Prima Games eGuides Final Fantasy XII: The Zodiac Age eGuide

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Final Fantasy XII: The Zodiac Age eGuide Walkthrough Part 2

Bhujerba 2

OBJECTIVE

Attract Ondore’s Attention

Run around town testifying about Captain Basch so the Resistance takes notice, then meet with the Marquis.

Action Checklist

1. Garner enough “notoriety” to get the Resistance’s attention.

2. Go to a meeting at Ondore’s estate.

Gain 100 Percent Notoriety!

Climb the stairs from the mines to trigger another event with an answer to the previous question. Balthier suggests that one way to reach Ondore is to “raise a clamor” that Basch is still alive. This will hopefully attract the attention of the Resistance groups that the Marquis is said to fund. Vaan takes up the task. Press the button when prompted to hear Vaan practice his idle boasting.

Press the Square button to “testify” that Captain Basch lives!

A “Notoriety” gauge now appears onscreen. The goal is to run around Bhujerba and press the button to make loud proclamations to citizens that Captain Basch is still alive. Move quickly because the gauge is constantly dropping; you must fill it up faster than it drops. Testify only to citizens with the Talk Icon above their heads. If you can find groups of such citizens, you can get more than one at a time.

Testify to Bhujerba citizens that Captain Basch lives, but avoid the soldiers in metal helmets.

After filling the Notoriety gauge to 100 percent, another event starts. In this one, Vaan is confronted by Resistance members, then taken to their hideout in the Cloudborne tavern and questioned. Balthier and Fran appear, followed by Basch. Pretty secret hideout, eh? The Resistance now sees that the Captain does live.

From here, the action cuts to a drawing room in the estate of the Marquis Ondore, where Penelo and Lord Larsa discuss Vaan’s rescue and the situation in Rabanastre.

the descent

Bhujerba is a starting and ending point for several side quests. Check out the Cloudborne Tavern’s job board for Hunts in the Lhusu Mines once it has been cleared. The Antlion Infestation hunt in particular provides the Site 3 Key, which opens up most of the mine for exploration. Then you can begin opening the large gates by using control panels near each one, and also use mine cars to travel back and forth to the entrance instead of hiking the entire way. Once you've started up the Antlion hunt and acquired the Site 3 Key, progress deeper into the mine will quickly run afoul of level 40+ foes. This is especially true as you approach Site 11, where the Antlion waits, and beyond. This is almost certainly beyond your reach right now, but be sure to return when you've leveled up and strengthened the party. Some of the game's best technicks, magick spells, and gear are hidden in the depths here, like Expose, Scathe, and the Masamune.

Meet with the Marquis

When the scene ends and control returns to you, exit the Cloudborne tavern and follow the red “X” on the area map to Ondore’s estate. Upon reaching the entrance, talk to the Sainikah with the Talk Icon above his head and he will allow you to enter.

Inside, Ondore reports that Lord Larsa’s contingent has rejoined the Imperial detachment, meaning that Penelo is gone too. They will depart tonight when the fleet arrives…which it soon does, led by its massive flagship, the Dreadnought Leviathan.

Ondore and Basch seem to come to some unspoken agreement. Ondore then calls in the guard to arrest everyone and take them to Judge Ghis. What’s going on?

Now the scene switches to the Royal Palace at Rabanastre, where Lord Vayne consults with one of his Judges, Gabranth, and an associate named Dr. Cid about the Resistance and the situation back in the Archadian Senate. After the event, another event shows Vaan’s party being transferred in chains over to the mighty Leviathan.