Prima Games eGuides Tales of Zestiria eGuide

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Tales of Zestiria eGuide Walkthrough Part 1: The Path of the Shepherd

Falkewin Hillside

Search for a Seraph Who Will Become Lord of the Land

Lakehaven Heights

ITEMS

Life Bottle
Verbena
Soft-Serve Ice Cream
Sunglasses
Lavender
Amber Boots
Apple Gel
Sage

Leave town, and head south across the bridge. To the right of the path is an herb gathering point with Verbena and a treasure chest with Soft-Serve Ice Cream. Across the path from the treasure chest is a Monolith about Changing the Control Mode. Follow the path and enter the Falkewin Hillside.

ITEMS

Chocolate Gelato

Amber Spear

Sage

ENEMIES

Eagle
Level 10
HP 628
Attack Type

Sneaky

Weakness
Resistance
Marmot
Level 10
HP 576
Attack Type

Warp

Weakness
Resistance
Octopus
Level 10
HP 524
Attack Type

Area

Weakness
Resistance

To the right of the path is a Monolith about Martial Artes. Further down the path, to the left, is a chest. Activate the save point to the right as the path opens up, and then speak to the knight with the star above his head for a scene. Sorey tells the knight to clear the workers out of the area, and Alisha backs up his request as an order. Suddenly, a waterspout appears in the river, and within it is a serpent. Get ready for battle!

BOSS Hellion

Oroboros /
Level 12
HP 3387
Link
Weakness
Resistance

Oroboros is resistant to Earth and Wind, but you have neither of those powers yet, so just focus on using what you do have. Armatized water martial artes can keep it off balance while Lailah and Alisha attack, but both fire and water Armatized attacks do equal amounts of damage. Oroboros attacks are mainly close range, so have the seraphim attack from a distance with their seraphic artes. For a more tactical approach, control either Lailah or Mikleo yourself. Oroboros tends to focus attacks on one target, so if you get caught taking damage, switch to another character and have your previous character heighten defenses. Upon victory, you earn another Anomalous Orb and Windmaster Talisman: Gale.

After the battle the hellion’s purified form is revealed to be a seraph! Lailah explains what happens to seraphim that become corrupted by malevolence: eventually they turn into dragons. The seraph, Uno, is horrified that he became a hellion and destroyed a bridge. Sorey asks him to become Ladylake’s Lord of the Lake, but the seraph is reluctant because of the strong malevolence in the area. They overhear the joyous chatter of the workers and the knights, and Uno agrees to give it a shot, commending Lailah on her choice of Shepherd. Alisha urges the group to return to Father Breunor, and as the scene ends, you see a spy listening in, dressed in clothes similar to that of the Hyland politicians.

Have Father Breunor Bless the Holy Water

Ladylake, the Aquapolis

Head back to the Lady of the Lake Sanctuary. Activate the save point and speak with Father Breunor. Lailah will melt the ice, and Father Breunor will exclaim that it’s like a miracle. He cannot see the seraphs, but he earnestly pledges to protect the water and continue to pray to Seraph Uno for his blessing. Seraph Uno blesses the land, and notices that there is still a very strong malevolent presence within his new domain.

They are interrupted by the spy from earlier who mocks them for talking to thin air. He extends an invitation to Sorey from Chancellor Bartlow, bidding him to come meet for a discussion regarding the well-being of Ladylake. Sorey agrees to go to Rountabel Palace, but Alisha is worried about dragging him into Hyland’s dirty politics.

With the blessing of Ladylake now restored, Alisha receives the costume "The Pride of a Knight: Alt. Color".