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Gears of War 3 eGuide
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Contents

  • Introduction
    • We’re All Stranded Now
    • About This Guide
  • Characters
    • Overview
    • Delta Squad
    • Supporting Cast
  • Basic Training
    • Overview
    • Controls
    • Campaign Modes & Difficulties
    • Navigating the Battlefield
    • Combat
  • Weapons
    • Overview
    • Assault Rifles
    • Power Weapons
    • Heavy Weapons
    • Pistols
    • Grenades
  • Enemies
    • Overview
    • Lambent
    • Locust
  • Campaign Walkthrough
    • Act 1
      • Prologue: Troubled Past
      • Chapter 1: Anchored
      • Chapter 2: Abandon Ship
      • Boss Battle
      • Chapter 3: Homecoming
      • Chapter 4: Helping Hand
      • Chapter 5: MVP
      • Chapter 6: Hanging by a Thread
    • Act 2
      • Chapter 1: Shipwreck
      • Chapter 2: House of Sand
      • Chapter 3: Forced Entry
      • Chapter 4: Trench Run
      • Boss Battle
      • Chapter 5: Hijack
      • Chapter 6: Airborne
      • Chapter 7: Touchdown
    • Act 3
      • Chapter 1: Unbreakable
      • Chapter 2: Rescue
      • Boss Battle
      • Chapter 3: Breakneck Run
      • Chapter 4: Ghost Town
      • Chapter 5: Brothers to the End
    • Act 4
      • Chapter 1: Ashes to Ashes
      • Chapter 2: Crater
      • Chapter 3: Hang ‘Em High
      • Chapter 4: Batten Down the Hatches
      • Chapter 5: Bon Voyage
      • Chapter 6: Watery Grave
    • Act 5
      • Chapter 1: Home Away From Home
      • Chapter 2: Blackout
      • Chapter 3: Shattered House
      • Chapter 4: Threshold
      • Chapter 5: Ascension
      • Chapter 6: Reckoning
      • Boss Battle
  • Multiplayer
    • Movement
    • Advanced Movement
    • Gears Concepts
    • Cover
    • Combat
    • Team Play
    • Weapons
    • Map Attributes
    • Multiplayer Modes
    • Multiplayer Arsenal
      • Weapon Spawning
      • Weapon Damage Table
      • Rifles
      • Shotguns
      • Pistols
      • Grenades
      • Power Weapons
      • Heavy Weapons
    • Horde Mode
      • Horde Basics
      • Base Building
      • Horde Quick Tips
    • Beast Mode
      • Overview
      • Waves
      • COG Forces
      • Fortifications
      • Cash
      • Beast Forces
    • Multiplayer Maps
      • Overview
      • Checkout
      • Drydock
      • Gridlock
      • Hotel
      • Mercy
      • Old Town
      • Overpass
      • Sandbar
      • Thrashball
      • Trenches
  • Collectibles
    • Act 1
    • Act 2
    • Act 3
    • Act 4
    • Act 5
    • Ribbons
    • Medals
    • Mutators
    • Weapon Skins
    • Multiplayer Executions
    • Multiplayer Characters
    • Avatar Awards
    • Achievements

Gears of War 3 Guide › Multiplayer › Multiplayer Arsenal

Weapon Damage Table

Weapon Table Notes

In a multiplayer match, player health is 600.

PAR is the damage after a Perfect Active Reload. Note that not all weapons get a damage boost from a Perfect Reload. Some simply get a quicker reload, while others get a different bonus.

Damage Stats
Icon Weapon ROF Damage Mag. Size PAR Damage Notes
Lancer 550 55 60 72 —
Hammerbrust 250 76 20 91 —
Retro Lancer 500 90 30 108 —
Gnasher 60 500 8 600 —
Sawed-off 20 2500 1 2500 PAR: N/A
Snub Pistol 500 65 12 78 —
Boltok Pistol 60 200 6 200 PAR: Increased fire rate
Gorgon Pistol 700 70 32 84 —
Boomshot 60 700 1 805 PAR: Increased Splash Damage
Digger 300 900 1 990 —
Longshot 60 375 1 413 —
Torque Bow 60 708 1 885 PAR: Increased Splash Damage, Aims Faster
Scorcher 850 1000/sec. 50 1000/sec. PAR: Range increased
Hammer of Dawn 5 1500 Special — —
Frag Grenade N/A 1500 1 — —
Incendiary Grenade N/A 80 1 — (continuous damage while standing in the fire)
Ink Grenade N/A 90 1 — (continuous damage while standing in the Ink)
Mortar 45 800 1 960 —
Mulcher 1200 77 200 — —
OneShot 60 5500 1 6600 PAR: Gibs through Boomshields
vulcan 1200 210 80 210 par: n/a
Cleaver — 500 12 — —

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