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Tales of Zestiria eGuide
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Contents

  • Changelog
    • Updates
  • The Legend of the Shepherd
    • Introduction
  • Game System
    • Starting A Game
    • Start/Save
    • Menus
    • Gameplay
    • Support Talents
    • Skills
    • Battle
  • Characters
    • Sorey
      • Base Stats
      • Martial Artes
      • Hidden Artes
      • Mystic Artes
      • Recommended Tactics
    • Alisha
      • Base Stats
      • Martial Artes
      • Recommended Tactics
    • Rose
      • Base Stats
      • Martial Artes
      • Hidden Artes
      • Mystic Artes
      • Recommended Tactics
    • Mikleo
      • Base Stats
      • Martial Artes
      • Seraphic Artes
      • Healing Artes
      • Mystic Artes
      • Recommended Tactics
    • Lailah
      • Base Stats
      • Martial Artes
      • Seraphic Artes
      • Healing Artes
      • Mystic Artes
      • Recommended Tactics
    • Edna
      • Base Stats
      • Martial Artes
      • Seraphic Artes
      • Healing Artes
      • Mystic Artes
      • Recommended Tactics
    • Dezel / Zaveid
      • Base Stats
      • Martial Artes
      • Seraphic Artes
      • Healing Artes
      • Mystic Artes
      • Recommended Tactics
    • Armatize
      • Water Artes
      • Fire Artes
      • Earth Artes
      • Wind Artes
  • Walkthrough
    • Part 1: The Path of the Shepherd
      • World Map
      • Mt. Mabinogio Ruins
      • Elysia, Home of the Seraphim
      • Aroundight Forest (1)
      • Lakehaven Heights
      • Ladylake, the Aquapolis
      • Vivia Subterranean Aqueduct (1)
      • Galahad Ruins
      • Falkewin Hillside
      • Rountabel Palace
      • Vivia Subterranean Aqueduct (2)
      • Rayfalke Spiritcrest
      • Marlind, the City of the Great Tree
      • Dumnonia Museum
      • Bors Ruins
      • Glaivend Basin (1)
    • Part 2: The Burdens of a Shepherd
      • Volgran Forest
      • Tintagel Ruins
      • Lastonbell, City of Artisans
      • Meadow of Triumph
      • Pearloats Pasture
      • Pendrago, the Blessed Capital (1)
      • Cambria Caverns
      • Biroclef Ridge
      • Yder Cave
      • Gododdin, the Forgotten Village
    • Part 3: The Trials of the Shepherd
      • Igraine, Shrine of the Fire Trial
      • Pendrago Shrinechurch
      • Gaferis Ruins
      • Aifread's Hunting Ground
      • Weylish Ruins
      • Morgause, Shrine of the Earth Trial
      • Lamorak Cave
      • Lefay, Shrine of the Water Trial
      • Westronbolt Gorge
      • Ganglen Ruins
      • Guinevere, Shrine of the Wind Trial
    • Part 4: The Duty of the Shepherd
      • Pendrago, the Blessed Capital (2)
      • Great Camelot Bridge
      • Zaphgott Moor
      • Trizolde Cave
      • Lohgrin, the Tower Remains (1)
      • Plitzerback Wetlands
      • Arctus Ruins
      • Lhitwerg Woods
      • Lohgrin, the Tower Remains (2)
      • Glaivend Basin (2)
      • Remains of Merchior
      • Aroundight Forest (2)
      • Depths of Mt. Mabinogio Ruins
      • Camlann, the Origin Village
      • Artorius Throne
  • Optional Content
    • Sub-Events
      • Overview
      • Turtlez
      • The Perfect Curl
      • Kylfe's Ghosts
      • Phoenix
      • The Blue Valkyrie
      • Sorey and Mikleo
      • Scattered Bones Business
      • Rejuvenation of Lastonbell
      • Rejuvenation of Gododdin
      • Sergei, the Peacekeeper
      • Mayvin, the Explorer
      • Rejuvenation of Pendrago
      • The Lovers
      • A Rose in Bloom
      • Zenrus
      • Alisha, the Princess
      • Siblings
      • The Forton Sisters
      • Alternate Ending
    • Crucibles of Malevolence
      • Overview
      • Malevolent Crucible: Sanjiva
      • Malevolent Crucible: Kalasutra
      • Malevolent Crucible: Samghata
      • Malevolent Crucible: Raurava
      • Malevolent Crucible: Maharaurava
      • Malevolent Crucible: Tapana
      • Malevolent Crucible: Pratapana
      • Malevolent Crucible: Avici
    • Normin
      • Overview
    • Optional Bosses
    • Katz Korner
      • Overview
    • Hexen Isle
      • Overview
      • Calix I
      • Calix II
      • Calix III
      • Calix IV
      • Calix V
      • Calix VI
      • Calix VII
      • Calix VIII
    • Alisha's Story
      • Marlind, the City of the Great Tree
      • Lastonbell, City of Artisans
      • Volgran Forest
      • Glaivend Basin
      • Falkewin Hillside
      • Stolat Mountains
      • Elaine Ruins
  • Data
    • Enemies
      • ?-B
      • C-D
      • E-G
      • H-K
      • L-M
      • N-R
      • S
      • T-Z
    • Items
      • Consumables
      • Snacks
      • Weapons
      • Accessories
      • Armor
      • Rings
      • Shoes
      • Valuables
    • Shops & Inns
      • Overview
      • Ladylake
      • Marlind
      • Marlind (Alisha DLC)
      • Lastonbell
      • Lastonbell (Alisha DLC)
      • Pendrago
      • Gododdin (before Igraine, Shrine of the Fire Trial)
      • Gododdin (after Igraine, Shrine of the Fire Trial)
      • Lohgrin
      • Dark Turtlez Emporium
      • Dark Turtlez (Alisha DLC)
      • Peddler
      • Katz Korner
      • Inns
    • Discovery Points
      • Discovery Points
    • Food
      • Food
    • Monoliths
      • Monolith Data
    • Titles
      • Sorey
      • Alisha
      • Rose
      • Miklec
      • Lailah
      • Edna
      • Dezel
      • Zavied
    • Trophies
      • Trophies
    • Records
      • Records
    • Fusion Skills
    • Skill Table
    • Skill Descriptions
    • Shop Rank Table
    • Fashion
      • Hair
      • Costumes
      • Attachments
      • DLC Sets
  • Videos
    • Arte System
    • Linking
    • Skills
    • Equipment
    • Tactics

Tales of Zestiria Guide › Walkthrough › Part 3: The Trials of the Shepherd

Morgause, Shrine of the Earth Trial

The Earth Trial

ITEMS

Life Bottle
Kingly Waistcoat
Apple Gel
Red Lavender
Peach Gel
Feldspar Umbrella
Dark Bottle
Pound Cake
Arcane Bottle
Red Verbena
Earth Ring
Cowboy Hat
Feldspar Garment
Soft-Serve Ice Cream
Red Rosemary
Feldspar Boots

Morgause, Shrine of the Earth Trial

Pawan, once an impressive Shepherd before he became a seraph, greets you at the entrance. Edna tries to manipulate Pawan’s lecherous personality to get the spiritual power faster, but when it doesn’t work she displays a frankly disturbing amount of intimidating presence and scares off the Minotauros. Find it and quell it, and then head to the shrine’s altar to meet up with Pawan again.

The Minotauros is now terrified of you and will run away if you come near it. It will run back and forth across the courtyard between the two great rooms, but simply walking up to it won't be enough. Use Mikleo's Spectral Cloak to approach it and this time it will stay and fight.

The Minotauros is weak against wind artes, so use Dezel as your main seraph in this battle. Most of its attacks are martial and hidden artes that damage the immediate area in front of it and they have a high chance of leaving you stunned while inflicting a good chunk of damage. Try to get behind it, otherwise overpower its artes while giving yourself the chance to guard and dodge. Throughout the battle, the Minotauros will attempt to call Boar hellions to its side; interrupt its call if possible, otherwise quickly take them out so you can go back to focusing on the Minotauros.

During the battle, the party realizes the Minotauros is one hellion composed of the collected souls of abandoned children. After purifying it, Edna apologizes for scaring them and the freed souls can finally be at peace. With the boss successfully defeated, head to the alter. 

ENEMIES

Rock Giant
Level 36
HP 5233
Link Stone Colossal (+20%)
Weakness
Resistance
Fairy
Level 36
HP 2792
Link —
Weakness
Resistance
Scorpstar
Level 36
HP 2477
Link —
Weakness
Resistance  
Mud Slime
Level 36
HP 2837
Link Slimeroot (+100%)
Weakness
Resistance

BOSS

Minotauros
Level 42
HP 21,020
Link —
Weakness
Resistance

You can head down the northwest and southeast stairwells and break the columns on the bottom floor if you want to access the raised treasures in the eastern and western treasure rooms, but if you’re in a rush you can skip the treasures and normin. The only bottom level columns you need to break in order to progress are the northernmost pair that you can reach if you head down the southeast stairwell, breaking the [5] column to open up the pathway to the altar. Once you reach the barred doorway leading to the final northern corridor, head down the northeast stairwell to break column [8]. This partially lowers the doorway; head back up and to the opposite stairwell and break column [9]. Now that the doorway is clear, head into the corridor and activate the save point along the way to the Innermost Great Hall. Here you can catch the skit: Sympathy for the Hellions to find out more about the children that made up the Minotauros.

Pawan bestows the spiritual power of earth onto Edna and Sorey, and you can now use the earth armatization mystic arte, Earth Revolution. Edna's title "Grown-up Child" raises to "Shattering Orange" and she gains a scenario skill that cures Slow upon armatization. Head to the exit by taking the direct route up the stairs and across the bridge so that you can check out the Monolith at the end before jumping down into the beginning room. 

With the Earth Trial completed, the party is ready to take on the Water Trial. But to get there, you'll need to return to Hyland.

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