Potential Core Nodes
|
1360 HP |
— |
|
Swiftness x2 |
— |
|
Battle Lore x13 |
— |
|
Magick Lore x4 |
— |
|
Potion Lore 1 |
— |
|
Potion Lore 2 |
— |
|
Phoenix Lore x2 |
— |
|
Remedy Lore 1 |
Remedies remove Sleep, Sap, Immobilize, and Disable. |
|
Remedy Lore 2 |
Remedies remove Petrify, Confuse, and Oil. |
|
Adrenaline |
Doubles Physical damage dealt while in Critical status |
|
Focus |
Increases Physical damage dealt by 1.5x when HP is full |
|
Headsman |
Recover MP when dealing fatal damage to a Foe in the amount of Foe level divided by 4. |
|
Inquisitor |
Restores MP when dealing Physical damage. (See Damage to MP chart) |
|
Last Stand |
Halves Physical damage recieved when in Critical status |
|
Martyr |
Restores MP upon being damaged. (See Damage to MP chart) |
|
Spellbound |
Beneficial statuses last 50% longer |
|
Spears 1 |
Javelin, Spear |
|
Spears 2 |
Partisan, Heavy Lance |
|
Spears 3 |
Storm Spear, Obelisk |
|
Spears 4 |
Holy Lance, Gungnir |
|
Spears 5 |
Halberd, Trident |
|
Dragon Whisker |
Dragon Whisker |
|
Vrsabha |
Vrsabha |
|
Zodiac Spear |
Zodiac Spear |
|
Heavy Armor 1 |
Leather Helm, Leather Armor, Bronze Helm, Bronze Armor |
|
Heavy Armor 2 |
Sallet, Scale Armor, Iron Helm, Iron Armor |
|
Heavy Armor 3 |
Barbut, Linen Cuirass, Winged Helm, Chainmail |
|
Heavy Armor 4 |
Golden Helm, Golden Armor, Burgonet, Shielded Armor |
|
Heavy Armor 5 |
Close Helmet, Demon Mail, Bone Helm, Bone Mail |
|
Heavy Armor 6 |
Diamond Helm, Diamond Armor |
|
Heavy Armor 7 |
Steel Mask, Mirror Mail |
|
Heavy Armor 8 |
Platinum Helm, Platinum Armor |
|
Heavy Armor 9 |
Giant’s Helmet, Carabineer Mail |
|
Heavy Armor 10 |
Dragon Helm, Dragon Mail |
|
Heavy Armor 11 |
Magepower Shishak, Maximillian |
|
Heavy Armor 12 |
Grand Helm, Grand Armor |
|
Achilles |
Causes a foe to gain vulnerability to a random status. Most enemies are immune. |
|
Charm |
Inflicts Confuse on one Foe. Immunity to Confuse applies. |
|
First Aid |
Restores HP to an ally in Critical condition. Not recommended. |
|
Infuse |
Expends all remaining MP to set HP to 10x spent MP. |
|
Poach |
KO’s a Foe to gain loot. Only works on enemies in Critical Status. Foe does not drop gil, Experience, or items. |
|
Revive |
Fullly restores HP of one KO’d character, consumes all of user’s HP. |
|
Shades of Black |
Randomly casts a Black Magick without consuming MP or needing to have the license |
|
Souleater |
Deals damage to one Foe, costs 20% of user’s Max HP. |
missable Nodes
|
Black Magick 5 |
Locked |
Quickening |
Fira, Poison |
|
Black Magick 6 |
Locked |
Quickening |
Thundara, Blizzara |
|
Battle Lore (100A) |
Locked |
Esper |
— |
|
Magick Lore (50C) |
Locked |
Esper |
— |
|
Magick Lore (50D) |
Locked |
Esper |
— |
|
Potion Lore 3 |
Locked |
Esper |
— |
|
Black Magick 7 |
Locked |
Esper |
Bio, Blindga |
|
Black Magick 8 |
Locked |
Esper |
Aeroga, Silencega |
|
Bonecrusher |
Locked |
Esper |
Reduces one Foe’s HP to 0. Deals between 0% to 99% damage to the user, and KOs the user if it misses. |
|
Expose |
Locked |
Esper |
Lowers the Defense stat of one Foe to 90% of current. Nothing is immune. Highly recommended. |
|
Wither |
Locked |
Esper |
Lowers the Strength stat of one Foe to 50% of current. Recommended. |
| Sign | Role | Weapon | Armor |
|---|---|---|---|
|
Taurus |
Melee Damage |
Spears |
Heavy |
The Uhlan Job has but one purpose—to hurt things. Armed with mighty Spears and clad in Heavy Armor, Uhlans use two Swiftnesses and a huge amount of Battle Lore to dispatch enemies before them. They can gain access to damaging Black Magick via both Quickenings and Esper Locks, as well as the mighty Expose and Wither technicks.
Apart from unlocking the last Swiftness, the Uhlan Job doesn’t require very much. The Esper essentials are quite negotiable and this Job doesn’t require too much fiddling. This job pairs well with nearly any other, especially busier Jobs that might benefit from Heavy Armor or Battle Lores. The Monk makes for a self-sufficient monster designed to hit as hard as possible but also keep the team healed. The only thing you might be wary of is underloading the character with this Job. A Job like Foebreaker, Shikari, Bushi which tends to have few responsibilities can compound with Uhlan, meaning that another character is probably pulling double duty. You definitely need an Uhlan somewhere in your party, but the combination is very negotiable.
The Uhlan has all the tools needed to do great damage regardless of Strength stat, which oddly leads toward the weaker Penelo. She has decent Magick Power and her Strength is immaterial. Honestly, anyone can make a powerful Uhlan, which is great for some characters who don’t make a powerful anything else.