Tales of Zestiria Guide Characters Armatize
Earth Artes
Hidden Artes Chart
LS + ![]() |
Rising Sands --> | Echo Shock --> | Rock Wringer |
LS ![]() + ![]() |
Rampaging Giant --> | Iron Curtain --> | Scrap Toss |
LS + ![]() |
Surging Landscape --> | Earthpulse --> | Monolithic Current |
LS + ![]() |
Surging Landscape --> | Earthpulse --> | Monolithic Current |
Hidden Artes
Rising Sands
Uses an arm to send enemies flying with an uppercut.
| SC | 9 | Hits | 1 |
| Stun (5%) | |||
Slams both arms into the ground, sending up a stone pillar under the target enemy.
| SC | 18 | Hits | 2 |
| Stun (7%) | |||

Rampaging Giant
Draws back to create space, then charges in to drive an arm through foes.
| SC | 8 | Hits | 1 |
| Stun (5%) | |||
Rock Wringer
Crushes enemies in the grip of an arm’s fingers.
| SC | 16 | Hits | 2 |
| Slow (5%) | |||
Surging Landscape
Slams an arm into the ground to make the earth shake. Delivers damage over a circular area and staggers enemies.
| SC | 11 | Hits | 1 |
| Defense Down (20%) | |||

Scrap Toss
Grabs at the ground with an arm, throwing whatever it pulls out. You’d be surprised at what large things it’ll pull out.
| SC | 30 | Hits | 2 |
| Stun (10%) | |||

Echo Shock
Slams both arms together. Though slow and with a narrow range, it has a high chance to stun.
| SC | 13 | Hits | 1 |
| Stun (12%) | |||

Monolith Current
Grabs at the ground and pulls out a sheet of stone, flinging it at enemies over a wide frontal area.
| SC | 36 | Hits | 2 |
| Absorb HP (10%) | |||
Iron Curtain
Uses an arm as a frontal shield, preventing staggering by most attacks, and charges in.
| SC | 15 | Hits | 1 |
| Absorb SC (15%) | |||
Seraphic Artes
Rock Satellite - 0.83 secs
A seraphic arte that creates three boulders that rotate around the caster to provide a protective shield.
| SC | 10 | Hits | 3 |
| Slow (5%) | |||


Earthshaker – 2.17 secs
Causes the ground to tremble with an extreme concentration of mana, lifting enemies across the entire zone. Higher seraphic arte of Crystal Tower.
| SC | 30 | Hits | 2 |
| Slow (7%) | |||


Crystal Tower – 1.7 secs
Calls up crystals from the ground beneath a maximum of three targets. Due to this trait, it is best used against crowds. Higher seraphic arte of Rock Satellite.
| SC | 18 | Hits | 2 |
| Absorb HP (10%) | |||
Gigaton Smash – 2 secs
Grabs enemies up to a certain size with an arm, flings them into the sky, and smashes them into the ground. Higher seraphic arte of Earthshaker.
| SC | 40 | Hits | 4 |
| Steal Attack (100%) | |||
Rejuvenation
Fairy Circle - 0.83 secs
Use BG1: Activate with R2 when idle. Creates a healing field focused around one ally, which damages enemies who set foot within it.
| BG | 1 | Hits | 1 |
| HP Recovery (100%) | |||
Mystic Arte
Earth Revolution
A mystic arte that smashes mighty arms into the ground from a great height, making the earth shake. During a combo when armatized at BG4 or higher, press and hold
+ R2 to activate.
| BG | 4 | Hits | 7 |
Blast
Divine Basalt Blow
Use BG1: Banish Blast activated by pressing R2 after an attack combo. More powerful the less HP the enemy has.
| BG | 1 | Hits | 7 |
| Stun (30%), Absorb SC (100%), BG Increase (80%) | |||


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