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Mass Effect 3 eGuide
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Contents

  • Extras
    • Collectors Edition
      • Mass Effect Inception
      • Q&A: The Art Direction of Mass Effect
      • Q&A: The Writing of Mass Effect
      • What Makes BioWare Tick?
      • Cinematic Design
      • Cinematic Storytelling in Mass Effect
      • Digital Characters
      • Level Design in Mass Effect 3
      • Creature Design
      • The Future of Interactive Storytelling
      • Theme of Survival
      • Gameplay
  • Essentials
    • Introduction
      • Single Player Campaign
      • Intro to Mass Effect
      • Galaxy at War Introduction
    • Special Tactics and Reconnaissance
      • Character Creation
      • Character Development
      • Preparing for and Getting to the Fight
      • The Enemy
    • Armaments and Armour
      • Weapons
      • Weapon Mods
      • Armor
      • Combat and Movement
      • Attacking
      • Powers
    • The Squad
      • Importing Saves
      • Commander Shepard
      • Adept
      • Engineer
      • Infiltrator
      • Sentinel
      • Soldier
      • Vanguard
      • Ashley Williams
      • Edi
      • Garrus Vakarian
      • James Vega
      • Kaidan Alenko (Sentinel)
      • Liara T’Soni
      • Tali’Zorah
      • Familiar Faces
  • Walkthrough
    • Prologue
      • Prologue: Earth
      • Fear the Reapers
      • Prologue - Priority: Mars
      • First Chance for Hope
      • Prologue – Priority: Citadel
      • To the Citadel
      • A Favor for a Favor
      • Dream Sequence 1
    • Act 1
      • Act 1- Priority: Palaven
      • Rescue the Turian Primarch
      • Act 1- Priority: Sur’kesk
      • Host the Summit
      • Free the Krogan Females
      • Act 1: Tuchanka – Turian Platoon
      • Extract Turian Survivors
      • Act 1- Attican Traverse: Krogan Team
      • Investigate Missing Scouts
      • Act 1- Priority: Tuchanka
      • Cure the Genophage
      • Dream Sequence 2
    • Act 2
      • Act 2- Priority: The Citadel
      • Visit the Citadel
      • Act 2 – Priority: Persus Veil
      • Speak With Quarians
      • Disable the Dreadnought
      • Act 2 – Rannoch: Geth Fighter Squadrons
      • Geth Comm Hub
      • Act 2 – Rannoch: Admiral Koris
      • Save the Admiral
      • Act 2 – Priority: Rannoch
      • Reaper Base
      • Act 2 – Priority: Thessia
      • Priority: The Citadel
      • Priority: Thessia
      • Act 2 – Priority: Horizon
      • Investigate Sanctuary
    • Act 3
      • Act 3 – Priority: Cerberus Headquarters
      • Assault the Illusive Man’s Base
      • Act 3 – Priority: Earth
      • Order Fleets to Earth
      • No Man’s-Land
      • Decisions Decisions
      • Heart Vs. Brain (Spoiler Alert!)
    • N7 Missions
      • Introduction
      • N7: Cerberus Lab
      • N7: Cerberus Attack
      • N7: Cerberus Abductions
      • N7: Cerberus Fighter Base
      • N7: Fuel Reactor
      • N7: Communication Hub
    • Side Missions
      • Introduction
      • Grissom Academy: Investigation
      • Tuchanka: Bomb
      • Lessuss: Ardat-Yakshi Monastery
      • Arrae: Ex-Cerberus Scientists
      • Hub Missions
    • Achievements
      • Achievements/Trophies
  • Multiplayer
    • Galaxy at War
      • Introduction
      • Joining and Fighting the Good Fight
      • Before Deployment
      • In the Field
      • Level Strategy
    • The Races
      • Humans
      • Asari
      • Drell
      • Krogan
      • Quarians
      • Salarians
      • Turians
    • The Enemy
      • Cerberus
      • The Reapers
      • The Geth
    • The Battlefields
      • Location: Ghost
      • Location: White
      • Location: Dagger
      • Location: Giant
      • Location: Glacier
      • Location: Reactor

Mass Effect 3 Guide › Walkthrough › Prologue

Prologue - Priority: Mars

Admiral Hackett ordered the Normandy to Mars to locate new Prothean data that could help defeat the Reapers, but the Archives on Mars are not responding. Investigate the dig site and find the Prothean data.

MISSION BRIEFING

Battlegrounds: The surface of Mars can provide several interesting encounters. You’ll have a wide array of tactical strategies at your disposal, ranging from long-range shoot-outs to duck-and-cover firefights.

Once inside the facility, however, you’ll encounter several new enemies, from Assault Troopers to Guardians to Centurions.

The long, narrow halls of the facility will force you to be creative using head-on tactics, while larger, multistoried areas will grant you a height advantage if you want to pick off your foes from a safe vantage point.

Consequence Overview: Before setting out on the mission, you’ll have an encounter with James that allows you to make a Paragon decision, or, if you’ve chosen a Renegade dialogue choice, a Renegade “interrupt” will appear.

Also during this mission, either Kaidan or Ashley, depending on who you chose at the start of the game, begins to cautiously question your allegiance to the Alliance.

If you want to recruit them for your squad long-term, begin convincing them now that you’re no longer working with Cerberus and are 100 percent dedicated to the Alliance.

Halfway through the mission, you’ll also engage Liara in a conversation that allows you to be either sweet and sympathetic or cold and curt.

Depending on your dialogue choices, you can accrue more Paragon/Renegade points.

Finally, when you encounter an old shadow from your past, you’ll have the opportunity to press him a bit more on his current motivations.

Do so and you’ll be presented with the chance for another Paragon/Renegade dialogue decision.

Paragon/Renegade

Successfully persuading the Illusive Man in this conversation is critical to being able to successfully persuade him during your final conversation at the end of the game.

If you don’t persuade him here, you won’t be able to fully persuade him at the end.

ITEM REQUISITION RUNDOWN

Ariake Technologies Gauntlets

Med Kit

Datapad

Shotgun High-Caliber Barrel

Kassa Fabrication Chestplat

Shotgun Shredder Mod

M-4 Shuriken SMG

SMG Scope

M-15 Vindicator

SMG Ultralight Materials

M-23 Katana

Sniper Rifle Concentration

M-92 Mantis

Module

Medical Station

Sniper Rifle Extended Barrel

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