Prima Games eGuides Final Fantasy XII: The Zodiac Age eGuide

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

Final Fantasy XII: The Zodiac Age eGuide Walkthrough Part 2

Mt Bur-Omisace

Action Checklist

1. Speak to the Gran Kiltias.

Explore and Restock

Here you can buy maps for both the Paramina Rift and Mt Bur-Omisace from the Cartographers’ Guild moogle, then shop with the two traveling merchants. One sells weapons, armor, and items; the other sells accessories, ammo, and magick. Buy new magicks—Curaga, Blizzara, Berserk, and Darkra are all new here—sell loot to make gil and unlock bazaar goods, and take a look to see if meaningful upgrades are available for the heroes. This will depend on how many clan hunts you've been doing on the side; usually, side quest and hunt rewards are going to be better than upgrades you can make along the way at shops.

Meet with the Gran Kiltias

Now walk to the Hall of Light in the main temple. To get there, work your way through the Temple Approach and Temple Grounds. Talk to people along the way. You can learn plenty of interesting things about the sense of safety and refuge here and how generous the Kiltias are.

The temple is a spectacular place and a refuge for all who come to the holy mountain of the Kiltias.
Climb these stairs up into the Hall of Light.

Climb the temple stairs up to the huge doors, called the Gate of the Holy Circle. Open the doors and approach the altar to trigger an event in which the Gran Kiltias meets with your party. Larsa has invited a visitor to the meeting, as well: Al-Cid Margrace, member of the ruling family of Rozarria, who arrives with some shocking news. This causes the Lady Ashe to change her request of the Gran Kiltias.

The scene switches to a grim new situation unfolding in the Imperial Palace of Archadia. Can war still be averted?

As the long event draws to a close, the Gran Kiltias sends your party back across the Paramina Rift to the Stilshrine of Miriam for a new relic that can counter Vayne’s dark power growing in the east. Larsa leaves your party, and your next destination lies to the south.