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Tales of Zestiria eGuide
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Contents

  • Changelog
    • Updates
  • The Legend of the Shepherd
    • Introduction
  • Game System
    • Starting A Game
    • Start/Save
    • Menus
    • Gameplay
    • Support Talents
    • Skills
    • Battle
  • Characters
    • Sorey
      • Base Stats
      • Martial Artes
      • Hidden Artes
      • Mystic Artes
      • Recommended Tactics
    • Alisha
      • Base Stats
      • Martial Artes
      • Recommended Tactics
    • Rose
      • Base Stats
      • Martial Artes
      • Hidden Artes
      • Mystic Artes
      • Recommended Tactics
    • Mikleo
      • Base Stats
      • Martial Artes
      • Seraphic Artes
      • Healing Artes
      • Mystic Artes
      • Recommended Tactics
    • Lailah
      • Base Stats
      • Martial Artes
      • Seraphic Artes
      • Healing Artes
      • Mystic Artes
      • Recommended Tactics
    • Edna
      • Base Stats
      • Martial Artes
      • Seraphic Artes
      • Healing Artes
      • Mystic Artes
      • Recommended Tactics
    • Dezel / Zaveid
      • Base Stats
      • Martial Artes
      • Seraphic Artes
      • Healing Artes
      • Mystic Artes
      • Recommended Tactics
    • Armatize
      • Water Artes
      • Fire Artes
      • Earth Artes
      • Wind Artes
  • Walkthrough
    • Part 1: The Path of the Shepherd
      • World Map
      • Mt. Mabinogio Ruins
      • Elysia, Home of the Seraphim
      • Aroundight Forest (1)
      • Lakehaven Heights
      • Ladylake, the Aquapolis
      • Vivia Subterranean Aqueduct (1)
      • Galahad Ruins
      • Falkewin Hillside
      • Rountabel Palace
      • Vivia Subterranean Aqueduct (2)
      • Rayfalke Spiritcrest
      • Marlind, the City of the Great Tree
      • Dumnonia Museum
      • Bors Ruins
      • Glaivend Basin (1)
    • Part 2: The Burdens of a Shepherd
      • Volgran Forest
      • Tintagel Ruins
      • Lastonbell, City of Artisans
      • Meadow of Triumph
      • Pearloats Pasture
      • Pendrago, the Blessed Capital (1)
      • Cambria Caverns
      • Biroclef Ridge
      • Yder Cave
      • Gododdin, the Forgotten Village
    • Part 3: The Trials of the Shepherd
      • Igraine, Shrine of the Fire Trial
      • Pendrago Shrinechurch
      • Gaferis Ruins
      • Aifread's Hunting Ground
      • Weylish Ruins
      • Morgause, Shrine of the Earth Trial
      • Lamorak Cave
      • Lefay, Shrine of the Water Trial
      • Westronbolt Gorge
      • Ganglen Ruins
      • Guinevere, Shrine of the Wind Trial
    • Part 4: The Duty of the Shepherd
      • Pendrago, the Blessed Capital (2)
      • Great Camelot Bridge
      • Zaphgott Moor
      • Trizolde Cave
      • Lohgrin, the Tower Remains (1)
      • Plitzerback Wetlands
      • Arctus Ruins
      • Lhitwerg Woods
      • Lohgrin, the Tower Remains (2)
      • Glaivend Basin (2)
      • Remains of Merchior
      • Aroundight Forest (2)
      • Depths of Mt. Mabinogio Ruins
      • Camlann, the Origin Village
      • Artorius Throne
  • Optional Content
    • Sub-Events
      • Overview
      • Turtlez
      • The Perfect Curl
      • Kylfe's Ghosts
      • Phoenix
      • The Blue Valkyrie
      • Sorey and Mikleo
      • Scattered Bones Business
      • Rejuvenation of Lastonbell
      • Rejuvenation of Gododdin
      • Sergei, the Peacekeeper
      • Mayvin, the Explorer
      • Rejuvenation of Pendrago
      • The Lovers
      • A Rose in Bloom
      • Zenrus
      • Alisha, the Princess
      • Siblings
      • The Forton Sisters
      • Alternate Ending
    • Crucibles of Malevolence
      • Overview
      • Malevolent Crucible: Sanjiva
      • Malevolent Crucible: Kalasutra
      • Malevolent Crucible: Samghata
      • Malevolent Crucible: Raurava
      • Malevolent Crucible: Maharaurava
      • Malevolent Crucible: Tapana
      • Malevolent Crucible: Pratapana
      • Malevolent Crucible: Avici
    • Normin
      • Overview
    • Optional Bosses
    • Katz Korner
      • Overview
    • Hexen Isle
      • Overview
      • Calix I
      • Calix II
      • Calix III
      • Calix IV
      • Calix V
      • Calix VI
      • Calix VII
      • Calix VIII
    • Alisha's Story
      • Marlind, the City of the Great Tree
      • Lastonbell, City of Artisans
      • Volgran Forest
      • Glaivend Basin
      • Falkewin Hillside
      • Stolat Mountains
      • Elaine Ruins
  • Data
    • Enemies
      • ?-B
      • C-D
      • E-G
      • H-K
      • L-M
      • N-R
      • S
      • T-Z
    • Items
      • Consumables
      • Snacks
      • Weapons
      • Accessories
      • Armor
      • Rings
      • Shoes
      • Valuables
    • Shops & Inns
      • Overview
      • Ladylake
      • Marlind
      • Marlind (Alisha DLC)
      • Lastonbell
      • Lastonbell (Alisha DLC)
      • Pendrago
      • Gododdin (before Igraine, Shrine of the Fire Trial)
      • Gododdin (after Igraine, Shrine of the Fire Trial)
      • Lohgrin
      • Dark Turtlez Emporium
      • Dark Turtlez (Alisha DLC)
      • Peddler
      • Katz Korner
      • Inns
    • Discovery Points
      • Discovery Points
    • Food
      • Food
    • Monoliths
      • Monolith Data
    • Titles
      • Sorey
      • Alisha
      • Rose
      • Miklec
      • Lailah
      • Edna
      • Dezel
      • Zavied
    • Trophies
      • Trophies
    • Records
      • Records
    • Fusion Skills
    • Skill Table
    • Skill Descriptions
    • Shop Rank Table
    • Fashion
      • Hair
      • Costumes
      • Attachments
      • DLC Sets
  • Videos
    • Arte System
    • Linking
    • Skills
    • Equipment
    • Tactics

Tales of Zestiria Guide › Data

Skill Descriptions

Standard Skills

GroupElementSkill NameDescription
Status
  Non-Elemental Atakk Attack +4%
  Fire Mynd Arte Attack +4%
  Earth Difens Defense +4%
  Water Reziss Arte Defense +4%
  Wind Spirri Focus +4%
Battle Abilities
  Non-Elemental Rangus Stun damage rate +20%
  Fire Roon Duration of stat increases +15%
  Earth Blokk Defense capability +5%
  Water Wresst Duration of stat reductions -8%
  Wind Gillium Stun time reduced by 20%
HP
  Non-Elemental Blude HP recovery upon successful stun +40
  Fire Plezur HP recovery during combo +4
  Earth Primor HP recovery while defending +10
  Water Gaine HP recovery upon defeating enemy +60
  Wind Releeph HP recovery when using BG +50
SC
  Non-Elemental Fantum SC recovery upon successful stun +10
  Fire Chein SC use reduction during combo +1%
  Earth Mirag SC recovery speed while defending +4%
  Water Gaizer SC recovery when damage received +8
  Wind Justiss SC recovery upon successful evasion +10
BG
  Non-Elemental Tempescht BG increase when 10 hits landed +5%
  Fire Wundor BG increase upon defeating enemy +8%
  Earth Farrest BG increase rate while defending +25%
  Water Fethur BG increase rate during evasion +16%
  Wind Tenshun BG increase upon successful stun +8%
Status Change
  Non-Elemental Shokk Paralyzing capability +10%
  Fire Flaym Burning capability +10%
  Earth Sloe Slowing capability +10%
  Water Poizon Poisoning capability +10%
  Wind Fatty G Fatiguing capability +10%
Category 1
  Non-Elemental Animili Capability vs. beasts +10%
  Fire Schel Capability vs. crustaceans +10%
  Earth Blarb Capability vs. amorphous +10%
  Water Leglis Capability vs. apodous +10%
  Wind Pinyon Capability vs. winged foes +10%
Category 2
  Non-Elemental Anther Capability vs. therians +10%
  Fire Plaite Capability vs. armored +10%
  Earth Litsch Capability vs. undead +10%
  Water Deemun Capability vs. fiends +12%
  Wind Lindwer Capability vs. dragons +15%
Elemental
  Non-Elemental Voyd Non-elemental attack power +10%
  Fire Faira Fire attack power +10%
  Earth Urth Earth attack power +10%
  Water Acqua Water attack power +10%
  Wind Windur Wind attack power +10%
Incantation
  Non-Elemental Pennetrayt No staggering when taking 40 damage or less
  Fire Sheeld No. of Iron Stances during casting +1
  Earth Priventi All damage taken reduced by 30
  Water Invalada Damage taken totaling less than 400 is negated
  Wind Phoenix KO protection +20%

E-Union Skills

UnionElementSkill NameDescription
Union 2 Non-Elemental Devoyd Non-elemental damage reduced by 10%
2 Fire Defaira Fire-type damage reduced by 10%
2 Earth Deurth Earth-type damage reduced by 10%
2 Water Deacqua Water-type damage reduced by 10%
2 Wind Dewindur Wind-type damage reduced by 10%
Union 3 Non-Elemental Roklin Effect of Paralysis reduced by 50%
3 Fire Komfert Effect of Burn reduced by 50%
3 Earth Elvin Effect of Slow reduced by 50%
3 Water Meltem Effect of Poison reduced by 50%
3 Wind Leah Effect of Fatigue reduced by 50%
Union 4 Non-Elemental Atakkus Attack +1 when you level up
4 Fire Myndus Arte Attack +1 when you level up
4 Earth Difensus Defense +1 when you level up
4 Water Rezissus Arte Defense +1 when you level up
4 Wind Spirrius Focus +1 when you level up
Union 5 Non-Elemental Invoyd Non-elemental damage on first combo hit +1
5 Fire Infaira Fire damage on first combo hit +1
5 Earth Inurth Earth damage on first combo hit +1
5 Water Inacqua Water damage on first combo hit +1
5 Wind Inwindur Wind damage on first combo hit +1
Union 6 Non-Elemental Brilyanti Stun time for non-elemental attacks +2sec
6 Fire Charr Stun time for fire-type attacks +2sec
6 Earth Gayya Stun time for earth-type attacks +2sec
6 Water Tryton Stun time for water-type attacks +2sec
6 Wind Zeffir Stun time for wind-type attacks +2sec
Union 7 Non-Elemental Vanisch Negates enemy's non-elemental resistance
7 Fire Igneet Negates enemy's fire resistance
7 Earth Quayk Negates enemy's earth resistance
7 Water Tidel Negates enemy's water resistance
7 Wind Vohrtex Negates enemy's wind resistance
Union 8 Non-Elemental Maxwell 35% chance to convert non-elemental damage to 1
8 Fire Efreet 35% chance to convert fire damage to 1
8 Earth Gnome 35% chance to convert earth damage to 1
8 Water Undine 35% chance to convert water damage to 1
8 Wind Sylph 35% chance to convert wind damage to 1
Union 9 Non-Elemental Voydax 20% chance of x4 non-elemental power increase
9 Fire Fairax 20% chance of x4 fire power increase
9 Earth Urthax 20% chance of x4 earth power increase
9 Water Acquax 20% chance of x4 water power increase
9 Wind Windurax 20% chance of x4 wind power increase
Union 10 Non-Elemental Ebonis Reflect back 30% of non-elemental damage
10 Fire Krimsen Reflect back 30% of fire damage
10 Earth Ambur Reflect back 30% of earth damage
10 Water Azura Reflect back 30% of water damage
10 Wind Verdae Reflect back 30% of wind damage

G-Union Skills

UnionGroupSkill NameDescription
1 Status Soljur All stats +20
2 Battle Abilities Asashin HP +7% when evading with quickstep
3 HP Preest Max HP +20%
4 SC Scowtt SC recovery speed +10%
5 BG Worlok When BG reaches 0, BG auto-recovery +100%
6 Status Change Shaymin Duration of inflicted status ailments +80%
7 Category 1 Sordzmin Enemy stagger time +12 with 2-combo
8 Category 2 Knyte Enemy stagger time +12 with 3-combo
9 Elemental Palydeen Enemy stagger time +12 with 4-combo
10 Incantation Heerow 10 seconds complete evasion at battle start

Stack Skills

Stack NumberSkill NameDescription
2 Anthemn Stagger time lowered by 6%
3 Blasst Maximum BG +1
4 Ekseed No. of combos in normal state +1
5 Aster 2x damage on 10th, 20th, 30th (etc.) hit
6 Aejis Prevents Petrify, your knockback chance halved
7 Axcell BG cost of mystic artes reduced by 1
8 Riborne Recovers 25% of damage you take
9 Kiloh Halves damage over 1000
10 Ashur "Times Used" for artes x2
11 Mistiq Reduces casting time by 40%
12 Metalik No staggering when HP is over 70%
13 Oddin Number of hits doubled
14 Athaena 5sec after healing, extra 40% HP recovery
15 Lucyfir All SC consumption halved
16 Etirniti No combo limit while SC remaining

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