Adventure Battle:
Prove you’re more than a pip-squeak!
| Unlockables |
|---|
|
None |
| Search Item |
|---|
|
None |
| A-Rank | |
|---|---|
|
KOs – 1,200 enemies or more |
TIME – 15 minutes or less |
|
DAMAGE – 10,000 damage or less |
|
| Victory Conditions |
|---|
|
Defeat Young Link |
| Defeat Conditions |
|---|
|
Ganondorf flees or the Allied Base falls |
| Great Sea Rule: Don’t Get Hit |
|---|
|
Use a Boomerang Item Card on the Big Octo to remove this rule |
Mission Briefing
This level is a real challenge. Things start out a bit crazy with the invasion of the Turncoat Leaders, but not being able to take a hit brings this stage to a whole new level of difficulty. Pick your strongest Warrior—preferably someone with a lot of speed and range—and take the marked Keeps as quickly as possible. As objectives pop up, race over to and complete them, then get right back to rooting out the Turncoat Leaders. Don’t let any friendly Warriors fight alone once you see that they are in danger and don’t linger anywhere for long. Don’t bother capturing any Keeps that aren’t marked either. Your goal is to stop the Turncoat Soldiers from wreaking havoc across the battlefield and the only way to do that is to take out the Leaders.
Defeat the Turncoat Leaders
Defeat the Turncoat Leaders hiding out in one of the five Keeps marked on your map to progress the mission. Focus on taking out the Turncoat Soldiers that appear on your map first. The Turncoat Leader eventually stops converting your troops and the Turncoat Soldiers each have a small squad of morale-boosted troops with them. If left unchecked, they can devastate your forces in no time at all. To find the Turncoat Leader, just capture the marked Keeps. When you capture the right Keep, the Turncoat Leader appears inside of it. Defeat him to complete the mission.