Prima Games eGuides Mass Effect 3 eGuide

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Mass Effect 3 eGuide Multiplayer The Races

Krogan

Having evolved on a planet where the number-one cause of krogan fatalities until the invention of gunpowder was “eaten by predators,” the krogan harbor an understandably conflict-driven outlook on life.

This attitude, along with the natural endowments gifted to them by the harsh wilds of their home planet, contributes to making the krogan nigh unbeatable in their ability to dish out and take damage on the field of combat.

Over 7 feet tall and armored like tanks, krogans channel belligerence admirably well in the heat of combat.

Though they might be slow, krogan are able to take a tremendous amount of damage before even starting to buckle while in combat, allowing them to cause grievous harm with relative impunity.

Krogan are good at soaking up a lot of damage while dishing out a lot more, and they have to be.

They are one of two races that are completely unable to use any form of quick evasive maneuvers, a trait that can kill overconfident krogan.

Limited to the Soldier and Sentinel roles, the powers available to krogan enhance their natural resilience, while keeping the pressure on the enemy with skills such as Carnage for the Soldier and Incinerate for the Sentinel.

However, where krogan truly excel is at melee range, thanks to their Krogan Berserker and Rage passive abilities.

Sentinels with the right boosts in those areas, and with their Tech Armor, are quite capable of using heavy melee blows to one-shot any infantry unit of any opposing force on the Bronze and Silver difficulties!

Even their Soldiers can far exceed any other race in overall lethality at close-range melee combat, and they come with Carnage, which can make anything beyond their arm’s reach suffer punishing, armor-breaking damage as the krogan stomps closer to deliver a more personalized beating.

What makes krogan so lethal up close is their ability to enrage.

Investing in their Rage power means that any krogan who melee kills three opponents within 30 seconds will experience a boost in melee power, and it can swiftly get to overkill levels with each successive upgrade to this passive ability.

With solid support, only the gravest threats, such as the Reaper Banshee or Cerberus Atlas, present real danger to a berserk krogan.