Adventure Battle:
Lead a raid deep into enemy territory!
| Unlockables |
|---|
|
Hammer |
| Search Item |
|---|
|
None |
| A-Rank | |
|---|---|
|
KOs – 1,200 enemies or more |
TIME – 15 minutes or less |
|
DAMAGE – Less than 4,000 damage |
|
| Victory Conditions |
|---|
|
Defeat Cia |
| Defeat Conditions |
|---|
|
King Daphnes flees or the Allied Base falls |
| Great Sea Rule: Don’t Get Hit |
|---|
|
Use a Boomerang Item Card on the Big Octo to remove this rule |
Mission Briefing
The “Don’t Get Hit” Great Sea Rule makes challenging any enemy Warriors a real hassle. Don’t hold still near enemies ever and be as defensive as possible. If it looks like an enemy is so much as thinking about an attack, dodge out of the way immediately. If you take a hit, quickly find a Heart Pot to heal. So long as you have more than a quarter of a Heart Container, you can take more than one hit before you’re knocked out. Equipping the Hard Worker spell to your Fairy is also a huge boon during this stage.
Capture all barrier keeps
Capture the Barrier Keeps marked on your map to open the gates of the Enemy Base Keep.
Defeat Fairy Hunters to rescue fairies
Fairy Hunters appear periodically around the map. Defeating them allows you to pick up a Fairy that helps remove the Barriers in the enemy keeps. As soon as you see a Hunter appear on the field, waste no time getting to it, as it only stays marked on your map temporarily, meaning you can only use the Fairy icon hovering above it on the map to find it again.