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Gears of War 3 eGuide
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Contents

  • Introduction
    • We’re All Stranded Now
    • About This Guide
  • Characters
    • Overview
    • Delta Squad
    • Supporting Cast
  • Basic Training
    • Overview
    • Controls
    • Campaign Modes & Difficulties
    • Navigating the Battlefield
    • Combat
  • Weapons
    • Overview
    • Assault Rifles
    • Power Weapons
    • Heavy Weapons
    • Pistols
    • Grenades
  • Enemies
    • Overview
    • Lambent
    • Locust
  • Campaign Walkthrough
    • Act 1
      • Prologue: Troubled Past
      • Chapter 1: Anchored
      • Chapter 2: Abandon Ship
      • Boss Battle
      • Chapter 3: Homecoming
      • Chapter 4: Helping Hand
      • Chapter 5: MVP
      • Chapter 6: Hanging by a Thread
    • Act 2
      • Chapter 1: Shipwreck
      • Chapter 2: House of Sand
      • Chapter 3: Forced Entry
      • Chapter 4: Trench Run
      • Boss Battle
      • Chapter 5: Hijack
      • Chapter 6: Airborne
      • Chapter 7: Touchdown
    • Act 3
      • Chapter 1: Unbreakable
      • Chapter 2: Rescue
      • Boss Battle
      • Chapter 3: Breakneck Run
      • Chapter 4: Ghost Town
      • Chapter 5: Brothers to the End
    • Act 4
      • Chapter 1: Ashes to Ashes
      • Chapter 2: Crater
      • Chapter 3: Hang ‘Em High
      • Chapter 4: Batten Down the Hatches
      • Chapter 5: Bon Voyage
      • Chapter 6: Watery Grave
    • Act 5
      • Chapter 1: Home Away From Home
      • Chapter 2: Blackout
      • Chapter 3: Shattered House
      • Chapter 4: Threshold
      • Chapter 5: Ascension
      • Chapter 6: Reckoning
      • Boss Battle
  • Multiplayer
    • Movement
    • Advanced Movement
    • Gears Concepts
    • Cover
    • Combat
    • Team Play
    • Weapons
    • Map Attributes
    • Multiplayer Modes
    • Multiplayer Arsenal
      • Weapon Spawning
      • Weapon Damage Table
      • Rifles
      • Shotguns
      • Pistols
      • Grenades
      • Power Weapons
      • Heavy Weapons
    • Horde Mode
      • Horde Basics
      • Base Building
      • Horde Quick Tips
    • Beast Mode
      • Overview
      • Waves
      • COG Forces
      • Fortifications
      • Cash
      • Beast Forces
    • Multiplayer Maps
      • Overview
      • Checkout
      • Drydock
      • Gridlock
      • Hotel
      • Mercy
      • Old Town
      • Overpass
      • Sandbar
      • Thrashball
      • Trenches
  • Collectibles
    • Act 1
    • Act 2
    • Act 3
    • Act 4
    • Act 5
    • Ribbons
    • Medals
    • Mutators
    • Weapon Skins
    • Multiplayer Executions
    • Multiplayer Characters
    • Avatar Awards
    • Achievements

Gears of War 3 Guide › Campaign Walkthrough › Act 5

Chapter 6: Reckoning

Objectives

Secure the rooftop.

Defeat the Tempest.

It comes down to this. Adam Fenix has a device atop Azura Tower’s roof that he believes can eradicate all the Imulsion on Sera, regardless of the host organism. Adam is equally certain it will kill the Lambent but prove harmless to humans with minimal contamination. Its effect on the Locust is unconfirmed, but Queen Myrrah believes it will decimate her species. She’s bent on stopping Adam by any means necessary.

Tower Roof

Secure the Rooftop

Marcus and the Gears escort Adam to the tower’s roof only to find it crawling with Drudges and Dark Drones. Immediately take cover behind the column to the right. Take aim on the nearby Drudges, and watch for mutated Drudges. Always target their heads/arms first to minimize the threat, and then aim for their bodies. Pop the Drudges to the left and immediate right, and watch for Palace Guards grappling up on the far right. Many of these Palace Guards try to chainsaw Marcus from behind!

Use the column for cover, and stick close to Adam and the other Gears while you fight the Lambent.

Don’t stray far, or you risk being cut down or encountering a Drudge Head Snake that you don’t anticipate. Stick close to your allies. Even Adam Fenix can defend himself with his Snub Pistol. Only a limited number of Lambent are on the roof. Kill the last of them so Adam can enter the laboratory and prime the device.

Ravens Aloft!

Helicopter support helps, but don’t try to capitalize on it by following the chopper around the building. Just let it do its thing and stay where you are—not far from the elevator.

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