Stone ×1, Sheik’s Kunai ×2, Large Darknut Sword ×2 5,000
Mirror Shield I Slightly reduces damage taken on darkness-element-recommended stages. Piece of Darknut Armor ×2 1,000
Mirror Shield II Moderately reduces damage taken on darkness-element-recommended stages. Sheik’s Kunai ×1, Argorok’s Embers ×1, Piece of Darknut Armor ×3 3,000
Mirror Shield III Greatly reduces damage taken on darkness-element-recommended stages. Argorok’s Stone ×1, Sheik’s Kunai ×2, Large Darknut Sword ×2 5,000
Naryu’s Love I Nullifies knock-back on the first hit taken from enemies. Piece of Darknut Armor ×3 1,000
Nayru’s Love II Nullifies knock-back on the first two hits taken from enemies. Sheik’s Kunai ×1, Argorok’s Embers ×1, Piece of Darknut Armor ×3 3,000
Nayru’s Love III Nullifies knock-back on the first three hits taken from enemies. Holy Hylian Shield ×1, Hylian Captain Gauntlet ×2, Large Darknut Sword ×2 5,000
Assist Badges
Name Description Materials Required Cost
Farore’s Wind I (Unlocks Goron’s Bracelet I) Slightly speeds up the process of taking keeps. Old Rag ×1 500
Farore’s Wind II Moderately speeds up the process of taking keeps. Sheik’s Kunai ×1, Argorok’s Embers ×1, Piece of Darknut Armor ×3 1,000
Farore’s Wind III Greatly speeds up the process of taking keeps. Holy Hylian Shield ×1, Hylian Captain Gauntlet ×2, Large Darknut Sword ×2 3,000
Goron’s Bracelet I (Unlocks Hawkeye I) Slightly increases the duration of bomb power-ups. Piece of Darknut Armor ×2 1,000
Goron’s Bracelet II Greatly increases the duration of bomb power-ups. Sheik’s Turban ×1, Sheik’s Kunai ×2, Large Darknut Sword ×2 2,000
Hawkeye I (Unlocks Beetle I) Slightly increases the duration of bow and arrows power-ups. Piece of Darknut Armor ×2 1,000
Hawkeye II Greatly increases the duration of bow and arrows power-ups. Sheik’s Turban ×1, Sheik’s Kunai ×2, Large Darknut Sword ×2 2,000
Beetle I (Unlocks Whip I) Slightly increases the duration of boomerang power-ups. Piece of Darknut Armor ×2 1,000
Beetle II Greatly increases the duration of boomerang power-ups. Sheik’s Turban ×1, Sheik’s Kunai ×2, Large Darknut Sword ×2 2,000
Whip I (Unlocks Bug Net I) Slightly increases the duration of Hookshot power-ups. Piece of Darknut Armor ×2 1,000
Whip II Greatly increases the duration of Hookshot power-ups. Sheik’s Turban ×1, Sheik’s Kunai ×2, Large Darknut Sword ×2 2,000
Bug Net I Slightly increases the duration of hammer power-ups. Piece of Darknut Armor ×2 1,000
Bug Net II Greatly increases the duration of hammer power-ups. Sheik’s Turban ×1, Sheik’s Kunai ×2, Large Darknut Sword ×2 2,000

Lana’s Costumes

Name Location
Standard Outfit This is Lana’s starting costume.
Standard Outfit (Boss) Beat “Scattered Seeds” in the Reward Map with an A-Rank.
Standard Outfit (Great Sea) F-10 in the Great Sea Map; need to use Item Card.
Standard Outfit (Master Quest) A-13 in the Master Quest Map; need to use Item Card.
Guardian of Time E-2 in the Master Quest Map; need to use Item Card.
Standard Outfit (Twilight) E-12 in the Twilight Map; need to use Item Card.
Skull Kid’s Clothes B-3 in the Termina Map; need to use Item Card.
Deku Mask A-9 in the Termina Map; need to use Item Card.